Tabletop Simulator

Tabletop Simulator

Star Wars Armada - Complete w/Scripting
871 comentarii
jdgrams2002 30 iul. la 17:27 
SpaceNavy 31 ian. la 11:00 
@Papamia - I don't know what the status of this mod is, but I have updated my version of the Armada module with the AMG changes and also additional bugfixes and custom (optional) content.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3281524362
Papamia 26 ian. la 10:30 
Is this still being developed?
Any intentions to update it with the final Armada update?
darthkiller117 25 iun. 2024 la 8:18 
My second favorite mod on the workshop.
LaurentianMiniatures 23 iun. 2024 la 13:26 
Do you plan on adding the rest of the CIS and Republic ships?
MostDangerousDan 12 mai 2024 la 13:30 
I love it. Especially good to learn SW Armada, along with some tutorial videos, guides and wikis of course. In my case I want to learn the game and play well before spending on a set.
Any way to support you financially, like Donations, Patreon? I hope you continue working on this project.
I just have a few critics poins regarding the visuals. The textures, mainly on Ships and especially on larger vessels. Ships are the main part of it all, they should look gorgeous! At least in my opinion. Some models also could use some smoothing out, it looks very edged. But the textures on large ships look really low res and washed out. Or is it just bugged for me? Am I missing something?
I mean everything I say well. I appreciate your work and hank you for it and wish you the very best!
Valadian  [autor] 4 mai 2024 la 23:10 
For anyone reading comments, this was indeed updated with All Rapid Reinforcement changes
SpoiledBIO 13 apr. 2024 la 18:10 
the imperial venetor is using the wrong cardboard on ship base. is using ven 1 instead of ven 2
Ewido 17 ian. 2024 la 13:29 
I've been playing up to Wave 1 cards and models and so far it's been an extremely fun and well created TTS rendition of the tabletop game. I hope the developer(s) continue working with it. :steamthumbsup:
White Fox 9613 10 nov. 2023 la 10:56 
don't know if this is a problem only I'm having but I've noticed that certain buttons on figure bases aren't working and some models are either missing textures or even there entire models.
TPS 28 oct. 2023 la 11:21 
Same as Naacal, I hope this will be updated with the current errata Rapid Reinforcement cards and the point adjustments!
Naacal 24 oct. 2023 la 14:58 
Will this mod be updated with Rapid Reinforcements II and the new errata cards?
Daniel 10 oct. 2023 la 8:51 
@KurdishTigers. Use the side dials for shields. use faceup/facedown damage cards for HP
KurdishTigers:The Big 🧠 Gamer 6 oct. 2023 la 11:05 
how to track health of a ship
Cable 22 sept. 2023 la 13:48 
Thank you for your service.
Ren 10 sept. 2023 la 1:09 
Nvm found them.
Ren 9 sept. 2023 la 23:33 
Does anyone know where the condition cards are for the Rebellion in the Rim campaign? I can't seem to find them.
Valadian  [autor] 21 iul. 2023 la 18:50 
@Sin cheeks, @LNomad

All objective cards are in the list spawner on the right side. Even the green objectives if you click the objective icon a 2nd time.

