安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






(aka the hardest stars 2 find)
And for the stars that spawn to close, I work on that. I think next Wednesday I update the mod.
But yours is updated, and has more stuff (what purpose does the gfx folder entries do? the stars still look single in the map view).
Some stars are spawning a bit too close though, they often intersect.
Love the first screenshot though, when they almost touch, so dont move em out too far =)
Just an idea, would it be possible to add the stars as custom "planet types", so that way you might be able to have a star system spawn 2 of these star "planets", and have "moons" around them that would simulate individual planetary systems around each star?
And basically have nothing else except for those 2 "star planet types" orbiting the center.
Realistic enough for people? :p