Robot Roller-Derby Disco Dodgeball

Robot Roller-Derby Disco Dodgeball

Aquarium
29 条留言
Greenkap_Kaleb 2016 年 8 月 12 日 上午 9:51 
Congratz on your map making it into the game. I noticed it when I was playing some Arcade and I came across it on Lvl 4, and I was like, "I remember this from the workshop!" Real good job man, keep up the good work.
Swarm of Bees 2016 年 8 月 7 日 下午 7:41 
Will this Item be marked as accepeted?
Serial  [作者] 2016 年 7 月 27 日 下午 7:42 
Any lights or glow effects will need to be added by the developer. The video and screenshots only show a basic idea for the stage. :)
Luca 2016 年 7 月 27 日 下午 4:27 
The fish panic is awesome. Needs flashing lights.

Glowing fish?
Erik Asmussen  [开发者] 2016 年 7 月 26 日 上午 11:27 
I forgot to post here (I had talked to the author separately), but I'm definitely accepting this item and incorporating it into the game - am actually working on this right now!
Serial  [作者] 2016 年 7 月 11 日 上午 11:35 
Unity is a game engine, for what you would want to use it for you would mainly just be setting things up in a "scene" for Erik to easily import it into the game. For special things for example the fish getting scared when a dodgeball hit the glass, you would have to do a bit of coding. If you'd like to add me on steam for any questions you might have, feel free to.
Greenkap_Kaleb 2016 年 7 月 11 日 上午 10:28 
Thx for the info, but now another question occurs: Import models? Are you saying that I can make my model in Blender and import it over to Unity, because I am more familiar with Blender. Agan, thanks for responding in the first place, but now I see I'm going to have to get acquainted with another 3D modeling software. :dd_godlike: :dd_catch: :dd_godlike:
Serial  [作者] 2016 年 7 月 11 日 上午 7:23 
Sorry I didn't think about that. Erik is the developer of the game.
Buttersaur 2016 年 7 月 11 日 上午 12:31 
Honestly, just meant it as a joke, since there wasn't any explanaition as to who Erik was and you just kind of threw his name in there. Sorry if it came off as disrespectful.
Serial  [作者] 2016 年 7 月 10 日 下午 9:52 
Try not to be disrespectful when asking for stuff. He did say he would be adding it and it might be in 7.3. :)
Buttersaur 2016 年 7 月 10 日 下午 9:12 
Chop chop Erik.
Serial  [作者] 2016 年 7 月 9 日 下午 10:22 
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=425217999 Here's what you're looking for, specifically the sandbox, you can import your models into unity and give it a test spin. I believe the physics might be a little different though. :)
Greenkap_Kaleb 2016 年 7 月 9 日 下午 10:00 
My only question is this: How did you make this?! At first glance I thought "Oh, this is probably some Blender models and a large description", but no, there was a functional gameplay video!! I'd honestly love to know how you made this map, because I love this little game, and would love to spitball my own ideas out into the workshop. Also, great job on it as well, I would love a bit more variety in the map roster myself. (like a dang disco aquarium!) :dd_disco: :dd_godlike: :dd_disco:
Serial  [作者] 2016 年 7 月 9 日 下午 4:41 
Thank you both. :)
peepeepoopoo 2016 年 7 月 9 日 上午 8:10 
This looks really cool! :steamhappy:
Ninferno 2016 年 7 月 4 日 上午 11:11 
Looks Awesome!
Serial  [作者] 2016 年 7 月 2 日 上午 11:12 
Yes but those stages are more multi-leveled than this one is. If you look at Arena which I believe is more comparabe, it has pretty wide walkways on the sides. And i'm not sure what you mean by space being not reachable.
Battle00333 2016 年 7 月 2 日 上午 10:17 
when i say scale, i mean the slopes, and the overall size of the map. the walkways just seems really large.
other than that, it seems alot of space in the map isnt being used. for instance the sides in which the spawnpoints are at.

theres just alot of open space that is out of reach. ( if you look at maps like Vortex and Octagon you'll notice how the walkways allows for the open space to be more reachable.)
Serial  [作者] 2016 年 7 月 2 日 上午 10:00 
Can you tell me where something says to add where the lights go? Erik only told me that he will add them once I finished it, but I might have missed something. I will lower the slops later if needed but first I want to know the scale of the map is right, I had a smaller verision and I had to make it bigger to hold 12 players, the slopes could easily be flattened. Also I asked Erik if the theme would stray too much and he said he thought it would work well with the theme, assumiung you're just talking about it being an aquarium.
Battle00333 2016 年 7 月 2 日 上午 9:39 
You have to add where the lights etc are going to be yourself.
and while it seems like a great map, the scaling is a bit too large in my opinion, especially the slopes. the theme also seems a bit off in correlation to the game.
Imp Ossible 2016 年 7 月 1 日 上午 8:39 
Wow this is extremely impressive, great work i hope it gets accepted :p2cube:
Tathendal 2016 年 6 月 27 日 下午 1:59 
Awesome!!!!!!!!!!!!!!!!!!!!!111111111111111111111!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!111!1111!11!1!1!1
D3cb0wl3r 2016 年 6 月 27 日 上午 10:55 
Read the description...
Virtualizer 2016 年 6 月 27 日 上午 7:49 
very beautiful , if you add colored lights it can be more beautiful.
Serial  [作者] 2016 年 6 月 23 日 上午 2:42 
When I get home I'll try to implement that.
Serial  [作者] 2016 年 6 月 23 日 上午 2:37 
They move up and down, but don't swim around the tank.
D3cb0wl3r 2016 年 6 月 22 日 下午 11:01 
One question... Does the aquatic life ever move?
Serial  [作者] 2016 年 6 月 22 日 上午 11:07 
Thank you. :)
D3cb0wl3r 2016 年 6 月 22 日 上午 10:18 
Looks Awesome! :D