XCOM 2
EW MEC Ports
79 条留言
death 2024 年 6 月 23 日 上午 10:55 
can you please make a Legacy mod that allows the ability to build MECs without the use of a dlc
Smol Vietcong GF 2019 年 6 月 10 日 上午 12:24 
@Sabaithal
Thats just the SPARKS asserting their dominance
Sabaithal 2019 年 2 月 14 日 下午 6:37 
Bug report: Not sure if this is an issue with vanilla Xcom2 or not, but when wearing the mod armor, SPARKS will T-pose if they are 'injured' after combat.
Lestat13 2017 年 12 月 27 日 下午 6:14 
Thanks for providing the WotC version.
MissingNo 2017 年 9 月 8 日 上午 6:15 
hey mate, would you update this for WOTC? should be fairly straightforward: https://www.reddit.com/r/xcom2mods/comments/6x3lfm/updating_your_mod_for_wotc/
Indestructibirb 2017 年 9 月 6 日 上午 2:03 
SPARKS are cool but MECS were better!
Bamboozled Gnep 2017 年 8 月 31 日 下午 12:43 
Guys just give him some time to update it he probably doesn't have the time to update it yet or he's already updating it
Drakster 2017 年 8 月 31 日 上午 7:51 
Please update for WOTC.
War Bear 2017 年 8 月 30 日 下午 4:06 
Any plans on updating this one? o.o
Arkhangel 2017 年 8 月 19 日 下午 12:27 
@Everyone: Early warning announcement here. War of the Chosen is being launched with a new shader system, as some of you have no doubt noticed with the propaganda center demo, and any customization mod that wants to be compatible with it will need to be updated with the new shader. according to what i've been told, it's a fairly quick fix, but it is necessary for it to work with the expansion. spread the word!
Sgt. Foley 2017 年 8 月 12 日 下午 10:50 
dead.. so far.
Unforseen Lemonquences™ 2017 年 3 月 8 日 下午 10:12 
dead af mod
SentySent 2017 年 1 月 26 日 上午 12:52 
Any plans on adding secondary colors to the textures especially on the black parts of Tier 2 and Tier 3 MEC Suits?
VR Alfons 2017 年 1 月 15 日 下午 2:14 
I wonder, if you could port over the Mechtoid Armor properly? I know that they have no "real" arms and their legs are reversed but still... maybe you can figure that out? :3

