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Also, not enforced, but I'd really appreciate any form of credit, like "Low-poly VR controller models made by McKack" or link to this page/my Workshop page - anything of that nature.
And to anyone who happens to use this for any type of content, be it games, videos, whatever, feel free to shoot me a tweet at @mckack when you got something up and running and I'd love to take a look.
Was thinking of making a low poly version myself since the standard controller is 17,3k polys!
Glad you made it though since mine would be far from as well done
Overhaul of textures (Cleaned up, polygons more defined)
Now has a specular map (does not apply to SteamVR rendering of the model, probably for in-game/future support from Valve's side)
Trackpad no longer clips into body either.