Portal 2
On A Rail
11 条留言
Mike Oxlong  [作者] 2013 年 10 月 8 日 上午 6:08 
Thanks for that, unfortunately I can't edit the fizzlers as I no longer seem to have the original map file but I have built the cubemaps and hopefully fixed the missing textures
[Tom K] 2013 年 10 月 7 日 上午 10:03 
Hi, here is my blind play of your map. See the description to access the right time. www.youtube.com/watch?v=_J1nWXgfleU
Mike Oxlong  [作者] 2012 年 10 月 7 日 上午 9:43 
In simple terms: because I felt like it.
The Sojourner 2012 年 10 月 7 日 上午 5:23 
The red fizzler texture was originally developed to be a deadly fizzler. If the fizzler isn't deadly, why not just use a regular fizzler? Also, this test is no more than a decorated Puzzlemaker test. Finally, the excursion funnel at the end was unnecessary, as were the laser fields.
Mike Oxlong  [作者] 2012 年 7 月 6 日 下午 12:30 
Given that the method you have of solving this chamber is pretty clever I don't think i'll design it out.
Zavinious Akkol 2012 年 7 月 6 日 上午 11:41 
Big and airy.. nice change after some of the buisier and wetter ones :) Don't need the angled panel adjacent to the tallest column.. more challenging to port to the exit corridor.
Mike Oxlong  [作者] 2012 年 7 月 5 日 下午 6:09 
Just a brief update, I have made a few modifications. The lighting in the big chamber has been improved and I have made a few layout and usability tweaks:

-Removed piston platform in the chamber with 2 forcefields and cubes. The other solution to executing the jump was better

- Replaced lift to uppermost chamber (with button to disable lasers) with faith plates to save on time

- Changed size of upper chambers (with the faith plates) to reduce the amount of items in the level without sacrificing the quality

- Many other lighting tweaks and improvements

Hope y'all still enjoy :)
Mike Oxlong  [作者] 2012 年 6 月 17 日 上午 5:43 
I mainly made this one for fun, I knew in puzzle terms it was easy to solve. I mainly added the laser field to give players an excuse to go up into the top room I built in for them to observe the big chamber.
nM. pavelow 2012 年 6 月 16 日 下午 9:19 
The chamber with to force fields and 2 cubes, i dont get why you made a platform to transport you, didnt use or thought about using.

Second chamber why is there laser, three piles, 2 trampolines and an inclined platform.
Of the things listed above i used my portals and 1 trampoline to go through that chamber.

The thing at the end is nice and will probaly trick some people.
Mike Oxlong  [作者] 2012 年 5 月 20 日 下午 1:18 
Thanks for the comment, much appreciated!
Portalized 2012 年 5 月 20 日 下午 12:10 
Very nice puzzle - kinda relaxing - untl the flings of course - for those who like to fling and bounce - this one's it. I also liked the exit element. Smooth all the way. Thanks for making!