全面战争:战锤

全面战争:战锤

Better Battle Effects - No Trails mod!
168 条留言
Nigrinus  [作者] 2018 年 3 月 22 日 上午 10:07 
I might update it for TW 1 soon but I'm occupied in RL pretty much now.
Also I won't start making this mod for TW 2 until every DLC is released and there won't be any patches for it because its a pain in the arse to look through everything again and again to see what they have changed after each patch. I hope you guys understand.
Ourg 2018 年 3 月 20 日 下午 4:09 
any chance to have it on TWW2 ?
XColdMineX 2018 年 1 月 24 日 上午 10:45 
note to all - this makes the hellcannon shots invisible until impact
jpinard 2017 年 11 月 5 日 上午 5:52 
Would love to see this updated.
Caius.Bingerus® 2017 年 10 月 31 日 上午 12:33 
i am on the hypetrain here, woooot wooot ;-)
Guvenoren 2017 年 10 月 27 日 下午 4:50 
Anybody up for a WH2 Port?
Guvenoren 2017 年 9 月 10 日 下午 2:05 
hmm, time to update? :P
WaRZa 2017 年 8 月 27 日 上午 5:02 
Pls fix the bug with HellCannon
Guvenoren 2017 年 8 月 14 日 下午 10:51 
@Nigrinus ouch, alright. I'll see if I can survive xD
Nigrinus  [作者] 2017 年 8 月 14 日 下午 1:58 
Since im off to vacation soon i'll probably update it at the beginning of Sept. because there are a lot of changes since patch.
Guvenoren 2017 年 8 月 14 日 上午 4:43 
Any updates coming up? ;)
Ourg 2017 年 8 月 12 日 上午 2:37 
yes hellcanon doesnt work
{R.o.T} Karelian 2017 年 8 月 11 日 上午 10:49 
yea hellcannon and new units trails not work..CA overwrite some tables again i assume..lookin forward for your update
thx for great mod again
Der kleine Necromuk 2017 年 8 月 11 日 上午 3:44 
What Lord Hoki said! Shogun 2 had the best projectiles
Lord Hoki 2017 年 8 月 11 日 上午 3:01 
What if I want to make the trail subtle, small and thin? Like in Shogun 2? I have hard times seeing the arrow coming.
Guvenoren 2017 年 8 月 10 日 上午 11:59 
noticed hell cannons overall can't be seen with this mod. Perhaps a recent change?
Guvenoren 2017 年 8 月 10 日 上午 8:19 
Yep! :)
Nigrinus  [作者] 2017 年 8 月 10 日 上午 8:11 
Yeah thanks, i figure if this is the last Update for WH1 i might get to work soon to give this mod a well deserved update.
Guvenoren 2017 年 8 月 10 日 上午 7:43 
New update, The Soul of Damnation's trail is not visible. Just a report :P
Der kleine Necromuk 2017 年 8 月 3 日 上午 7:48 
what pixy_unicorn said
PIXY_UNICORN 2017 年 7 月 1 日 上午 2:57 
Is there any chance you could make a mod that just reduces the size of the projectile trails to about half? Or could you provide any info on the tables that need to be edited?
௵Pailerr The DCS 2017 年 6 月 13 日 下午 11:22 
Super random question and prob irrelevant but you are a decent modder, Are you able make the soldiers to fight more chaotic and without restraint, not caring much about holding the line and formations? Loose formations that dont reform? Likes ur mod!
Nigrinus  [作者] 2017 年 4 月 22 日 上午 6:25 
The other mods seem to edit the same tables
CapitaineYolo 2017 年 4 月 22 日 上午 6:10 
Weirdly, this mod is incompatible with any and all other mods that edit tower projectile range during sieges.
Guvenoren 2017 年 3 月 16 日 下午 12:11 
@Nigrinus the problem was really easy to fix thought, I did it myself so I don't have to fix the tower tracers again
Guvenoren 2017 年 3 月 16 日 下午 12:05 
Thanks! :D
Nigrinus  [作者] 2017 年 3 月 16 日 上午 9:40 
Good spot. Thanks. Will update coming weekend.
Guvenoren 2017 年 3 月 16 日 上午 7:43 
Just to let you know, Lamentation of Despair ability for Durthu is not visible
Guvenoren 2017 年 3 月 4 日 上午 5:29 
@Nigrinus exactly what I want :D
Nigrinus  [作者] 2017 年 3 月 4 日 上午 5:27 
@Guvenoren Yeah, thats if you want the towers to maintain their trails.
Guvenoren 2017 年 3 月 4 日 上午 3:00 
Ok so, if I get this straight, you only need to press the "Trails_always_on" on the tower slots to solve my issue? :steamhappy:
Saphiron 2017 年 3 月 3 日 下午 2:49 
Cool. Yeah, sucks that you have to redo it for the stats each time. Man it makes fights look better though.

