Portal 2
Without Portalgun: Paint the conveyor (c6m3)
133 条留言
lumpus2000 2023 年 8 月 18 日 上午 11:16 
THX :-)
pkScary 2020 年 11 月 2 日 上午 1:09 
Brilliant use of the conveyor belt - possibly better than even Valve ever used it. Fantastic job :p2orange:
Sophronius 2020 年 2 月 15 日 下午 2:54 
great work, glad you had some saves in there :o)
edhan2012 2020 年 1 月 5 日 下午 5:05 
oh...
Pikajedi 2019 年 12 月 21 日 下午 1:27 
Great map!
Calwin 2019 年 10 月 11 日 上午 11:59 
Pretty easy, I hate time involved puzzles, because I tend to be clumsy in terms of incorporating my ides into movement of player lol. This wasn't too bad though. I prefer calm and hard logic puzzles though. Just a personal preference.
Loo-Kin  [作者] 2018 年 12 月 1 日 上午 9:42 
I Rynx I, to use Hammer you need to install Portal 2 Authoring Tools Beta that is in the tools tab of your Steam library. The tool is quite complex, so I would recommend reading some guides. You can start with this one: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=668125032
๋⭕⃤ RusheR ⭕⃤ 2018 年 12 月 1 日 上午 9:17 
Loo-Kin besides the guide for Portal 2, no?
Loo-Kin  [作者] 2018 年 12 月 1 日 上午 6:05 
I Rynx I, it was created with Hammer World Editor . You can find some installation and usage guides in Portal 2 Guides section.
๋⭕⃤ RusheR ⭕⃤ 2018 年 12 月 1 日 上午 4:02 
how to make a similar level, that is, like you. Where to get
lfairban 2018 年 9 月 13 日 上午 9:32 
Interesting gel use.
HpTk 2018 年 9 月 2 日 上午 5:45 
Not funny when adjust the times and you place a lot of ways to die, this is a puzzle game, not a super mario.
midi2002 2017 年 6 月 6 日 下午 3:48 
Good job!
zeo1337 2017 年 4 月 25 日 上午 4:45 
Good show mate!
z34chris 2016 年 5 月 7 日 上午 6:52 
made it out :)
z34chris 2016 年 5 月 3 日 下午 6:03 
not solved yet, but, I like your style :)
Skyferret 2015 年 9 月 11 日 上午 2:14 
Thanks for the info. I guess that also explains why you left out the glowing orange light textures at each end of the conveyor. The last time I tried that I had orange sections moving all the way along.
Loo-Kin  [作者] 2015 年 9 月 10 日 下午 11:44 
Skyferret, there are invisible brushes (func_illusionary) with lights/white008 texture above every conveyor section (func_tracktrain). Actually, I made this conveyor by decompiling official Valve map and adding more sections to increase length.
Skyferret 2015 年 9 月 10 日 下午 7:20 
Awesome looking BTS. I know paint wont stick to prop_dynamic, but it will stick to a brush. The last time I made a conveyor by texturing func_tracktrain, or a parented func_brush, the sections would maintain the lighting info when the map spawns. This means I would see sections moving that were dark and light. So I'm wondering if you put a light entity above every section, or is there some other method?
Gunseeker 2014 年 6 月 21 日 下午 5:54 
Loo-Kin How Do You Actualy Take Away The Portal Gun?
Thomas 2014 年 6 月 13 日 下午 3:28 
That would be great!
Loo-Kin  [作者] 2014 年 6 月 13 日 上午 2:01 
Possibly never. WOPG mappack development is suspended now. Sad but true :rshocked:
But if you want, I can publish some maps that I made so far.
Thomas 2014 年 6 月 12 日 下午 10:08 
When is the actual map or maps going to come out. This has been out for quite some time and isn't this a demo?
-... --- -..- 2014 年 5 月 23 日 上午 4:32 
i don't think that conveyor is new because it is already in the game just before excursion funnel and elevator shaft to wheatley's lair.
aqmlyn 2014 年 4 月 26 日 下午 1:05 
Nice series and I love this map in particular. My one complaint is the random walls passing by in the end. I'm not much of a fan of that, but I liked both uses of gel on the conveyor.
Petutski 2014 年 3 月 16 日 下午 8:36 
Nice map. However, using buttons to create the portals, in my opinion, reduces the dynamism of placing portals, and replaces it with timing challenges. Sort of changes the idea of the whole portal game.
Navigator 2014 年 2 月 9 日 上午 8:59 
The Without Portalgun maps are the best maps I've seen in a while.
