边缘世界 RimWorld

边缘世界 RimWorld

Practise Target
51 条留言
Hedede 2022 年 12 月 2 日 上午 6:51 
I don't like this mod. Pawns use the practice range like a regular work station which is boring. Also, the need to assign colonists as hunters.
I prefer this mod: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=717575199
Havoc§R 2022 年 11 月 10 日 下午 5:10 
@Teordalin, you are on crack:

Credits:
============
ItchyFlea: Mod Creator
Shinzy: Texture Artist
James76543: Updater

Learn to read next time
Teirdalin 2022 年 11 月 10 日 下午 5:04 
Itchy Flea  [作者] 2020 年 6 月 22 日 下午 10:51 
Updated mod description to include that link. Thanks for posting it Drift_91. :)
Drift_91 2020 年 6 月 22 日 下午 3:27 
I'm like 99% sure that this is an updated version of the same mod:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1228227243

I have no clue why nobody has already linked it.
Tiny Tony 2020 年 3 月 31 日 下午 1:20 
1.1 please.
Bacculus 2020 年 1 月 15 日 下午 9:11 
1.0 plz
Deborah 2020 年 1 月 2 日 上午 11:05 
1.0 Plz
ambi 2020 年 1 月 2 日 上午 10:38 
1.0 plz
Man Sacs 2020 年 1 月 2 日 上午 6:20 
1.0 plz
Loxen 2019 年 9 月 16 日 下午 8:52 
1.0 plz
Kerbo 2019 年 7 月 23 日 上午 8:54 
finally no more horseshoe playing
Trunken 2019 年 2 月 24 日 上午 6:03 
1.0 plz
Friendly Noob 2019 年 1 月 19 日 上午 6:17 
1.0 plz
Sumzik 2018 年 8 月 30 日 上午 4:07 
b19 update plase
Kjbgdxa 2017 年 11 月 24 日 上午 6:54 
It's very helpful, please update :steamhappy:
N7Huntsman 2017 年 11 月 2 日 下午 2:53 
An unoffical update to A16 can be found here: https://ludeon.com/forums/index.php?topic=10623.msg293646#msg293646

I haven't checked to see if it works in A17 or A18 yet, but the changes 15 > 16 were minimal.
TheBee 2017 年 10 月 7 日 下午 1:06 
please update, great idea for a mod
R2go 2017 年 9 月 11 日 下午 5:53 
Is this upated to the latest RimWorld? and does it require a fresh save?
mysticsign 2017 年 9 月 11 日 上午 2:37 
Is it just me or the pawns won't actually shot their guns while using the shooting range?
I hope they do 'cause that would be so much cooler. Nice mod nonetheless.
TyBrent 2017 年 4 月 1 日 下午 7:15 
however as of right now you cannot use this mode due to rimworlds current update
TyBrent 2017 年 4 月 1 日 下午 7:14 
start the game, go to modes then click on the mod you would like to install to you world
Not_My_URL 2017 年 3 月 28 日 下午 5:15 
Hi, im new to all of this. i have no prior pc experience to this game but i have watched a load of it on youtube so i knew i wanted this mod. however as mentioned before idk what im doing and i cant find any tutorials. how do i download and install this mod, im subscribed but idk what that means either. i would appreciate any and all help, sorry if this is the wrong place for this.
ConnorGK 2017 年 3 月 19 日 上午 12:38 
no A16?
Praise the Sun 2017 年 2 月 24 日 下午 7:28 
kill me
Praise the Sun 2017 年 2 月 24 日 下午 7:28 
ERMgerD I heV BEn lOOkking FeR DIS Fr A lANg TIOM SO tenKU FOR dIs mE gIIIIC
Itchy Flea  [作者] 2017 年 1 月 7 日 上午 10:26 
Please see this thread for unofficial updates to my mods: https://ludeon.com/forums/index.php?topic=10623
Deagroth 2016 年 12 月 28 日 下午 4:03 
I can verify that this works perfectly in a16. Pawns still get shooting/melee skill from the work bills as well as joy and skill when they use them for joy. Just ignore the version mismatch warning.
Granite 2016 年 11 月 16 日 下午 6:31 
Very useful, thanks. Kdlmp1, this didn't take a new save
kdlmp1 2016 年 9 月 26 日 上午 6:41 
Does this require a new save?
nonezombie 2016 年 8 月 30 日 上午 4:09 
Any chance you can put the A14 version up as well? A lot of people who run many mods together (me included obviously) are staying at A14 until all their mods are updated to A15.
Itchy Flea  [作者] 2016 年 8 月 28 日 下午 7:26 
See the mod thread on the forums. Link in the comments below.
Kas 2016 年 8 月 28 日 下午 6:57 
Do you still have .14 version? this causes issues..
Dingo 2016 年 8 月 25 日 下午 8:10 
I think this mod might conflict with Fluffy's Work Tab mod (and possibly Outfitter). I had to turn off PractiseTarget after some settlers became deadlocked (I tried turning off multiple mods and this one did the trick).

