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Hello there, I'm the lead Dev of the Darkest Hour mod and I'd love to have a chat with you
Hell, even "Bolsheviks Defeated" would make sense in the context.
An alternative would be to add a national spirit that tanks military factory production and recruitable population so the player is encouraged to disband many division to free up manpower and equipment.
It was disabled however because technically as germany you want those military factories and creating bohemia-moravia means you don't get them so im not sure what to do there.
These Puppet states do deserve to be in HOI
I'm looking forward to the event.
My ultimate goal was to have the game continue into the 50s/60s and have events for the SU to massively re-arm and events for germany to massively disarm and then have a revenge war where the SU re-invades. but not sure how to force a player to disband divisions and the like yet.
I have a proposal about the bitter peace.
I think Germany's fourth option at the bitter peace event is too favorable for Germany.
So, how about changing this option from annexation of the Soviet Union to continuation of war?
If a player wishes to fully annex the Soviet Union, he should surrender the Soviets without relying on the event.
We can realize this by commenting out lines 144 to 149 of Germany_mod.txt.
@FreedyRick not right now, my motivation to work on the mod is proportionate to how much i wanna play the game and i'm waiting on paradox to fix... many things.
Can you implement and 5th option which annex to the Don? I do not think that the germans had forced the annexion of moscow.
he us just expanding this great mod
Stop adding new states. Stop adding new focuses. Stop making more nations.
Just stop. No one asked for ♥♥♥♥♥♥' Danzig to be its own city. Just mod in the bitter peace ♥♥♥♥ and move on.
You've turned a good mod idea into garbage
It would sort of be Barbarossa in reverse with the Germans scrambling to rearm while trying to slow down the Soviet's in the RK.
BUT as i said there's huge hurdles involved in achieving that like ending WW2 and disarming nations (the war against the USA can drag on.) and Nukes. Their design in HoI4 is to be game ending. I don't know if you could do any sort of post-WW2-Wars since they would be almost instantly ended by mass nuking.
im not familiar with these events, if you wanna link some source material i'll take a look.
I kinda wanted to create an a-historical scenario with this mod post-german victory based on the idea of a soviet revanchism whereby they get events to develop sibera etc (fairly unrealistic) and rebuild their army. Then re-invade sometime in the 50s.
I'm not sure how to go about it totally however since it would need events that force countries like germany to disarm (through civilian desire to end the war and return people to their families etc you would have to disband divisions). creating a situation where you have a weak but massive/rich german empire and a very angry and strong soviet union looking to retake the land they lost.
removing Sverdlovsk from surrender conditions seems good since it's hard to keep the Soviet Union under 100% before taking this city.
1. I see you have an option to annex the USSR leading to the Urals. I like that this is not required seeing Hitler's late-war remarks on the "Lebendigen Grenze" following the philosophies of Kjellan taught to him by Haushofer. However I see no RK extending to the Urals.
2. I am very impressed with your work regarding the inclusion of Gotengau and Romania. However I do not see certain important additions such as the RK Don-Wolga. Is this to be added?
3. RK Turkestan or release Khazakhstan possibly? Also what of the suggested concessions to Turkey?
4. Our dear Mr. Von Ribbentrop often remarked with Scandinavians about how the Soviets would likely crumble into smaller "peasant republics". What is the reaction in this mod to German success?to German success?