Edjentheous Ovedheadrascal 2013 年 10 月 25 日 下午 3:37 
I love the- wall only where you need them style.
Electronic Girl 2013 年 4 月 27 日 下午 8:41 
I love the concept, but the portal options seem to take away something from what this test could be... I feel that only having a few possible portal placements to choose from changes this from a thinking "What do I do" test into a "Press the right button t the right time" test... just my 2 cents though
MetaMagi 2013 年 4 月 2 日 上午 10:57 
I liked the map generally, but I was completely lost when you had to play with the blue goo. There was absolutely no indication where you were supposed to be going next. I naturally assumed I'd have to reach the far end of the conveyor belt, so I spent much time first trying to figure out how to use blue gel to move forward. Only after that I started to look for other possible routes, but there was no indication where to go next. Also, for some reason you didn't bounce off the blue gel. At least, I didn't. At first, I took that as a sign that i wasn't fast enough, and thus that it was designed so that you couldn't make it in time. Again I looked around for possible directions I could be heading towards, and didn't find any, and then decided to focus on bouncing backwards with blue gel. Just so happens, after jumping to funnel I saw the exit. I like maps better where you know where you are supposed to go, and all that you have to figure out is how to get there.
No Name #9 2013 年 2 月 10 日 下午 2:04 
Best of the three. The blue goo bit was a lot easier than it looked.
herbusmc 2012 年 12 月 10 日 下午 8:48 
Nice original use of blue gel on the conveyor
Torchiest 2012 年 11 月 17 日 下午 5:53 
Well crafted. Took me a minute to figure out where to go at the end, but great design in terms of making it feel like a random chunk of the giant facility.
JR 2012 年 11 月 1 日 上午 7:40 
Nicely done...not really my cup 'O tea, missing the portal gun and all, but well designed and entertaining.
Duncan From Under The Bridge 2012 年 10 月 25 日 下午 12:25 
fantastic
Mathey2009 2012 年 10 月 14 日 下午 10:58 
Hey loved the map. Thank you fpr this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
Metzger Ben | GER 2012 年 10 月 6 日 上午 6:07 
Nice one. Has to take time to tweak my timing, but was great. My solution: http://youtu.be/reGYCJXWzrw
Baby dont hurt me 2012 年 9 月 18 日 上午 1:35 
awsome!
Eradicator 2012 年 9 月 11 日 下午 11:23 
Cool idea. Getting the blue paint just right is a little fiddly, though.
Mr Fraggle (UK) 2012 年 9 月 9 日 上午 8:51 
Very nice.
Infern 2012 年 9 月 8 日 下午 12:33 
Tres bonne salle pas trop longue ni trop courte, on comprend assez vite ce qu'il faut faire même si ce n'est pas évident tout de suite . Le plus dur reste a reussir a le faire il faut un peu de rapidite et un bon toming.
CaRLyMx 2012 年 8 月 27 日 下午 3:54 
DillabunturM 2012 年 8 月 17 日 上午 9:56 
When you load all 33 maps? I tired waiting it.
Skitposting 2012 年 8 月 4 日 上午 5:25 
oh
Quarks123 2012 年 7 月 31 日 上午 10:57 
i think the more levels come the better it gets. first was lame only a sad room (maybe mapping skills where not got enough at that point ? second was tricky, but anyone can figure out what to done, the area looks better and now the third is very big and you had to guess what you are supposed to do
Omegamario 2012 年 7 月 13 日 上午 7:57 
Excellent job
Rapid 2012 年 7 月 12 日 下午 12:35 
Super maps!
Vico [FR] 2012 年 6 月 30 日 下午 1:39 
Superbe map j'ai bien aimé :)
Mathey2009 2012 年 6 月 30 日 下午 12:59 
Try to beat one of the most difficult maps on the workshop:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=78146075
Come play "Cubelessness", you won't find anything like this on the workshop.
A simple test chamber with not so simple puzzles.
If you are looking for one of the most challenging maps on the workshop, look no further and subscribe here.

*UPDATE (29-06-2012): For all those you have played this map before: to this date I have updated the map many times, fixing posible exploits basically, and improving the design and difficulty of the map.
If you have already tried this map but haven't tried the updated version you should give it a try once more, you won't regreat it!
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Remember to rate, comment and try my other maps!
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Thanks for playing!
WingManLefty 2012 年 6 月 15 日 下午 7:30 
I loved this map. I'm really hoping you decide to make a fourth one. Keep up the great work!