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And as I read somewhere that Synths who are queued(all of them not just the one who are build atm) do already increase your research costs. That would mean spamming a planet full with Synths and moving onward to next increases your tech cost by a very large margin.
Making this mod even more important. For people who want to play a robot race without changing to much away from the vanilla game.
Give that mod more thumbs up.
I just downloaded it and need to test it but it is the only truth I know that when you want a 100% Synth empire you just CANT do it the normal way.
To manualy build robot pops in your countless sector planets is even worse then Micro Hell.
Its super Micro Hell 9001.
Also you are not cheating you are just saving your lifetime.
So Autor pls keep the good work up and keep it updated
or explain what you exactly did so that someone else can take care
This mod is an essential and there is no other like it out there.
Btw: (would it be possible that the costs for the robots would be substracted before meaning when the timer starts to construct them and not after they appearing on the planet to prevent those surprise downfalls of your bank account?)
fleet_event = { id = crisis.1003 days = 30 } # Second Fleet Arrives
this is a part of unbidden fleet summoning process and it triggers by exact number of days everytime. Just a suggestion. Don't have time to actually try your mod right now and those rng numbers threw me off . But from your description it seems pretty reliable.