Also, if your list has your objectives, it should auto spawn them.
LNOMAD 10 iul. 2023 la 1:23 
They are in the tiny yellow bag "All cards". In front of the books
Sin cheeks 9 iul. 2023 la 15:17 
Does anyone know where to find the objective cards? i can't seem to find them for setting up objectives
MonolithicHashies 3 iun. 2023 la 23:52 
Works great! thanks for fixing it!
Valadian  [autor] 3 iun. 2023 la 12:14 
@flashfireball Tri fighter now has correct image
@LeadTheWay @Meeni Movement dial no longer puts ships on the wrong side
@Monolithic @GrimDark @Meeni @HolzRabe Command dials now work as expected
flashfireball 19 mai 2023 la 12:08 
Hey btw the Tri fighter card is referencing the wrong image. ATM its pointing at the hyena bomber card
TheSquishyHippo 17 mai 2023 la 18:03 
Been having an issue lately where the movement tool is sometimes broken. It will suddenly start moving ships on the opposite side of the movement tool. Not sure how to fix.
MonolithicHashies 14 mai 2023 la 10:33 
Also reporting the command dials not working, though this is my first time using the mod, otherwise it's amazing!!
GrimDark40 10 mai 2023 la 18:34 
Command dials still not working
Mr. Meeni 26 apr. 2023 la 16:59 
Most Recent Update ♥♥♥♥♥♥ up the command dials, I also had a bug with the maneuver dial moving ships to the opposite side of the stick, this was fixed by flipping the hidden origional movestick 180 facing upsidedown, but needs a fix
HolzRabe 26 apr. 2023 la 3:03 
i dont know if i had only the problem. since update my command dials dont work. i cant stack them (sry for my english)
ace529321 25 apr. 2023 la 21:51 
Any word on Rapid Reinforcements 2 update?
Hulk 20 febr. 2023 la 6:15 
I noticed Hera X-wing card is not updated yet? (distance 1 instead of distance 1-2 ability)?
EarthBound 20 ian. 2023 la 18:05 
@valadian thanks for getting back i went ahead and got it on my wifes pc being the better one Microsoft and it works fantastic.
Valadian  [autor] 19 ian. 2023 la 22:25 
@EarthBound any error messages in console?
EarthBound 18 ian. 2023 la 5:05 
@Valadian so I’m playing on Mac and the rulers feature doesn’t seem to work? Any ideas?
Valadian  [autor] 12 ian. 2023 la 20:03 
@Quentcat Thanks! Got these noted in discord.
Quentcat 12 ian. 2023 la 16:58 
Shrive Suurgav in game text is not correct (boarding team)
Quentcat 12 ian. 2023 la 8:50 
And the empire venator figure base is the wrong one that doesn't show the correct dices etc
Quentcat 12 ian. 2023 la 6:31 
The empire venator doesn't spawn when using the importer (from ryan kingston fleet builder) the republic one spawn instead
Valadian  [autor] 16 dec. 2022 la 20:07 
@reighzhor When you hover over asteroid, does it have infinity icon?

If so, click and IMMEDIATELY move your mouse to the side. You should "pull" a brown bag out of the asteroid.

You can see me do it here (just recorded it): https://i.imgur.com/BknYEd8.mp4
reighzhor 11 dec. 2022 la 17:47 
I've done a full reinstall of both TTS and this Star Wars Armada set for it and still cannot get obstacles to work properly.
reighzhor 11 dec. 2022 la 17:36 
@Valadian I've tried everything with that single asteroid and it doesn't give me anything else. It won't let me click and drag it without unlocking it, which just lets me move that piece. I've watched a couple of videos, most recently from January, and saw the "brown bag" you talk about, but it doesn't exist for me. My next step is to reinstall.
Valadian  [autor] 11 dec. 2022 la 10:17 
@reighzhor That "asteroid" on the side is the "bag". click and drag on it to pull out a bag of obstacles.
reighzhor 11 dec. 2022 la 8:08 
I'm having an issue where the only obstacle that spawns is an asteroid. There is no "brown bag of obstacles" and I cannot find where the rest are.
Valadian  [autor] 25 nov. 2022 la 18:11 
@Gilarius Thanks for the cover! I have accurate scans and measurements. Will take me a little bit, will have to add support for flying backwards :P
Gilarius 19 nov. 2022 la 9:31 
@TPS
Valadian will add it as soon as he a) has time (he's making new tournament software for Armada and other games); and b) someone sends him the accurate dimensions of the Monster card.

If no-one else does b) before 27th Nov, I will do so - that's when I'll get my copy of the card.
TPS 17 nov. 2022 la 20:13 
Probably something that's been asked in other spaces, but is there any interest in adding the new event kit to this?
Psymbiote 13 nov. 2022 la 10:39 
@Valadian Thank you!
Valadian  [autor] 13 nov. 2022 la 9:40 
only the rules and faq are in the mod (those publicly released as pdfs). RitR is not.

green objectives are in spawner. Click objective button twice. (sorry they are kind of hidden)
Psymbiote 11 nov. 2022 la 2:34 
@Gilarius you say the Rebellion in the Rim guidebook is there, but I can't for the life of me find it. Could you please tell me where it is?
Gilarius 23 oct. 2022 la 1:15 
@Christopher all of those things are already present in the mod: the complete RitR guidebook is there, the green objectives are in the spawner - I haven't checked for the presence tokens, but there is a bag for campaign tokens which probably has them in.
Roderic_Romulez 10 oct. 2022 la 15:26 
is there away to add the scripting to a custom asset bundle? i want to use some custom models and would like to add all the function to it