Killing Floor 2

Killing Floor 2

Tiny Town
83 条留言
Sean Sindahl  [作者] 2024 年 9 月 12 日 上午 9:08 
Thanks Lanky! Out of all my maps it was one of the most fun to work on
Lankycide 2024 年 9 月 12 日 上午 5:21 
This map is great! The scale is trippy, and I keep misjudging how far Zeds are from me, which is the point. :D The only issue I found is that Zeds seem to think they can attack me from below the bridge, instead of pathing up onto it. Not sure if it's the navmesh or the fact that in real-scale, they're only like a meter from the player down there.
Great work regardless. This map is surprisingly intense, and one of the few maps where fighting the Matriarch isn't (as big of) a headache with all the buildings to block her gun.
Hothead 2018 年 9 月 6 日 下午 12:53 
do you have this map on a regular scale? would be awesome if it was.
OceanDrive 2018 年 7 月 11 日 下午 6:20 
v. day please
mgk666 2018 年 6 月 26 日 上午 7:15 
I just fell through the water and died. There is a wall in which you can pass right through
DEIMOS-X1 2018 年 6 月 6 日 上午 12:08 
think Attack On Titan but you and Zeds are as big as the Titans fighting inside some city. The ammo boxes are easy to miss because they're small too, just like the trade pods. Fun map. My only criticism is the crawlers can hide in the water and gnaw at your legs lol
sebul 2018 年 1 月 12 日 上午 10:09 
bad map.
oldmidget 2018 年 1 月 8 日 下午 8:06 
youg et stuck on this rock ramp

https://imgur.com/3k5r8Bk

https://imgur.com/r2f2VYV
Hex-Wil 2017 年 11 月 17 日 上午 1:52 
Awesome idea for a map and a lot of fun! I did discover a hole in the map though. If you crounch into the wall in the river you can walk right through it and off the map to your death
Mr.Depression 2017 年 10 月 24 日 下午 7:59 
The titans have invaded
Sean Sindahl  [作者] 2017 年 10 月 8 日 上午 10:29 
Thanks pokerman for the reports and screenshots. I've added a bunch of blocking volumes to buildings that had none. Hopefully those exploit spots, and any unfound ones, are now fixed. If not feel free to let me know!
Pokerman 2017 年 10 月 4 日 上午 4:57 
You better build higher block volume on all tall buildings.

http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1157576999
Pokerman 2017 年 10 月 4 日 上午 4:20 
the building still been dominated by boomstick camper.......you didn't solve it?
Bucho 2017 年 9 月 2 日 下午 3:47 
please make mroe in this style its awesome!
[RNDB] ☣ Jtktomb ☣ 2017 年 7 月 4 日 上午 10:44 
Perfect for the new weekly
Scammed In August 2017 年 5 月 20 日 上午 2:15 
Verison mismatch .-.
Sean Sindahl  [作者] 2017 年 3 月 23 日 上午 8:01 
Ah those cheeky boomstickers! Thanks for bringing this to my attention, I'll have that fixed soon.

The whole boomstick jumping thing is a proper pain for us mappers, especially since many old maps are not designed with that trick in mind as it wasn't known back then.
Pokerman 2017 年 3 月 23 日 上午 7:46 
I like the map style, but it has a serious flaw : boomstick campers.

Some roof of tall buildings, people can use boomstick to get up there.

And melee zeds can't attack and keep jumping (except husk and siren).

Screenshot:
http://i.imgur.com/be28yLE.png
Weekend Man 2017 年 3 月 18 日 下午 11:43 
i had fun with this map, it was an interesting idea, but the first time i entered, it felt really weird
Evono 2017 年 3 月 5 日 上午 11:50 
So actually i had 2 Tiny town map files Located one in the "map folder" that was 1.1 and one in the "0" folder that was 1.2 the server still used 1.1 to host for whatever reason but demanded everyone to use 1.2 thats why it mis matched
Evono 2017 年 3 月 5 日 上午 11:47 
Actually its not the Workshop i found the issue,...

Before your map was in /KFGame/Cache/706750414/0/map/KF-TinyTown.kfm

Your New version is in /KFGame/Cache/706750414/0/KF-TinyTown.kfm

the Folder Structure changed if you remove the entire folder. and let your server Redownload it. it works did you Upload a different folder / or from a different location ?
Sean Sindahl  [作者] 2017 年 3 月 5 日 上午 9:55 
If the forum link doesn't scroll down automatically, the solution is in post #20 by Ducky.

I'm sorry this is happening and I hope the Workshop will sort itself out eventually as this is a seriously annoying issue for both players, server admins and map makers.
Sean Sindahl  [作者] 2017 年 3 月 5 日 上午 9:52 
Hey Evono, thanks for the bug report. I've confirmed the error as well and spent the past 2 hours trying to figure out what the problem is. Sadly, I have discovered that it is a Steam workshop issue. For some reason the workshop does not save the newly uploaded version of the map (I've tried 4 times now), and instead copies an older version from the Workshop cache, which is then downloaded by the servers resulting in version mismatch.

