Total War: WARHAMMER

Total War: WARHAMMER

No Extra Upkeep
55 Komentar
GenRon 11 Okt 2018 @ 11:04am 
Is this just player No Extra Upkeep?
tfo2010 8 Agu 2017 @ 5:03pm 
doesn't work for me anymore?
Vlerk 28 Feb 2017 @ 10:21am 
Pls update .. thanks
Ashy slashy 28 Feb 2017 @ 2:48am 
hello can you update please thx
GOW LIKE A BOSS 9 Jan 2017 @ 11:00pm 
(Part1)
@alm012
If you (or anyone else) is still trying to get it to work, the way I've found that's best is to download Pack File Manager (don't have a link handy, but can probably find it pretty easily), and use it to open this mod
File>Open>[find your Total War WARHAMMER folder, probably in Steam>SteamApps>Common]>Double Click on Total War WARHAMMER>data>[Scroll down to "no_extra_upkeep.pack" and double click]>[Click all the plus signs]>[Rename the last file from "no_extra_upkeepdata__core" to "anoextra_upkeepdata__core"]>File>Save>Close Pack File Manager.

That should get you guys good to go. Pack File Manager is a modder's tool, but it's pretty easy to use for anyone just wanting to change a load order. The way the game loads these files goes by the name, and anything starting with a "higher" letter in the alphabet gets priority.
GOW LIKE A BOSS 9 Jan 2017 @ 11:00pm 
(Part 2)

So say you have a really cool mod that starts with a "b" and makes major changes, then you have another mod that starts with an "e" which touches on areas covered by the "b" mod, and you want the "e" mod to overrwite it, just add an "a" before the mod that starts with "e" so it is now "ae" and it will load over the mod starting with "b."

For a lot of these very small mods that is all it takes to "fix" it. This mod doesn't really need updated at all, because it changes very little in the game. All it needs is to be given priority over game files, and that can be changed by adding the "a" in front of "no_extra_upkeepdata__core".
GhOsT 31 Des 2016 @ 6:37am 
still works for me just check the box to allow outdated mods
Erik the Red 10 Des 2016 @ 8:45am 
me neither!! please update ^^
af17317596 9 Des 2016 @ 9:19am 
can't wait for the update!
MINOS 3 Des 2016 @ 11:03am 
@ Qladstone :

Its an artificial Difficulty for the Player only.
Qladstone 權鴛石 2 Des 2016 @ 9:37pm 
I assume this applies "fairly" to the AI's upkeep as well.
Adenrius 6 Okt 2016 @ 4:34am 
For anyone having issues with this mod: be careful, there are some others mods which "force" the extra upkeep values. That's probably why it goes from 0% to n% some seconds after your turn has started. After some test I found out "Campaigns of the Old World" is one of them.
DK 3 Okt 2016 @ 10:28am 
@CRUSHER
It didnt work :(
DK 2 Okt 2016 @ 7:23am 
@CRUSHER
Thanks you! Ill try it. :)
f0ci 2 Okt 2016 @ 7:13am 
@alm012
just go to the total war warhammer folder, go to data and rename the no_extra_upkeep.pack into 1_no_extra_upkeep.pack and check enable out of date mods in manager
DK 1 Okt 2016 @ 12:32pm 
@CRUSHER
How do you do that?
f0ci 1 Okt 2016 @ 7:32am 
somehow for me, it's still work, just put this mod in front of any other mod u have in mod manager order list
DK 27 Sep 2016 @ 12:28pm 
Please update the mod, it doesn't work anymore.
GOW LIKE A BOSS 24 Sep 2016 @ 12:17am 
@MINOS:
What additional upkeeps have been added? The mod still works for me. I just had to edit the file name so it loads over anything that might be overwriting it.
MINOS 7 Sep 2016 @ 9:46am 
There have been added new Values for the various additional Upkeep, especially for the Beastmen.
This Mod needs to be reworked.
Viper 7 Sep 2016 @ 9:40am 
Even after the update, the mod is not working. The beastmen version is also not working. Before the grim and grave patch it was working perfectly
Chigy 7 Sep 2016 @ 3:51am 
Thank you Wolfgang!
小阿莹 5 Sep 2016 @ 3:03am 
UP UP UP 谢谢 !
Dr Hudson 2 Sep 2016 @ 11:25pm 
Someone please update this for Grim and Grave ;)
Corbin 2 Sep 2016 @ 11:54am 
Will you be updating this mod for the Grim and Grave?
Aurite 18 Agu 2016 @ 8:40pm 
This one, and the updated beastmen one are no longer working for me, any ideas?
Gundalf  [pembuat] 3 Agu 2016 @ 3:58pm 
I dont have the problem but my guess would be that you downloaded this mod after the beastemen dlc and that it updated the data files while this mod was created with the vanilla files. I recreated the mod with the new data files and hope that it will now work for you http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=737181320
Mah Man 3 Agu 2016 @ 10:10am 
can't seem to get it to work either. although at the start of every turn it works but then fails a second later.
Gaben86 2 Agu 2016 @ 11:56am 
doesn't work for me, tried to deactivate al other mods and just use this one and its the same , upkeep is getting higer and higer woth new lords can u do something about it? Thanks
crusaderyn 12 Jul 2016 @ 1:52pm 
I actually want to complain about the broken mechanic vanilla game such as additional upkeep also the inflexible economic building chain. But I found there are lots of comments having already expressed my thought already...
crusaderyn 12 Jul 2016 @ 1:49pm 
That's what exactly Im looking for, Thank you for your effort
Lyvewyrez 11 Jul 2016 @ 8:27am 
It's a shame it doesn't affect AI, would be a great tool to restrict the number of armies, yet still give AI a method of raising new armies quickly once you defeat one.
MINOS 9 Jul 2016 @ 2:38am 
@ Brummbær :

