Garry's Mod

Garry's Mod

gm_ravenrock
49 条留言
Ajandersonn 2022 年 3 月 25 日 上午 9:12 
read this as ravencock for some reason LMFAO
Glycon  [作者] 2020 年 10 月 22 日 下午 10:23 
Well those are invisible walls that I've placed inside the props in order to avoid NPCS having bad path finding, so as an example: all indestructible props should have invisible walls inside them.

Now could I fix it? maybe a few years ago I could have, but today I've lost the knowledge on how Info_nodes work and how to correct NPC path finding.

P.S. almost all of my maps have this issue since I didn't really intended my maps for sandbox or posing, but I do understand the possible frustration that comes with ghost props, and if I ever regain my need for creation I will try to fix it.
Sanders 2020 年 10 月 22 日 下午 6:45 
this is an OK map yet there are issues the main one if you decide to remove something like a prop there in an version of said prop there and you cant see it or remove it. fix it ty
k.o kirbe 2020 年 5 月 21 日 下午 8:24 
this reminds me of a map used in sf2
[SFBOT] Sgt. K. Bassiclan 2020 年 4 月 6 日 上午 11:45 
Is there a way to disable the music that plays in the background?
SouthboundSoul 2020 年 2 月 12 日 下午 9:27 
Nice map. Getting massive FEAR vibes
ika 2018 年 4 月 30 日 下午 12:29 
Off to Skyrim to compare the two!
Gladattvara 2018 年 3 月 26 日 上午 6:36 
at first and im sorry i thought it said ravencock
Glycon  [作者] 2018 年 1 月 28 日 上午 11:25 
Well usually a game restart fixes the missing texture problem, it happens when you download an addon while being in a game (playing on a server for example).
I don't know about the random errors since I didn't use any custom props or textures, the only stuff that I added are the sounds.
BIGGER JOHN 2018 年 1 月 28 日 上午 11:06 
apparently with a bit of research, i found it happened to others and was based in addons. when i disabled most of my addons the doors returned. not sure what causes this, but id be ready to answer comments asking just in case it happens to someone else. garry blease bix
Glycon  [作者] 2018 年 1 月 27 日 下午 11:36 
Restart the game
BIGGER JOHN 2018 年 1 月 27 日 下午 6:42 
>no requirements
>tree's are missing textures
>doors are errors
>ep1, ep2 and css mounted
help?
Soma 2017 年 12 月 10 日 下午 6:45 
Immediately downloading simply because it's a horror map with a navmesh.
You are a saint.
Glycon  [作者] 2017 年 9 月 24 日 上午 1:08 
gm_pacificstorm is the second map with rain in it.
[SFBOT] Sgt. K. Bassiclan 2017 年 9 月 23 日 下午 6:08 
Like the rain in the map, could you make more maps with rain?
func_kenobi 2017 年 9 月 22 日 上午 11:21 
thanks
Glycon  [作者] 2017 年 9 月 22 日 上午 11:03 
Try restarting the game or verifying your game cache, if that doesn't fix the problem you must be using a mod which conflicts with the vannila Gmod doors.
func_kenobi 2017 年 9 月 22 日 上午 10:35 
why i have not got doors?,they are invisible!
Milk 2017 年 9 月 5 日 下午 12:06 
COOL MAN LIJIT I WILL FAV
A Full-Blown Retarded Person 2017 年 8 月 7 日 上午 11:14 
Dude your maps are sooo fucken cool. What software do you use? Definitely not HAMMER holy shit.
Chemgota 2017 年 7 月 30 日 上午 2:10 
you dont need to worry i came back. also the damn devbattlefield was harsh and going to the middle east was bad now im premoted to srg also i renember there zombies with swasitka's on there shoulders during my fight here
Chemgota 2017 年 7 月 30 日 上午 2:07 
i feel like someone is watching me but you know me an sas soldier needs to do his mission
perditus 2017 年 7 月 22 日 上午 9:40 
Scared me and unsubscribed for that very reason.

Good job on the ambience!
Glycon  [作者] 2017 年 6 月 9 日 下午 9:44 
Well, I don't judge the people who ask me if there are any jumpscares on the map but considering I have 2 videos on this map and literally the first line in my description says:

'This is a horror themed map. There is no story or jumpscares, so feel free to join in ;)'

So why ask the question? I mean I will answer them: no it doesn't have any jumpscares just a wannabe S.T.A.L.K.E.R. ambience, thats all.
H I M 2017 年 6 月 9 日 下午 5:40 
God damn it, typos. 'Typically' is spelled wrong in that, my bad. Might be others but I can't see them at this time.
H I M 2017 年 6 月 9 日 下午 5:39 
At Azzmiy, I'd only ask that question as I think that is a hallmark of a bad horror map if they think having a thing pop up in your face and plays an exceedingly loud noise is a good way to scare people. Jumpscares startle and tyipocally don't have any sort of lasting impact on the player. Ambience and atmosphere can make or break a horror map (or game, for that matter).

