Space Engineers

Space Engineers

Aim Assist / Target lead
139 条留言
woostyboy 2019 年 6 月 19 日 上午 8:07 
QUESTION. Will this calculate bullet drop for a tank turret? For instance, I want to hit a target at say 1km, will it tell me how high to aim to hit it, compensating for bullet drop? Thanks in advance. :)
DankNoodles420 2018 年 10 月 30 日 上午 9:08 
Im working on getting this to work again atm.
Yeetdabmcfapdab 2018 年 10 月 13 日 下午 3:05 
"MOD_CRITICAL_ERROR: Aim Assist / Target lead, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Sandbox.Game
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)"
Michael 2018 年 10 月 9 日 下午 2:32 
Hello was wondering if this works?
DankNoodles420 2018 年 9 月 26 日 下午 7:50 
please fix
Cmdr. DoomForge™ 2018 年 9 月 19 日 下午 10:18 
Any news on possible updates to this?
SimplyBenjamen 2018 年 4 月 28 日 下午 2:43 
Hope to see this fixed, it is very hard to aim a gatling cannon at a small fighter when both you and the target are flying like humming birds at sonic speed.
ideal victim 2018 年 4 月 16 日 下午 6:05 
@Skittles Yup.
Skittles 2018 年 2 月 5 日 下午 6:50 
doesnt seem to work with the new patch anymore :(
SquidNeko 2018 年 1 月 25 日 下午 7:42 
Does this need to be on the server too?
zeroGhost 2018 年 1 月 4 日 上午 11:13 
for me the lock happens for a second than its of again no square nothing..
FalconDestroyer1 2017 年 11 月 4 日 下午 4:08 
Goodnjob
FalconDestroyer1 2017 年 11 月 4 日 下午 4:08 
They need to add this to vanilla, because otherwise it is impossible to hit anything outside of 20-30 m , and that way it makes ship's which are all armor op.
_McMr_ 2017 年 9 月 7 日 上午 9:07 
@Tier thats because its for fixed weopons only.
Roger the Shrubber 2017 年 7 月 28 日 下午 4:31 
I can't seem to get it to work with player controlled turrets?
Leto  [作者] 2017 年 3 月 25 日 上午 6:14 
Yes, Desimatorg. At least before the last update, it worked fine ;) even with jump drive.
Dez The Dapper Bocchi 2017 年 3 月 25 日 上午 5:51 
does this work for single player now?
Proscrito 2017 年 3 月 18 日 下午 6:18 
Sweet!
Leto  [作者] 2017 年 2 月 22 日 下午 2:24 
For everyone who wants to know: This just got fixed. The GPS Bug is removed and also missiles prediction is now a lot better (not perfect, but soon I hope)
QuintusJ 2016 年 10 月 9 日 上午 11:35 
I hope you get this fixed soon. I would really like to use this.
SoulTechnology 2016 年 9 月 21 日 下午 4:18 
thanks
Leto  [作者] 2016 年 9 月 21 日 下午 2:05 
1. I don't recommends jumps while using this mod
2. It works with every weapon
3. I have no idea what you mean. The players are irrelevant, because everything is calculated on the client. The dedicated server don't have to calculate anything or something - everything happens on the client
SoulTechnology 2016 年 9 月 21 日 下午 1:57 
1- fixed yet? 2- does it only work with stock wepons or does it grab the velocity of your currently equipped wepon? 3- how streamlined is it for proper dedicated servers, with 10 or more people?
Leto  [作者] 2016 年 9 月 4 日 上午 10:44 
oGaMo: Soon. I will am working fixes for all of my mods.
CombatWombat 2016 年 9 月 3 日 上午 11:00 
What about enabling this even in SP now, since the issue is fixed?
CriegWarfare 2016 年 9 月 1 日 下午 12:00 
Stable Multiplayer On a dedicated server, its not that it doesn't work so much as cause a glitch with jump drives if its adding the "TARGET" gps while your trying to set and jump to a location
Leto  [作者] 2016 年 9 月 1 日 上午 3:51 
@CriegWarfare Blitz: Multiplayer? Singleplayer? As Host? Dev/Stable?
CriegWarfare 2016 年 8 月 31 日 下午 1:48 
This mod fills gps with TARGET gps, which in itself isn't bad but i found will crash a game when trying to use a jump drive with this many gps cordinates and continuing to add them
Leto  [作者] 2016 年 8 月 31 日 上午 8:58 
I got informed that the SE bugfix will be in the game this thursday. If I am correct, it will be in the dev branch first and at the next merge at the stable too.
Vulpy 2016 年 8 月 31 日 上午 1:01 
If this ever gets added to vanilla I want a nicer looking icon though.

Why not start a petition on the forum?
Zero_Strike 2016 年 8 月 19 日 上午 5:49 
no
Leto  [作者] 2016 年 8 月 13 日 上午 3:46 
Good news: The bug which caused the corrupted worlds got fixed by Keen . But it will take a while until this patch will be released, and it will take some more time to get into stable.
Zero_Strike 2016 年 8 月 12 日 上午 8:06 
ADD
CaptPatrick01 2016 年 8 月 7 日 下午 4:09 
I second Dikstek's notion
Dikstek 2016 年 8 月 3 日 上午 6:07 
this is the type of mod that need to be added to vannila
SpaaaaaaceMouse 2016 年 7 月 31 日 下午 7:20 
Your the one that corrupted my saves! It's Ok though, they were creative.
Leto  [作者] 2016 年 7 月 31 日 下午 12:46 
At least it shouldn't corrupt worlds now.
Bad news: The host of a game can't use it.
There will be a fix, but it takes time (which i currently not have)
starfury 2016 年 7 月 29 日 下午 11:03 
please fix this
Avardent 2016 年 7 月 26 日 下午 1:31 
I hope you can fix it.
Shroom 2016 年 7 月 24 日 下午 9:22 
@Glock23=40s&w if you upload your world and put a link here, Leto will probably fix it for you
Leto  [作者] 2016 年 7 月 20 日 下午 4:37 
@BoreeArsonist: sorry. This will take another week. I have some other stuff to do and the fix isn't easy.
Stratus 2016 年 7 月 20 日 上午 6:32 
Any idea when this will be fixed? I would love to have this in all my fighter builds.
Alternative Matter 2016 年 7 月 18 日 下午 3:36 
thanks man, I owe you one!
Leto  [作者] 2016 年 7 月 18 日 下午 12:22 
@Foster: Sorry that it took so long, but I had other things to do:
Here is your world, working again http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=727091606
Alternative Matter 2016 年 7 月 17 日 下午 2:59 
heres the published version: thanks in advance!
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=724718727
Leto  [作者] 2016 年 7 月 17 日 上午 2:59 
@Foster publish your world and I will try to recover it
Alternative Matter 2016 年 7 月 16 日 下午 9:41 
Wasnt able to recover my world, but I apreciate you even trying to warn people
Leto  [作者] 2016 年 7 月 15 日 下午 4:45 
@Phoenix: Thank you!
By using the local gps function, I assumed (like in the description): Nothing get's saved. But I was wrong. Damn, now I have to find another way to display this before other saves get's corrupt.
PhoenixTheSage 2016 年 7 月 15 日 下午 4:18 
Worked great, but unfortunately, the mod corrupted my save. The cause was the GPS data it spawns for the aim assist. Clearing out the GPS data fixed the corruption...