There is a solution, but it is a convoluted one requring some file editing by the person running the server. I tried it out myself and it works, here is a link to the steps needed for the fix: http://forums.tripwireinteractive.com/forum/killing-floor-2/technical-support-ae/dedicated-server-support-ac/117144-server-subscribe-to-steamworkshop/page2

After doing that, start your server and let it load. Then shut it down and start it again. It should now be working properly again. If you check WebAdmin, the correct map version should now be version 1.2a.
Evono 2017 年 3 月 5 日 上午 4:39 
Getting version mis match since today on my server ( or last day ) tried to clean my cache folder and the servers one still happens.
Punks in Tanks 2017 年 2 月 19 日 上午 5:15 
Amazing map! Very intresting idea! Thank you!
Tchelows Chelovyuk 2017 年 2 月 6 日 上午 8:41 
Why i have to download this map again even subscribled? :/
Sean Sindahl  [作者] 2017 年 1 月 23 日 上午 10:15 
Thanks for the feedback everyone! Part of the the joy of map making is hearing from other people having fun on your maps :)

I wish I could add tiny citizens running around the streets in panic, being stepped on by players and zeds! Alas that's a bit out of my league :cgrazz:

On another note, I have a daylight version of the map to be released soon along with some minor tweaks and fixes to the current one. Stay tuned.
FullSpectrumPotato 2017 年 1 月 12 日 下午 7:01 
You even have Little Bits Restaurant and PeeWee's Playhouse in there, awesome.
DinoHacker 2016 年 12 月 21 日 上午 4:46 
Just discovered this map! I absolutely love it!! Thank you so much!!
Splinks 2016 年 12 月 17 日 下午 2:12 
I FOUND THE RABBIT ROOM!!!
{StayGold} HotShot 2016 年 11 月 11 日 上午 1:08 
Fucking Beautifull! rising to only Seans standards!
Ritter 2016 年 10 月 19 日 上午 9:29 
Attack on Titan Mode :steammocking:

Reminds me of Rampage 2 for N64 ,too haha
Generic Hyena #2 2016 年 10 月 18 日 下午 10:03 
A bit too tiny perhaps? It feels a tad cramped, and cluttered. But it's something amazingly different.
publicENEMY 2016 年 10 月 6 日 下午 5:03 
version mismatch. useless.
MeoWeoMeow 2016 年 9 月 28 日 下午 4:56 
great map can you make a version change scale to normal and call it big town? Hahaha
t.gaze 2016 年 9 月 25 日 下午 10:06 
Great Map!
Hosted on HplssDmcrcy|Ranked|HOE|50+CustomMaps|32Players
IP: 23.24.240.133:7777
https://psteamcommunity.yuanyoumao.com/groups/hopelessdemocracy
Sean Sindahl  [作者] 2016 年 9 月 11 日 上午 10:39 
Tiny Town version 1.1 is now live


Changelog:

- Replaced missing trees that were removed from the official game resources with the SWAT update.
- Fixed an exploit spot that allowed players to crawl onto the roof of the barn building (thanks Coco)
- Added more world clutter (trashbins, junk, papers, etc.) around the map
- Fixed a few gaps in the geometry here and there
Captain SpaceDust 2016 年 9 月 11 日 上午 9:37 
Thank you Seanchaoz!

I hoep you keep this map as good looking all the time. feels good to be a Godzilla wot ha rocket launcher <3
Sean Sindahl  [作者] 2016 年 9 月 11 日 上午 9:27 
Cheers Coco!

And thanks a ton for the bug feedback, I'll have a look at the barn and get that fixed as that's obviously not intended.

I'm also going to fix the missing trees that have vanished with the SWAT update since Tripwire removed some foliage meshes from the game's resource packages. Expect an updated version soon.
Captain SpaceDust 2016 年 9 月 11 日 上午 1:31 
The map is just amazing and awesome. However there is a thing I want to point out. On the map there is a Barn that you can sit on and not get attacked by Scrakes [Not sure if it is for all enemies, but that just makes it a bti cheap strat against gaints]

Otherwise 11/10. Me and my friend had a blast when playing it
Sean Sindahl  [作者] 2016 年 9 月 10 日 上午 5:20 
Thanks, notpsion, glad you like it. It was hella fun to make =)
notpsion 2016 年 9 月 8 日 下午 10:16 
This map is great. It's a fun concept, the ammo box placement is clever, and it's pretty hectic without being unfair.
Atlaimond 2016 年 7 月 11 日 下午 5:41 
You're welcome. :happy_creep:
Sean Sindahl  [作者] 2016 年 7 月 11 日 上午 5:13 
@Atlaimond
Thanks mate! Will have that bit fixed in the next update :laughingbomb:
Atlaimond 2016 年 6 月 28 日 下午 9:21 
I’ve found two tiny :happymeat: texture bugs.
Watch here:bpquest: [picasaweb.google.com]

I guess not much playable map, especially in ‘Hell on Earth’[/u] difficulty. But, I just guess, haven’t tried it yet. :boomer:

Up-voted. :upgr:
AWood-en Skeleton 2016 年 6 月 26 日 下午 8:58 
crazy noisy bizzare town
muzzle flash 2016 年 6 月 26 日 下午 7:05 
nice job
Spoon Fula Shuga 2016 年 6 月 26 日 下午 12:57 
This is an ultra-cool map -- for the opposite effect, try Grooveyard which is a rat-sized map!
Sanctalis 2016 年 6 月 26 日 下午 12:06 
omg, looking good :ss13ok:
Thonkaro 2016 年 6 月 26 日 上午 9:13 
It's so realistic and cool!