Stellaris

Stellaris

Robot factory (OUTDATED)
22 条留言
Nick1012 2017 年 7 月 19 日 上午 4:25 
This mod is outdated.
Shoovul  [作者] 2017 年 2 月 13 日 下午 2:33 
Shoovul  [作者] 2017 年 2 月 13 日 下午 2:33 
@De_La_Greco Sorry, I played the game almost a year ago, I barely remember the stuff you are talking about. I advise you to visit the wiki with any questions you have, it's faster and more accurate than asking other people anyway:)
Sendo 2017 年 2 月 13 日 下午 1:32 
thanks for the quick response!! i guess tier 2 i have to get over the research again right?? i know its not the right place but how i can increase the habitability of a planet?? i conquered a planet with an alien species and only they can live their (my humans have on this planet an habitability of 35 cause of an "border hospital" which i build their and increased the habitability to 35% for humans. but how i can get the last 5% for this planet?? sry for the noob questions. but some things still look a but difficult to me :P
Shoovul  [作者] 2017 年 2 月 12 日 下午 8:25 
@De_La_Greca I don't remember exactly, but I think you need at least to upgrade robots to the second tier before you can use them as colonisers.
Sendo 2017 年 2 月 12 日 下午 6:10 
Hi im pretty new on this game so maybe i make just something wrong but i cant sent colonyships with robots.....after i installed this mod i got on my research the abillity to learn how to build a robot factory. well after i got that i could get a robot which i did. then i installed the modul "robot factory" in some of my spaceports but after i wanted to sent a robot in a colonyship only my starter species (humans) appear to sent.....do i something wrong?? thanks for your answers
Sovereign 2016 年 10 月 23 日 下午 4:11 
@Shoovul It worked up to 1.2.5 but my resent tests showed me that it does not work anymore with 1.3 Heinlein. No Robot/Droid/Synth appearing after waiting for decades. ; ( I guess there is no chance for an update?
Shoovul  [作者] 2016 年 9 月 23 日 下午 7:37 
@Sovereign Lol, does it still work?
Sovereign 2016 年 9 月 23 日 下午 12:48 
Still enjoing your mod : D I hope you will update it next month for 1.3 Patch Heinlein ; )
Crystal Rose 2016 年 9 月 16 日 上午 8:03 
OMG...Look at them! Robots Unite! LOVE this! Bots for everybody...How cool is that?! Great mod and beautifully done. Thank-you for sharing your Robot Factory with us! Two thumbs up, fav'd and subscribed. Good Luck on this and all your future endeavors.
Sovereign 2016 年 8 月 16 日 上午 4:32 
Great to hear that ; ) I am looking forward to it.

And as I read somewhere that Synths who are queued(all of them not just the one who are build atm) do already increase your research costs. That would mean spamming a planet full with Synths and moving onward to next increases your tech cost by a very large margin.

Making this mod even more important. For people who want to play a robot race without changing to much away from the vanilla game.
Shoovul  [作者] 2016 年 8 月 12 日 上午 4:27 
@lo' Sovereign not posit 5, ths, synth empires are really what this mod is meant for:) I've long forgotten about Stellaris, but since people seem to need this one, I'll return in a few days (a bit busy atm) and update for the new versions.
Sovereign 2016 年 8 月 12 日 上午 1:51 
If you want a 100% robotic empire this is A MUST HAVE mod.
Give that mod more thumbs up.

I just downloaded it and need to test it but it is the only truth I know that when you want a 100% Synth empire you just CANT do it the normal way.

To manualy build robot pops in your countless sector planets is even worse then Micro Hell.

Its super Micro Hell 9001.

Also you are not cheating you are just saving your lifetime.

So Autor pls keep the good work up and keep it updated
or explain what you exactly did so that someone else can take care

This mod is an essential and there is no other like it out there.

Btw: (would it be possible that the costs for the robots would be substracted before meaning when the timer starts to construct them and not after they appearing on the planet to prevent those surprise downfalls of your bank account?)
Shoovul  [作者] 2016 年 6 月 8 日 上午 1:52 
@TheOSB glad you like it, i've put a lot of work into it, since it was my first mod:)
Salty Slothy 2016 年 6 月 7 日 下午 4:00 
Bruuuuh. Asimov is going to crap his trousers. Love this mod!!
Shoovul  [作者] 2016 年 6 月 6 日 上午 9:37 
@Twad, that's strange, the sectors in this patch usually don't do anything, even if pops are starving, before they upgrade the spaceports.
Chad 2016 年 6 月 6 日 上午 4:09 
Really love this mod but going through a sector and upgrading every space port to lvl 2 is kind of annoying :(
Beliar 2016 年 6 月 3 日 上午 10:33 
Sure. :)
Shoovul  [作者] 2016 年 6 月 3 日 上午 10:31 
Thx for the suggestion, I'll check if that works. I have a feeling though, that leaving some randomness is cool for those little frustrating or surprising moments:)
Beliar 2016 年 6 月 3 日 上午 10:27 
Maybe instead of mean time to happen you could use something like this :
fleet_event = { id = crisis.1003 days = 30 } # Second Fleet Arrives
this is a part of unbidden fleet summoning process and it triggers by exact number of days everytime. Just a suggestion. Don't have time to actually try your mod right now and those rng numbers threw me off . But from your description it seems pretty reliable.
Shoovul  [作者] 2016 年 6 月 3 日 上午 10:15 
Beliar, the reason for this is it's event based and I've found no way to make an event trigger EXACTLY every 30 months. But the timer isn't full random, it mostly tends to trigger every 30 months +/- 3-5 months. It can go wild like trigger in 20 months or 40 months sometimes and Very rarely there is a chance for it to make it 5 months or 55 months. On the average it is barely ever seen, it evens itself out. It's only noticable in few cases when you really need that robot on the tile of your first colony fast, but the damn thing thinks it's the best moment to hold on and wait 10 more months:)
Beliar 2016 年 6 月 3 日 上午 9:32 
"makes a robot pop in 1-59 months after another" Why such huge range ? Either you get a full planet in 1,5 year or 90 years with 18 pops planet. Giving so big range for rng is a bad idea. Otherwise cool idea only reason why i dont play with robots is because of manually building each and everyone of them on every single planet.