Age of Empires II (2013)

Age of Empires II (2013)

Ancient TD Rise of Raja (Update)
61 条留言
CA Bot 2022 年 5 月 4 日 上午 7:56 
new update?
$52k Mac Pro with 1.5TB of Ram 2019 年 7 月 20 日 上午 9:27 
I usually can get through the Genoese Crossbowman and the Elephants. That's about it.
Smockeur 2019 年 1 月 29 日 上午 6:17 
I loose at the 250 000 hp waves with a friend , I think we can go further with 5 more playler (for the 700 ap + 100 for the others bonus )
thakis 2019 年 1 月 20 日 上午 12:39 
I'm curious, has anyone managed to beat the game so far? And if not, what's your highest wave?
Horygor 2018 年 9 月 28 日 上午 5:21 
How can you play this map without DLCs please ?
Coolman916  [作者] 2018 年 9 月 12 日 下午 11:16 
I got around on making a singleplayer version!
$52k Mac Pro with 1.5TB of Ram 2018 年 9 月 7 日 下午 7:07 
An easy way to make a solo version while you wait for the real one is to use haystacks to block one of the lanes. In my case i blocked off player 3. Add a ton of towers, and 15 kings on the 1AP/5Sec perk around where they spawn in for player 3's lane. The enemies will eventually get backed up in their lane, but they will survive as long as you do. This is how I've been playing it solo and practicing for quite a while.
Coolman916  [作者] 2018 年 9 月 4 日 下午 8:49 
Been working on getting that but has been slow and college has recently started so hopefully can get a singleplayer version out soon
Petit pain 2018 年 9 月 4 日 下午 6:42 
Hi, a solo mod available ??
RagBoy 2018 年 7 月 3 日 上午 8:07 
Hey man i have a problem in the map the flags and the units doesn't spawn.
thank for helping me
Lougo 2018 年 6 月 28 日 下午 1:05 
is there a way we can plys this map solo to train ?
thakis 2018 年 5 月 3 日 下午 11:42 
It could work that way... Looking forward to it!
Coolman916  [作者] 2018 年 5 月 3 日 下午 12:15 
Yea i think making it so that they stop spawning/ increasing hp till they move from the flag is the way im gonna try to fix it.
thakis 2018 年 5 月 3 日 上午 2:33 
Is that what is causing the unblanced inflation of the units' hp? I think the game will actually be playable in mid/late game if you manage to fix that.
Kudos for trying in any case, the mod is extremely fun and only stops being so when these game-breaking bugs kick in in late game... Cheers!
Coolman916  [作者] 2018 年 5 月 3 日 上午 2:13 
Well the issue with units not moving is mostly due to hd unit pathing but I will look into finding a different way to spawn the units.
thakis 2018 年 1 月 15 日 上午 9:23 
I've noticed a bug with the enemy units. When enemy units spawn, they seem to stay at the spawn flags and gather huge amounts of hp, while the last of the wave units have the appropriate hp. This results in pretty much unkillable units in late game. I 'm not sure if this is intended or not, though the extra hp gained is unbelievably larger than the bonus hp stated in each wave's relic.

Also, sometimes there will be whole waves that spawn 2 by 2 and keep dying at the start.