All we need now is a regularly updated mod that cuts down on the ugly buff effects and this game will be as cinematic as any total war game ever has.

Hell of a job on the projectiles.
Nigrinus  [作者] 2017 年 3 月 3 日 下午 2:34 
thanks for pointing that out. I have missed that the woodelves have their own file. update incoming :) Thanks mate. And yes, i am Tokugawa from the forums ;)
Saphiron 2017 年 3 月 3 日 下午 1:53 
Tried your mod (asuming you're tokugawa in the forums?). The visiual effects are great, amazing job. The only issue is it resets stats to pre-patch levels. I have no idea how much it changes, but I do know it changes the glade guard's range for sure (they had a range nerf).

It probably changes the waywatchers back to the way they were as well.

Amazing mod though, if you ever have a chance to redo it for the current patch, I'll be the first in line to try it!
Nigrinus  [作者] 2017 年 3 月 1 日 上午 9:00 
Dont really know, i just do it to be sure i have all changes in it :)
Guvenoren 2017 年 3 月 1 日 上午 7:52 
Ouch, alright. I'll check what unit this mod changes range for. I don't think they messed around with range this patch or am I wrong?
Nigrinus  [作者] 2017 年 2 月 28 日 下午 3:54 
They happen to mess around with range.
Guvenoren 2017 年 2 月 28 日 上午 11:09 
Really? I haven't seen tables that specifically changes stats. What stats does it change?
Nigrinus  [作者] 2017 年 2 月 28 日 上午 10:51 
yes, but its that way: If CA Balances units...my mod with the old values overrides their new values...thus no new balancing from the patch, thats why i have to wait for the patch, make my changes and upload it.
Guvenoren 2017 年 2 月 28 日 上午 10:20 
What you mean? You change stats in this mod? I thought it was just visual.
Nigrinus  [作者] 2017 年 2 月 28 日 上午 10:19 
everytime stats change by CA i have to make it from scratch. So be prepared to take the new files and alter it to your will :)
Guvenoren 2017 年 2 月 28 日 上午 9:45 
To make it easier for me who has to edit your mod everytime you update, what have you changed? :P
Nigrinus  [作者] 2017 年 2 月 28 日 上午 8:25 
havent seen them...would be possible i believe. update follows now.
Hero-0f-War 2017 年 2 月 27 日 下午 5:49 
Hey! Don't worry, I'll not flame for not updating :P Bretonnias new flame arrows made me thinking, do you think it would be possible to give glade guards with fire arrows the bretonnian firearrow animations?
turkeyeyes3 2017 年 2 月 23 日 下午 2:33 
I also agree that a "thinner trail" mod would be awesome if possible.
Nigrinus  [作者] 2017 年 2 月 23 日 上午 11:04 
Hey, i was asked tha some time ago but as of now it is not possible. Its either on or off with the projectile trails. Haven't figured out yet how to change the trails themselves. Sorry man.
SK5 2017 年 2 月 23 日 上午 5:16 
I really like this, although i would love if all the projectiles had a small trail so i would still have an indication of their target etc.

Is there any chance you could you make a "light" version where all the only the trails from arrows and guns have been shimmered down?
TheGrandSirPiggy 2017 年 1 月 26 日 上午 3:47 
Thank you for your response, but what I`m asking is how do I give the thicker smoke to custom gunpowder units?
Nigrinus  [作者] 2017 年 1 月 25 日 下午 11:18 
Yes
Dwarf Child Bullied 2017 年 1 月 25 日 下午 8:30 
Does it remove Projectile Trails for Wood Elves?