Garry's Mod

Garry's Mod

Opposing Force maps: of2a2 and of2a3 fusion
63 条留言
Moon.  [作者] 2024 年 8 月 22 日 上午 7:34 
This is intended as a pre-disaster version, enemies wouldn't make sense anyways.
catnip 2024 年 8 月 22 日 上午 6:37 
damn. was looking for one that had enemies
Moon.  [作者] 2024 年 8 月 22 日 上午 6:36 
No it does not.
catnip 2024 年 8 月 22 日 上午 6:34 
wait does this have enemies
Moon.  [作者] 2024 年 8 月 15 日 下午 1:56 
Sorry about that.
Simon G 2024 年 8 月 15 日 下午 1:42 
oh. :(
Moon.  [作者] 2024 年 8 月 15 日 下午 12:06 
Unfortunately that's unlikely to happen. I haven't worked on these for a long time.
Simon G 2024 年 8 月 10 日 下午 1:23 
i hope you release them soon :steamthumbsup:
Moon.  [作者] 2024 年 8 月 10 日 上午 10:56 
I have more, but they are not ready for release.
Simon G 2024 年 8 月 10 日 上午 10:41 
i really wish there were more of these.
BobieeBoy_ 2023 年 8 月 16 日 下午 12:18 
Any Opposing Force fans here? join my group! https://psteamcommunity.yuanyoumao.com/groups/368368368
Moon.  [作者] 2023 年 6 月 15 日 上午 11:05 
Can't say for sure.
NotThatGenuine 2023 年 6 月 15 日 上午 9:40 
will you make more of these?
Moon.  [作者] 2022 年 10 月 25 日 上午 6:40 
Not at this time.
S'kooma-goes-slurp-slurp 2022 年 10 月 25 日 上午 6:35 
Could you navmesh and Ai node to your maps from opposing force? Also, could you make the doors to open and closing manually, instead of automatically?

I like to play around with Half-Life Resurgence mod a lot on goldsource maps
Moon.  [作者] 2022 年 9 月 23 日 上午 11:23 
Trial and error. I decompiled the maps and found out, over years, the best way to do this.
SideQuestinWizard 2022 年 9 月 23 日 上午 11:06 
If it's not a bother, what resources did you use to learn how to do this? I want to port the GoldSrc maps into SFM, so, it would be of great help.
Moon.  [作者] 2022 年 8 月 16 日 上午 3:24 
Used BSP2MAP and then manually repaired the brushes in hammer.
CaptainofPie 2022 年 8 月 15 日 下午 5:43 
how did you decompile the maps, and did you have to recreate the brushes in hammer?
Kaotic_zilla 2022 年 5 月 31 日 下午 12:20 
i await for the entire resized half life antholigy maps ill wait as long as it comes out
igor 2022 年 2 月 14 日 上午 10:26 
ok
Moon.  [作者] 2022 年 2 月 13 日 上午 9:06 
I am busy at this time.
igor 2022 年 2 月 13 日 上午 9:05 
ok but why?
Moon.  [作者] 2022 年 1 月 18 日 上午 10:30 
Not at this time.
igor 2022 年 1 月 18 日 上午 10:13 
ok it looks cool but can you make Training map you konw from Opposing Force or some other opposing force map
Moon.  [作者] 2021 年 10 月 22 日 下午 3:08 
Why did you ask that two times?
Badge Collector 2021 年 10 月 22 日 下午 2:39 
are you working on half life coop opposing force
Goron (real) 2019 年 8 月 21 日 下午 4:02 
I am interested.
Moon.  [作者] 2019 年 5 月 1 日 上午 4:28 
We are working on it but it's gonna take a while.
akronman1 2019 年 5 月 1 日 上午 12:36 
We need Opposing Force mod for Half-Life Co-op in gmod!!!
Moon.  [作者] 2019 年 4 月 18 日 上午 7:25 
I cannot do it at this time.
The West Has Fallen. 2019 年 4 月 18 日 上午 7:04 
we'll i do like on a rail from half-life because i like the areas around like spawning half-life source grunts and others.
Moon.  [作者] 2019 年 4 月 17 日 下午 12:38 
You want the on a rail chapter on one map? I tried before but its not gonna be done at this time.
The West Has Fallen. 2019 年 4 月 17 日 下午 12:28 
can you make a half-life 1 map on a rail
Moon.  [作者] 2018 年 12 月 23 日 下午 1:54 
I already did, but they are not finished.
Spy's sappin' mah sentry 2018 年 12 月 23 日 下午 1:51 
Do you plan to port (and possibly fuse) some other maps from Opposing Force too?

Oh, and Merry Christmas
nibbles_1628 2018 年 11 月 14 日 下午 5:01 
wiggle?
nibbles_1628 2018 年 11 月 14 日 下午 5:00 
wigglewigglewigglewigglewigglewigglewigglewigglewigglewigglewiggle
Moon.  [作者] 2018 年 11 月 6 日 上午 5:53 
Check description for bsp name.
mitch 2018 年 11 月 6 日 上午 5:38 
why this mod not in map menu?


badenglish.exe
Moon.  [作者] 2018 年 7 月 4 日 上午 12:47 
Worthless spam comments will be deleted.
Moon.  [作者] 2017 年 1 月 30 日 下午 2:28 
In the HL1 folder.
Snjár_ 2017 年 1 月 30 日 下午 2:24 
Where do I put the .fgd? I'm in the HL2 folder where the Hammer.exe is located. I have the .fgd file on the ready.
Snjár_ 2017 年 1 月 30 日 下午 1:47 
Will do, thanks in advance.
Moon.  [作者] 2017 年 1 月 30 日 下午 1:44 
https://developer.valvesoftware.com/wiki/Half-Life_Source.fgd

Here's the FGD.
Add it as a config to the HL2 hammer.
HL2 contains EP1, EP2 and HLS in itself.
Snjár_ 2017 年 1 月 30 日 下午 1:37 
Where do you get that? I would love a link or some information
Moon.  [作者] 2017 年 1 月 30 日 下午 1:35 
I used the Half Life Source hammer.
Snjár_ 2017 年 1 月 30 日 上午 11:57 
How do you import materials from Half Life source? I look on hammer and see only a few that isn't really helpful by default.
NextKurome76TheSoldier 2016 年 8 月 5 日 上午 4:20 
kk
Moon.  [作者] 2016 年 8 月 5 日 上午 4:18 
You have to decompile the original map, rebuild the geometry, re-align the textures and fix the entities for source.