Totally agree, its a must do for me to, for the last Total War Games to mod many Things correctly.
They restrict the Player more and more, killing the Fun with annoying Public Order, Attrition, Upkeep, Building Restrictions and strange AI Behaviour.

But Nobody wants to see that in a Total War Game:

The Player only wants to have good Fights with the AI, which demands something from him!
Brummbær 8 Jul 2016 @ 3:41pm 
The increased upkeep mechanic is one of the rediculous things that make me realy angry about this game. If it wasn't anoying enough to hunt for all those marauding ai army zergs or having to recruit a new commander almost every round because the super heroes of the ai have nothing else to do than killing player commanders like a ninja on steroids.

After getting rid of some anger: Thanks for this mod. Most of the time I'm quite happy with games in their vanilla state but lately many games aren't fun any more without people like you fixing stuff the devs were to lazy do in a correct manner. :KSmiley:
MINOS 6 Jul 2016 @ 12:07pm 
@ Gundalf :

So its another Thing for the Player only ...

Just stupid Mechanisms...
Gundalf  [pembuat] 6 Jul 2016 @ 10:53am 
@Minos I tested it by by setting the value to such an ridiculous number that you would instantly get bankrupt when recruiting a new lord ,but the ai was still able too recruit new armies.
There would also be no point in increasing the value on higher diffilculties since higher upkeep for ai troops wouldnt increase the difficulty and it was meant too by a tool against spamming lords and small armies which is against the usual AI behaivour ,of only recruiting a new army if the current stack is full or too far away.
I cant proof that it doesnt effect the ai but all the evidence i got is against it.
MINOS 6 Jul 2016 @ 9:13am 
Hey!

Tweaking the additional Army Upkeep in my Mod i wondered if this affects also the AI, because there is no Sign at all for this.

How can you be sure, that this doesnt affect AI ?
Gundalf  [pembuat] 1 Jul 2016 @ 10:49am 
updated it and it should now work again
GhOsT 1 Jul 2016 @ 4:28am 
please update this mod!
Mad Larkin 30 Jun 2016 @ 8:41pm 
Does this work after the end of june update?
ErkligKan 22 Jun 2016 @ 2:00am 
ss
Gundalf  [pembuat] 19 Jun 2016 @ 9:21am 
@Yammo lol
Yammo 19 Jun 2016 @ 8:38am 
"It only effects players because AI Factions didnt have this penalty in the first place."

Wow... just... wow...
I bet the game-designer felt proud over that one.
Gundalf  [pembuat] 18 Jun 2016 @ 3:10pm 
It should be savegame compatible since it doesnt edit startpos files however i have not tested it myself.
Also you might want to look at my newest quality of life mod that i just released : http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=706279824
:steamhappy:
BickMecK 18 Jun 2016 @ 12:42pm 
is it savegame compatible
~Ains~ 18 Jun 2016 @ 12:03pm 
Thanks fam
Lord Duckington 18 Jun 2016 @ 12:59am 
Oh yes that's the mod I've been waiting for, thanks! Now I can use more trash units like Zombies without their upkeep getting ridiculous high.
Cearian 17 Jun 2016 @ 1:25pm 
Thaaaaaaaaaaaaaaaaaaaaaaanks I
swi7ch 16 Jun 2016 @ 8:39am 
Sweet!
FentanylWallaby 16 Jun 2016 @ 1:30am 
YES YES YES AND HECK YES!!