安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Great work regardless. This map is surprisingly intense, and one of the few maps where fighting the Matriarch isn't (as big of) a headache with all the buildings to block her gun.
https://imgur.com/3k5r8Bk
https://imgur.com/r2f2VYV
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1157576999
The whole boomstick jumping thing is a proper pain for us mappers, especially since many old maps are not designed with that trick in mind as it wasn't known back then.
Some roof of tall buildings, people can use boomstick to get up there.
And melee zeds can't attack and keep jumping (except husk and siren).
Screenshot:
http://i.imgur.com/be28yLE.png
Before your map was in /KFGame/Cache/706750414/0/map/KF-TinyTown.kfm
Your New version is in /KFGame/Cache/706750414/0/KF-TinyTown.kfm
the Folder Structure changed if you remove the entire folder. and let your server Redownload it. it works did you Upload a different folder / or from a different location ?
I'm sorry this is happening and I hope the Workshop will sort itself out eventually as this is a seriously annoying issue for both players, server admins and map makers.
There is a solution, but it is a convoluted one requring some file editing by the person running the server. I tried it out myself and it works, here is a link to the steps needed for the fix: http://forums.tripwireinteractive.com/forum/killing-floor-2/technical-support-ae/dedicated-server-support-ac/117144-server-subscribe-to-steamworkshop/page2
After doing that, start your server and let it load. Then shut it down and start it again. It should now be working properly again. If you check WebAdmin, the correct map version should now be version 1.2a.
I wish I could add tiny citizens running around the streets in panic, being stepped on by players and zeds! Alas that's a bit out of my league
On another note, I have a daylight version of the map to be released soon along with some minor tweaks and fixes to the current one. Stay tuned.
Reminds me of Rampage 2 for N64 ,too haha
Hosted on HplssDmcrcy|Ranked|HOE|50+CustomMaps|32Players
IP: 23.24.240.133:7777
https://psteamcommunity.yuanyoumao.com/groups/hopelessdemocracy
Changelog:
- Replaced missing trees that were removed from the official game resources with the SWAT update.
- Fixed an exploit spot that allowed players to crawl onto the roof of the barn building (thanks Coco)
- Added more world clutter (trashbins, junk, papers, etc.) around the map
- Fixed a few gaps in the geometry here and there
I hoep you keep this map as good looking all the time. feels good to be a Godzilla wot ha rocket launcher <3
And thanks a ton for the bug feedback, I'll have a look at the barn and get that fixed as that's obviously not intended.
I'm also going to fix the missing trees that have vanished with the SWAT update since Tripwire removed some foliage meshes from the game's resource packages. Expect an updated version soon.
Otherwise 11/10. Me and my friend had a blast when playing it
Thanks mate! Will have that bit fixed in the next update
Watch here
I guess not much playable map, especially in ‘Hell on Earth’[/u] difficulty. But, I just guess, haven’t tried it yet.
Up-voted.