When I loaded my save my work priorities were messed up. A doctor who was incapable of hauling by trait started hauling things, and I had no real way to stop her as it is disabled in the work tab.
.krusty 2016 年 8 月 16 日 下午 10:45 
Sorry for blaming the mod. I dont know that... Thx to the author.
Itchy Flea  [作者] 2016 年 8 月 16 日 下午 4:16 
@.krusty: Skill decay is part of the base game and is not related to my mod.
.krusty 2016 年 8 月 16 日 上午 9:10 
It reduces the range shooting skill with -3 points. Between the tick there may be 4-5 seconds. The biggest problem is, that this negative ticking will continue after deinstalling the mod and the structure. Is noone else have this issues?
.krusty 2016 年 8 月 16 日 上午 9:01 
I have the same issue as bane_Silver. The exp points ticking backwards if my colonist doing other stuff. And its only since i build this shooting range. I think it has nothing to do with the experience cap, like bearhiderug said.
Silver Bane 2016 年 8 月 4 日 上午 8:43 
I noticed that while my colonists trained at the shooting range, the exp points for shooting would tick down (slowly) and once the task was complete they would gain exp. Is this a bug or could it be one of the other mods I have installed are conflicting with your mod? All in all, thank you for making the mod!
biship 2016 年 8 月 1 日 下午 12:27 
Fast! Thank you :)
Itchy Flea  [作者] 2016 年 8 月 1 日 下午 12:15 
@biship: Fixed in version 2.06b
biship 2016 年 8 月 1 日 上午 6:52 
Hmmm, seeing this error:
FluffyTabs :: No label was set for WorkGiverDef IF_TrainingShooting please inform the author of Practise Target v2.06.
Citalá 2016 年 7 月 31 日 上午 9:20 
@OmegaConstruct
Yeah, there is a easy way. Use Fluffy "Work Tab" Mod. In this Mod you can split your workskill in more detailed parts. In "Hunt" you can select hunt animals, train melee, train shooting independent from each other.
小埋 2016 年 7 月 29 日 上午 3:50 
I like your Mod I cantranslate it into Chinese Simplified it?:rbrb2:
Modjo 2016 年 7 月 25 日 上午 6:14 
I don't know if it's from this mod but there is a lone target object without the range thing. It doesn't seem to do anything. Is that purely cosmetic or can pawns still use for joy purposes?
Khaylain 2016 年 7 月 24 日 下午 4:16 
@Omega: What Reimer said would be pretty good, or you could use manual priority of tasks to set the melee at 4 while you need to hunt and then back to 1 when done hunting.
Reimer 2016 年 7 月 21 日 上午 2:19 
You could manually control your animal hunters by drafting them instead of using the Hunt order maybe?
Omega 2016 年 7 月 19 日 下午 1:05 
Hey Itchy, with these working with bills attached to the hunt job, this makes it tough to train melee because you have to set them as hunters, which makes them go get hurt by melee attacking animals. Anyworkaround?
Fallen145 2016 年 7 月 17 日 下午 5:24 
OMG i piched this idea to the maker of the game months ago thank you so much for making it real
Nibiru 2016 年 7 月 16 日 上午 11:29 
Have used a mod just like this in the past (maybe yours?)... I can't see right now cause ludeon.com is down. But anyway.. very nice and helpful for a better colony!