Garry's Mod

Garry's Mod

Doubletap Quick Dash
30 条留言
Gojo🥚🥚 10 月 28 日 下午 6:38 
so like tapdash_dashsize number100
BenEViolent 2023 年 11 月 18 日 下午 3:51 
someone rip this and make it work in singleplayer
EymicioAgusto 2023 年 6 月 14 日 下午 1:28 
tapdash_enabled
Daftrio 2022 年 11 月 11 日 上午 1:15 
if this doesn't work, get dashon! its better
McStabbyTaco3000 2022 年 8 月 22 日 下午 7:31 
I'm not asking why you made it only work in multiplayer, I'm just asking HOW.
EnderNavie 2021 年 11 月 25 日 下午 12:00 
Can you please make it so it works on singleplayers?
Zealot Xenon Zero 54 "zxz54" 2021 年 4 月 8 日 上午 5:05 
Please note: Currently does not work on single player servers.

No goood (((((((((((
76561199025162235 2020 年 8 月 9 日 下午 12:39 
Just like in half life 1?
Guv 2020 年 3 月 26 日 下午 2:29 
nice idea, but useless since its multplayer restricted
Sander 2018 年 1 月 2 日 上午 9:42 
It is possible to change the time between first time key touch and the second?
BrainyPepper 2017 年 12 月 9 日 上午 8:34 
Yes, I could, but you must realize that the Source engine has a singleplayer version and a multiplayer version. Lots of things that work in singleplayer will not work in multiplayer, so I'm afraid I will never do that.
Vegan-Sh*t-Meat 2017 年 12 月 9 日 上午 7:00 
you can go up to where it says single player and change that to 2 player and it will work lol
BrainyPepper 2017 年 8 月 16 日 下午 5:16 
It would be nice to have this in singleplayer. Why in the fuck would you code it to work specifically with multiplayer? I'm drawing a blank. Sorry, but it sounds like a very dumb design choice.
Church 2017 年 6 月 27 日 下午 8:47 
can it be restricted to certain jobs?
JoyCrow 2017 年 3 月 7 日 下午 2:09 
i would like to adjust the speed of the doubletapping speed required. i keep accidentally dashing.
Jazz Hands Jim 2017 年 2 月 7 日 下午 7:50 
Can you make it so we can bind the actual dash onto a key?
SmoliFemboi 2016 年 7 月 29 日 下午 10:17 
It would be pleasing to have this in single player.
Lord Methwizard 2016 年 6 月 14 日 上午 8:28 
potato
A1steaksa  [作者] 2016 年 6 月 6 日 下午 6:13 
@Chargin I know why it's not working. I just don't want to completely rewrite it to make it work in single player.
Chargin 2016 年 6 月 6 日 下午 6:12 
Yeah, but that's not answering my question. I understand that I need to host a server for this to work, but whats the use if you can't use time to figure out why it's not working?
A1steaksa  [作者] 2016 年 6 月 6 日 下午 6:06 
@Chargin Start a local server with 2 slots. It is fundamentally the same as a single player server.
Chargin 2016 年 6 月 6 日 下午 6:06 
What the fuck is this use if it doesn't work on SP?
Sam S. Shadowfall 2016 年 6 月 4 日 下午 8:41 
i never asked for you to change it... i said there was an addon that is the same as this exept it worked on SP.
A1steaksa  [作者] 2016 年 6 月 4 日 下午 5:59 
@Wraither As with most things it's not a matter of whether it's possible, it's a matter of whether it's worth rewriting a large portion of the code for.
Sam S. Shadowfall 2016 年 6 月 4 日 下午 5:16 
oh ok. but there was a double tap thing like this that worked on SP...
A1steaksa  [作者] 2016 年 6 月 4 日 下午 3:41 
@Wraither Because of the way clientside prediction works with checking for double taps.
Sam S. Shadowfall 2016 年 6 月 4 日 下午 3:09 
why does it not work on SP?
s p o o k 2016 年 6 月 4 日 上午 11:54 
Okay, got it
A1steaksa  [作者] 2016 年 6 月 4 日 上午 11:50 
@Bad Luck Bootsy It currently does not work in single player. Try using it on a non-single player server.
s p o o k 2016 年 6 月 4 日 上午 11:43 
Doesn't work