This bug makes the game unbeatable imo. No matter what strategy I've tried, I can't seem to get past level 9 or so.
Coolman916  [作者] 2018 年 1 月 6 日 下午 5:03 
well to fix a AI I would have to create my own custom AI which I dont know how to do.
Silas 2018 年 1 月 5 日 下午 3:01 
Why does the AI do nothing? I really like this Mod!!! Thank you so much... But how do i fix the problem that the AI is not working?
Coolman916  [作者] 2017 年 12 月 15 日 下午 2:52 
They do not override each other so you can have all 3 activated for much more attack.
Rubenheimer 2017 年 12 月 14 日 下午 11:08 
Do the "[x] AP every [y] minutes" upgrades stack, or does the latest one override any previous upgrades?
The Insane Engineer 2017 年 12 月 5 日 下午 3:46 
Could you make a non DLC dependent version for those of us who don't want/have all the DLC?
Mario- 2017 年 11 月 20 日 上午 8:08 
After start 8th one auto change the diplomatic and regine fix plz
Coolman916  [作者] 2017 年 10 月 23 日 下午 3:20 
Glad it works now enjoy the map!
Sarlanga 2017 年 10 月 22 日 上午 9:58 
Beautifully, that solved the problem :D
Sarlanga 2017 年 10 月 21 日 下午 6:02 
I'll test it :D
Coolman916  [作者] 2017 年 10 月 19 日 下午 8:43 
I have found the problem is that you need to put ai in the other slots or human players.
Sarlanga 2017 年 10 月 19 日 下午 5:55 
https:// // www. mediafire .com/ file/eel1vdzcha2wxcj/MP%20Replay%20v5.5%20@2017.10.08%20194033%20%281%29.aoe2record
Coolman916  [作者] 2017 年 10 月 16 日 下午 1:56 
This is very strange maybe the triggers got messed up mid game as I have seen that happen before see if playing another game of it will cause the same result.
Coolman916  [作者] 2017 年 10 月 16 日 下午 1:47 
and then send the link
Coolman916  [作者] 2017 年 10 月 16 日 下午 1:47 
you can upload the record file to mediafire
Sarlanga 2017 年 10 月 15 日 下午 6:19 
pls help me D: that map it's the best that i've found
Sarlanga 2017 年 10 月 9 日 下午 3:48 
how do i send you the record?
Coolman916  [作者] 2017 年 10 月 8 日 下午 11:12 
Hmm interesting I don't get that issue when playing any chance got a rec of the game to look over
Sarlanga 2017 年 10 月 8 日 下午 6:08 
Hey dude, nice map, the thing is that the player 8 from level 2 til the end, the HP is the same as the unit says :s, not 4k or like the message says.
DoctorWillCU 2017 年 10 月 2 日 下午 4:01 
+1 Sub.
Coolman916  [作者] 2017 年 9 月 15 日 上午 1:08 
1k people have subscribed big milestone thanks guys!
Belanator 2017 年 5 月 4 日 上午 8:58 
be not me*
Belanator 2017 年 5 月 4 日 上午 8:58 
map dont work probably in multiplayer (AI which supposed to me neutral / buyabale... hope u understand ackts like normal AI) how can i set it so that it does nothink ...
Coolman916  [作者] 2017 年 4 月 26 日 上午 12:23 
New Update, Added More Levels!
Coolman916  [作者] 2017 年 4 月 4 日 下午 2:09 
Please use the latest version 5.3 as the other 5.0 have a bug with other players being defeated.
Coolman916  [作者] 2017 年 3 月 30 日 下午 4:26 
Im back and updated the scenerio to be playable as random civ as every civ know has a unique bonus.
Coolman916  [作者] 2017 年 2 月 18 日 下午 1:46 
the +100 to all players is bonus of the 50 kings one which you 700AP and everyone else get +100 from you.
nswhorse 2017 年 2 月 18 日 上午 3:00 
Got the map working, and enabled single player (by blocking off one of the AI opponents tower run so they don't resign). A couple of things I can't figure out/think might be bugs.

Why is the +20 pop perk only available once? I max out at 80 pop because I can only get that and build a castle, and then they both stop working. Is it something to do with the other AIs resigning perhaps?

Also, the highest straight AP upgrade is 30 kings for +320. Isn't there supposed to be 50 kings for +700 and 70 kings for +1100 somewhere? The only 50 king perk is +100 to all players.

Those complaints aside, excellent work on getting this working for African Kingdoms. Such fun to play. Any plans on updating for Rise of the Rajas?
Casmir 2016 年 12 月 30 日 下午 9:06 
thanks!
Coolman916  [作者] 2016 年 12 月 18 日 上午 12:01 
Just updated alot of new things.
Coolman916  [作者] 2016 年 12 月 17 日 下午 9:20 
I will hopefully be updating to version 4.0 with new stuff and civ bonuses
adamc11 2016 年 12 月 3 日 下午 3:35 
Is there no way to play this in single player against the AI?
Gradishak 2016 年 11 月 30 日 上午 9:28 
For some reason, enemies do not start to walk as soon as they spawn but their health scales like mad (up to 12k at lvl 1) so it's basically impossible to get past lvl 2. I don't think that should be happening so is there a way to fix this?
SiRo 69 2016 年 11 月 8 日 上午 6:31 
on 4.7