Just asking, because they striked me more aesthetically, than XCOM's version.
wookiecop 2016 年 12 月 5 日 下午 4:50 
I love this mod, however I do have some problems. A, the models are look very low quality (I Know they are ripped from the game, however it doesn't mean you could do some polishing?) and also I don't like how a majority of the armors color is unchangeable. Also the Fingers look really weird. Other then that, Great mod
b9thirty99 2016 年 11 月 4 日 下午 5:11 
My MEC is always on the 'attention' position.:csdsmile: Anyway to fix it, without a mod. I can't start a new game.
robojumper 2016 年 10 月 13 日 下午 2:15 
If anyone has issues with T-Posing, here's a fix.
Sailor Pothead 2016 年 10 月 10 日 上午 11:57 
Is it just because i have my settings on the lowest or are the M.E.C. parts lower quality to the 'standards'??
handsomegrape 2016 年 10 月 9 日 上午 11:57 
Huh, well fancy that. Couldn't find em when I searched. Thanks!
Dragon32 2016 年 10 月 9 日 上午 8:01 
handsomegrape 2016 年 10 月 9 日 上午 7:49 
Not for sparks they haven't.
Lago 2016 年 10 月 9 日 上午 6:29 
Someone's done that.
handsomegrape 2016 年 10 月 8 日 上午 9:28 
Please for the love of god, add the EW helmets as heads, the ingame heads look awful.
Woizer 2016 年 8 月 14 日 下午 12:36 
thanks man these look great, are you gonna add new helmets because right now they dont have alot of variety?
Saurus Oldblood 2016 年 7 月 11 日 上午 6:23 
How did you get the models out of the old game. I want to do so for a mod I want to make thanks for any help you may have.
nagibinho 2016 年 7 月 8 日 下午 7:56 
Alguém ai fala português ?
EddyCui 2016 年 7 月 8 日 上午 6:57 
it's looking so cool
Ifrit's ShadowA41™ 2016 年 7 月 7 日 下午 12:52 
Oh thank god it's not just becuase I don't have a gaming system. I was about to ask if I was the only one too!
vampvppy ૮。•︿•。ა 2016 年 7 月 7 日 上午 8:03 
Yeah, I'm not sure if I just never noticed in EW, but the model is kind of blocky with some low res textures. Love the mod either way, but I though you might want to know!
The Dwarf. 2016 年 7 月 6 日 下午 7:41 
My graphics settings are on ultra and it's still really blocky :/ maybe consider doing a hi-res remodel?
KhoiBui 2016 年 7 月 6 日 下午 6:11 
@Dippu Flesh, it's on medium
Fresh_Slav 2016 年 7 月 6 日 下午 3:04 
My dick just got hard
Kernell 2016 年 7 月 6 日 下午 2:59 
@Duo Vandal it adds all three MEC bodies from EW.
McCree From GameCube 2016 年 7 月 6 日 上午 10:12 
@devtoedtogame
That's probably cause you have your graphic's settings really low. (duh)
好厚米椎名立希 2016 年 7 月 6 日 上午 6:15 
Cool~~
KhoiBui 2016 年 7 月 6 日 上午 5:23 
i dont know why but the images here are SO much better than what I see in-game. Can someone help me?
Khan, Binary of None 2016 年 7 月 6 日 上午 12:50 
Could we have more images by chance?

I really can't tell what this mod adds or changes.
K-June 2016 年 7 月 5 日 下午 10:20 
I miss this MEC :) thanks!!
Jiroguitar 2016 年 7 月 5 日 下午 7:55 
take my money!!
Savar Belmont 2016 年 7 月 5 日 下午 3:36 
you... are... awesome...
LowerFunkyFace 2016 年 7 月 5 日 下午 2:15 
just simpily wow
Killian 2016 年 7 月 5 日 上午 6:38 
I see what the problem is- make sure you don't have your texture settings set to "Low".

For comparison; http://imgur.com/a/rh6ca
Mk3s in X1:LW (old screenshot, not certain of texture quality) vs a Mk3 part SPARK with Low Texture Quality in X2.
Dor  [作者] 2016 年 7 月 5 日 上午 3:58 
@The Fallen Snow
Each vanilla SPARK texture is probably 2048x2048 (eg. Arms, Legs, Torso), The textures for the EW MECs themselves are 2048x2048. This means that just the Arms of the vanilla SPARKs have the same resolution as an entire set.
Medicman 2016 年 7 月 4 日 下午 11:56 
@Dor You think you can make the Helemts from X-com 1 a head type?
Arkhangel 2016 年 7 月 4 日 下午 9:08 
Mk. III, because there's times you just need a Walking M1 Abrams.
marshmallow justice 2016 年 7 月 4 日 下午 7:24 
@The Fallen Snow

its stretched tetures from xcom 1 so...
The Fallen Snow 2016 年 7 月 4 日 下午 6:24 
Question, for some reason, the resolution on the skins is terrible, is there any particular setting I need to mess with to fix that?
Greenman 2016 年 7 月 4 日 下午 4:19 
Is the mod icon missing? I think your ADVENT one has one but not this one. Great mod btw
Zenteck 2016 年 7 月 4 日 下午 3:43 
Thanks or this. This allowed me to keep the not-a-cylon head at tier 3. Almost none of the 1-2 heads look good on the default tier 3 armor.
Dor  [作者] 2016 年 7 月 4 日 下午 2:53 
Updated again because I assigned a material wrong on the MKIII Torso.