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i would interpret it more as a consent to uplaod a fixed version towards that person and not a general consent.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2315132214
Hopefully some other people are as happy to see this working in modern Space Engineers as I am.
I've already started a new survival world with nothing in my inventory, and it's been great.
Lots of walking, lots of sight-seeing, lots of appreciating vehicles and infrastructure so much more.
It even seems to work in Multiplayer.
I haven't managed to fix the whole 'keep backpack inventory after save' issue (Every attempt has led to crashes so far), but the mod is functional!
Would I have permission to upload my fixed version to my own workshop for ease of future updates (Since co-authors on Steam can't actually update mods), or would you rather I collaborate with you?
I'd be interested in seeing that come to fruition, or some kind of plan laid out that other modders could potentially follow.
happens for everyone since the survival update, no update o nthis mod in viewrange
REST IN PEACE !
I remember how great it was for recovering after a crash, and for the most minimal of starts you can have.
I enjoyed walking around a planet, slowly gathering resources until I could build a tiny rover.
It really helps give you a sense of scale.
And nowadays, it might be even better, since you could upgrade to a survival kit or basic assembler instead of going for the full-blown thing, making it a bit easier to get started.
It genuinely made me appreciate the land, learning paths and, for one of the first times in SE history, getting me to remember and navigate by landmarks!
how early are you finding out that it doesnt work anymore? it already stopped working properly around a year before the survival update and was killed with the survival update so you are over a year late
When this does get remade, can it be a slower and less effcient version of the Survival Kit?
I wouldn't have guessed that it's because the backpack had disabled physics; I thought it only really broke after the security update which made you disconnect from the terminal of a block if it was too far away from you, and the backpack is always too far. I thought it might work if you moved the backpack to the player while they had its terminal open.
Unfortunately, the issue is more that the backpack is a "disabled physics" object and due to massive amounts of optimizations on their end, those are getting basically disabled for calculations and stuff.
A complete rewrite and using just a different method of achieving the things the mod did is certainly possible. I just don't have the time for that right now because Im currently finishing my bachelor's degree. I will eventually get back to it, I just don't know when exactly.
It was a unique experience, walking around a planet searching for stuff, avoiding enemy bases, and slowly getting the resources together for transportation. Oh, now I really miss this mod!
+1 still (hoping the devs just make this base game)
i also hope you find the time to fix this soon