Really, I think jumpscares are only good if they're to initiate a chase between the player and what ever horrific creature might have caused it. Even then, there needs to some leadup to it to get the player on edge before giving them a wakeup call and to have them commence with Operation: OFR with said creature. ('OFR' stands for 'Oh fuck, RUN!')
Jimmy Bob 2017 年 4 月 15 日 上午 5:14 
You're the best map creator ever, because you make good maps and plus they have nav_mesh/nodded
Zel Megido 2017 年 3 月 17 日 下午 9:45 
This is one of those maps where scaredy cats comment "Are there any jumpscare?"
Nice map, tho. :steamhappy:
YummyBullets 2017 年 3 月 16 日 下午 8:17 
Lmao, Dragonborn DLC town.
Fett onion 2017 年 3 月 12 日 上午 6:17 
ok all i needed to know
Glycon  [作者] 2017 年 3 月 12 日 上午 12:45 
I do the nav generate command, since I have no knowledge of how to make them myself.
Fett onion 2017 年 3 月 11 日 下午 7:54 
does this a nav genate or you have to do it yourself
(TPT) Sequoia 2017 年 3 月 6 日 下午 1:04 
lol, thats ironic, cool
Glycon  [作者] 2017 年 3 月 6 日 上午 4:24 
Oh, what do you know, it really is.

I guess I haven't noticed that when I was making this map, even though I have Skyrim with the Dragonborn DLC.

I actually called this map gm_ravenrock because of HL-2. You see HL-2 has a horror section which takes place at Ravenholm, since I was making a semi creepy map I thought calling the map something similar to Ravenholm.
(TPT) Sequoia 2017 年 3 月 5 日 下午 2:21 
isn't ravenrock the first village in solsteim you arrive in in skyrim
Glycon  [作者] 2017 年 2 月 28 日 上午 4:15 
Thanks.
Guiltron 2017 年 2 月 27 日 下午 7:59 
Played some PvP matches with my friends. The map's design really makes it suitable for battles. Like + Follow!
Glycon  [作者] 2016 年 12 月 5 日 上午 4:24 
To hide the hud you will need to type in cosole: cl_drawhud 0
But the ammo hud is a part of C.W. 2.0 weapons addon.
For spawning H.E.C.U. marines I have used ZINV+ http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=597017711&searchtext=zinv
NDMO 2016 年 12 月 4 日 下午 1:50 
great map! may I ask though

Did you just spawn a bunch of H.E.C.U. units? or did you use some sort of spawner. If so what addon?

And how were you able to hide the kill feed
Nikolai P0vetsky 2016 年 8 月 22 日 下午 4:46 
awsome
Glycon  [作者] 2016 年 8 月 21 日 下午 11:24 
This map has no requirements. So no you don't have to have CS:S
Nikolai P0vetsky 2016 年 8 月 21 日 下午 5:01 
me and my friend are doing this sort of stuff but he doesnt have css does this map require css
Glycon  [作者] 2016 年 6 月 20 日 下午 11:40 
Well the funny thing is that I newer intended this map to be NPC focused, it was more of a test to see if I could make stormy wheather in my map.
By the way, both thunder and rain sounds are custom.
Dallim 2016 年 6 月 20 日 下午 10:52 
Really great map! It's hard to find ones with such good AI navigation. The only complaints I have is it's kind of small, and very large NPCs can't fit very well in the central part of it. Other than that thought, it's amazing! :steamhappy:
Ruby Enoshima 2016 年 6 月 20 日 上午 5:59 
Love it!
Glycon  [作者] 2016 年 6 月 20 日 上午 4:40 
I forgot to mention that in the description didn't I?
Well yes, no addons or games required for this map.
And yes, I understand that was a rhetorical question ;)
Mr.Milk 2016 年 6 月 19 日 下午 6:51 
A Good Map With Orginal Sounds And No Games Needed? 1000/10
Glycon  [作者] 2016 年 6 月 19 日 上午 10:45 
Every time the GMOD community surprises me with something new :\