安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






@Lordkutter the description says this mod will leave holes if you do not have a texture replacer for those areas.
Please read before commenting.
cheat giveitem "Blueprint'/Game/Mods/NoClothes/Armor/PrimalItemSkin_NoPants.PrimalItemSkin_NoPants'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/NoClothes/Armor/PrimalItemSkin_NoBoots.PrimalItemSkin_NoBoots'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/NoClothes/Armor/PrimalItemSkin_NoHelmet.PrimalItemSkin_NoHelmet'" 1 0 0
cheat giveitem "Blueprint'/Game/Mods/NoClothes/Armor/PrimalItemSkin_NoGloves.PrimalItemSkin_NoGloves'" 1 0 0
I am a newbie of ArkDevKit I managed to make the Engram add it to the list I can make it in Test mode, but once on my character it makes transparent areas ... and I do not know how to fill areas with textures. Do you still have your files in the Project folder for this?
W
H
Y
!
?
!
Would you please consider making a version that uses the default underwear (or maybe even a dyeable version of the underwear) for the top and bottom slots, for use with non-modified body models?
Thank you :)
Reason is that leather armor looks probably the best.
Expecting it to work with the new hair system might be a bit of a stretch.