Garry's Mod

Garry's Mod

Dash Ability Mod.
15 条留言
ʞritzo 2024 年 10 月 10 日 上午 6:06 
perhaps a command that allows for directional movement keys based dash direction?
BrainyPepper 2022 年 7 月 30 日 下午 2:13 
@Bambling by default it is :steammocking: You do know what rebinding is, right?
Jammy 2020 年 6 月 18 日 下午 3:48 
@Brainy Veddy Uhhh you do realize [Z] is set to delete right?
>) 2018 年 5 月 28 日 上午 5:09 
there you go, got my first sub :)
Injourn  [作者] 2017 年 11 月 5 日 下午 3:20 
Thanks, fixed!
BrainyPepper 2017 年 11 月 5 日 下午 12:35 
Also, when I changed the "Dash_enabled" convar for the first time, it set to "Dash_enabled ", and I couldn't set it to 1 or 0. Because of this, I couldn't even use +Dash until I restarted the game. At least it's not stuck that way.
BrainyPepper 2017 年 11 月 5 日 下午 12:27 
I bound +dash to Z, and every time I dash, it gives me this:
"[Dash Ability Mod] lua/autorun/dash.lua:71: attempt to call field 'Play' (a nil value)
1. PressedKey - lua/autorun/dash.lua:71
2. unknown - lua/autorun/dash.lua:120
3. unknown - lua/includes/modules/concommand.lua:54"

Saul Bunyan, Attorney At Log 2017 年 11 月 4 日 上午 11:30 
cool beans
BrainyPepper 2017 年 11 月 4 日 上午 8:30 
Nice! I can't wait!
Injourn  [作者] 2017 年 11 月 3 日 下午 7:35 
@MigaSmull and @you sure these are brownies Thanks for the feedback, I will get to working on making those features optional tomorrow as I'm busy right now. (or tonight depending on the time)
BrainyPepper 2017 年 11 月 3 日 下午 3:48 
Could you give the option to make it more organic (quick, no warmup, no charging noise, and no screen effect. It's annoying.)?
Saul Bunyan, Attorney At Log 2017 年 11 月 2 日 下午 10:13 
hey, is there any way to disable the blue color modification?
Block 2016 年 7 月 5 日 下午 10:14 
I will
Injourn  [作者] 2016 年 7 月 5 日 下午 8:34 
@BlockyCat Yeah make sure to tell me what you think
Block 2016 年 7 月 5 日 下午 7:56 
Ah nice I see you have created your own addon! :3