Tabletop Simulator

Tabletop Simulator

Star Wars Armada - Complete w/Scripting
871 Komentar
jdgrams2002 30 Jul @ 5:27pm 
SpaceNavy 31 Jan @ 11:00am 
@Papamia - I don't know what the status of this mod is, but I have updated my version of the Armada module with the AMG changes and also additional bugfixes and custom (optional) content.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3281524362
Papamia 26 Jan @ 10:30am 
Is this still being developed?
Any intentions to update it with the final Armada update?
darthkiller117 25 Jun 2024 @ 8:18am 
My second favorite mod on the workshop.
LaurentianMiniatures 23 Jun 2024 @ 1:26pm 
Do you plan on adding the rest of the CIS and Republic ships?
MostDangerousDan 12 Mei 2024 @ 1:30pm 
I love it. Especially good to learn SW Armada, along with some tutorial videos, guides and wikis of course. In my case I want to learn the game and play well before spending on a set.
Any way to support you financially, like Donations, Patreon? I hope you continue working on this project.
I just have a few critics poins regarding the visuals. The textures, mainly on Ships and especially on larger vessels. Ships are the main part of it all, they should look gorgeous! At least in my opinion. Some models also could use some smoothing out, it looks very edged. But the textures on large ships look really low res and washed out. Or is it just bugged for me? Am I missing something?
I mean everything I say well. I appreciate your work and hank you for it and wish you the very best!
Valadian  [pembuat] 4 Mei 2024 @ 11:10pm 
For anyone reading comments, this was indeed updated with All Rapid Reinforcement changes
SpoiledBIO 13 Apr 2024 @ 6:10pm 
the imperial venetor is using the wrong cardboard on ship base. is using ven 1 instead of ven 2
Ewido 17 Jan 2024 @ 1:29pm 
I've been playing up to Wave 1 cards and models and so far it's been an extremely fun and well created TTS rendition of the tabletop game. I hope the developer(s) continue working with it. :steamthumbsup:
White Fox 9613 10 Nov 2023 @ 10:56am 
don't know if this is a problem only I'm having but I've noticed that certain buttons on figure bases aren't working and some models are either missing textures or even there entire models.
TPS 28 Okt 2023 @ 11:21am 
Same as Naacal, I hope this will be updated with the current errata Rapid Reinforcement cards and the point adjustments!
Naacal 24 Okt 2023 @ 2:58pm 
Will this mod be updated with Rapid Reinforcements II and the new errata cards?
Daniel 10 Okt 2023 @ 8:51am 
@KurdishTigers. Use the side dials for shields. use faceup/facedown damage cards for HP
KurdishTigers:The Big 🧠 Gamer 6 Okt 2023 @ 11:05am 
how to track health of a ship
Cable 22 Sep 2023 @ 1:48pm 
Thank you for your service.
Ren 10 Sep 2023 @ 1:09am 
Nvm found them.
Ren 9 Sep 2023 @ 11:33pm 
Does anyone know where the condition cards are for the Rebellion in the Rim campaign? I can't seem to find them.
Valadian  [pembuat] 21 Jul 2023 @ 6:50pm 
@Sin cheeks, @LNomad

All objective cards are in the list spawner on the right side. Even the green objectives if you click the objective icon a 2nd time.

Also, if your list has your objectives, it should auto spawn them.
LNOMAD 10 Jul 2023 @ 1:23am 
They are in the tiny yellow bag "All cards". In front of the books
Sin cheeks 9 Jul 2023 @ 3:17pm 
Does anyone know where to find the objective cards? i can't seem to find them for setting up objectives
MonolithicHashies 3 Jun 2023 @ 11:52pm 
Works great! thanks for fixing it!
Valadian  [pembuat] 3 Jun 2023 @ 12:14pm 
@flashfireball Tri fighter now has correct image
@LeadTheWay @Meeni Movement dial no longer puts ships on the wrong side
@Monolithic @GrimDark @Meeni @HolzRabe Command dials now work as expected
flashfireball 19 Mei 2023 @ 12:08pm 
Hey btw the Tri fighter card is referencing the wrong image. ATM its pointing at the hyena bomber card
TheSquishyHippo 17 Mei 2023 @ 6:03pm 
Been having an issue lately where the movement tool is sometimes broken. It will suddenly start moving ships on the opposite side of the movement tool. Not sure how to fix.
MonolithicHashies 14 Mei 2023 @ 10:33am 
Also reporting the command dials not working, though this is my first time using the mod, otherwise it's amazing!!
GrimDark40 10 Mei 2023 @ 6:34pm 
Command dials still not working
Mr. Meeni 26 Apr 2023 @ 4:59pm 
Most Recent Update ♥♥♥♥♥♥ up the command dials, I also had a bug with the maneuver dial moving ships to the opposite side of the stick, this was fixed by flipping the hidden origional movestick 180 facing upsidedown, but needs a fix
HolzRabe 26 Apr 2023 @ 3:03am 
i dont know if i had only the problem. since update my command dials dont work. i cant stack them (sry for my english)
ace529321 25 Apr 2023 @ 9:51pm 
Any word on Rapid Reinforcements 2 update?
Hulk 20 Feb 2023 @ 6:15am 
I noticed Hera X-wing card is not updated yet? (distance 1 instead of distance 1-2 ability)?
EarthBound 20 Jan 2023 @ 6:05pm 
@valadian thanks for getting back i went ahead and got it on my wifes pc being the better one Microsoft and it works fantastic.
Valadian  [pembuat] 19 Jan 2023 @ 10:25pm 
@EarthBound any error messages in console?
EarthBound 18 Jan 2023 @ 5:05am 
@Valadian so I’m playing on Mac and the rulers feature doesn’t seem to work? Any ideas?
Valadian  [pembuat] 12 Jan 2023 @ 8:03pm 
@Quentcat Thanks! Got these noted in discord.
Quentcat 12 Jan 2023 @ 4:58pm 
Shrive Suurgav in game text is not correct (boarding team)
Quentcat 12 Jan 2023 @ 8:50am 
And the empire venator figure base is the wrong one that doesn't show the correct dices etc
Quentcat 12 Jan 2023 @ 6:31am 
The empire venator doesn't spawn when using the importer (from ryan kingston fleet builder) the republic one spawn instead
Valadian  [pembuat] 16 Des 2022 @ 8:07pm 
@reighzhor When you hover over asteroid, does it have infinity icon?

If so, click and IMMEDIATELY move your mouse to the side. You should "pull" a brown bag out of the asteroid.

You can see me do it here (just recorded it): https://i.imgur.com/BknYEd8.mp4
reighzhor 11 Des 2022 @ 5:47pm 
I've done a full reinstall of both TTS and this Star Wars Armada set for it and still cannot get obstacles to work properly.
reighzhor 11 Des 2022 @ 5:36pm 
@Valadian I've tried everything with that single asteroid and it doesn't give me anything else. It won't let me click and drag it without unlocking it, which just lets me move that piece. I've watched a couple of videos, most recently from January, and saw the "brown bag" you talk about, but it doesn't exist for me. My next step is to reinstall.
Valadian  [pembuat] 11 Des 2022 @ 10:17am 
@reighzhor That "asteroid" on the side is the "bag". click and drag on it to pull out a bag of obstacles.
reighzhor 11 Des 2022 @ 8:08am 
I'm having an issue where the only obstacle that spawns is an asteroid. There is no "brown bag of obstacles" and I cannot find where the rest are.
Valadian  [pembuat] 25 Nov 2022 @ 6:11pm 
@Gilarius Thanks for the cover! I have accurate scans and measurements. Will take me a little bit, will have to add support for flying backwards :P
Gilarius 19 Nov 2022 @ 9:31am 
@TPS
Valadian will add it as soon as he a) has time (he's making new tournament software for Armada and other games); and b) someone sends him the accurate dimensions of the Monster card.

If no-one else does b) before 27th Nov, I will do so - that's when I'll get my copy of the card.
TPS 17 Nov 2022 @ 8:13pm 
Probably something that's been asked in other spaces, but is there any interest in adding the new event kit to this?
Psymbiote 13 Nov 2022 @ 10:39am 
@Valadian Thank you!
Valadian  [pembuat] 13 Nov 2022 @ 9:40am 
only the rules and faq are in the mod (those publicly released as pdfs). RitR is not.

green objectives are in spawner. Click objective button twice. (sorry they are kind of hidden)
Psymbiote 11 Nov 2022 @ 2:34am 
@Gilarius you say the Rebellion in the Rim guidebook is there, but I can't for the life of me find it. Could you please tell me where it is?
Gilarius 23 Okt 2022 @ 1:15am 
@Christopher all of those things are already present in the mod: the complete RitR guidebook is there, the green objectives are in the spawner - I haven't checked for the presence tokens, but there is a bag for campaign tokens which probably has them in.
Roderic_Romulez 10 Okt 2022 @ 3:26pm 
is there away to add the scripting to a custom asset bundle? i want to use some custom models and would like to add all the function to it