Space Engineers

Space Engineers

Ntech Impossibility Upgrade
128 条留言
nukeguard  [作者] 2024 年 11 月 7 日 下午 1:34 
That was a change to speed due to tick rates now in SE, as it was 10k on release, but subsequent updates have made that impossible.
Ulyn Silverstone 2024 年 11 月 7 日 上午 11:09 
When using this and looking forward to the OPness, I noticed it really only gives +900% to the three categories rather than the 10k% advertised. rofl
nukeguard  [作者] 2024 年 4 月 3 日 下午 3:04 
Kek
Darkaiser 2024 年 4 月 2 日 上午 4:34 
I'm not sure, but I think this might be OP ;)
Austin5003 2024 年 2 月 16 日 下午 9:05 
Either that or break the recipe into multiple parts
nukeguard  [作者] 2024 年 2 月 14 日 下午 1:13 
Thanks, I'll have to adjust that parameter
Austin5003 2024 年 2 月 13 日 下午 9:13 
It's impossible to craft this with realistic inventory size
nukeguard  [作者] 2022 年 7 月 30 日 下午 3:03 
keen changed how processing works, and seems that things that process really fast delete resources between ticks
cyberhorn 2022 年 7 月 30 日 下午 1:30 
Specifically, this upgrade, when used on the refinery, destroys everything but gold and platinum (vanilla only).
cyberhorn 2022 年 7 月 30 日 下午 1:17 
As I tested this mod out, I noticed, when used on the refinery, destroys basically everything without putting out any ingots. Might be a bug or something so I figured commenting here would help.
Bee859 2022 年 4 月 7 日 下午 12:38 
This is an amazing mod! It needs updated though. It destroys Iron, Magnesium and a few other resources when its attached to a refinery.
D3S3RT 2022 年 2 月 26 日 下午 8:02 
lol it ate 100k platinum ore and didnt give me anything in return. Can you plz fix this because the mod is really op and definetly worth ever penny. =)
Lughaine 2022 年 2 月 3 日 下午 12:41 
yeah, maybe. But I can run ALL other ores with no issue.
nukeguard  [作者] 2022 年 1 月 18 日 下午 4:29 
hmm, keens update ticks might be messing up at this speed
Lughaine 2022 年 1 月 17 日 上午 11:22 
I lose silver and cobalt when run through refineries with one or more of these attached.,
stich83guy 2022 年 1 月 3 日 下午 12:03 
do u know when that might happen nukeguard
nukeguard  [作者] 2022 年 1 月 1 日 下午 7:24 
oh, yea, this definitely needs an update then
stich83guy 2021 年 12 月 31 日 下午 10:33 
ok this dont work anymore u cant craft the core that is needed to weld them and have them working i have everything able to make it but nothing happens and plus the icon is blank
nukeguard  [作者] 2020 年 12 月 26 日 上午 8:45 
should be
ATF_Coldblooded Carebear || 2020 年 12 月 26 日 上午 8:13 
Sorry for this third post but is the impossibility upgrade compatible with the upgradable o2/h2 generator mod witch he can use up to 6 normal upgrade modules ????
ATF_Coldblooded Carebear || 2020 年 12 月 25 日 下午 1:24 
2 option
1) have it limite to 1 per unit or
2) redesign them so it take all 8 slot for the refinery and and for the assembler to have add upgrade slot connecter for the 3 other side that for the main upgrade to work...
option 1 would be the easyer to implement as for 2 would force a major overall ...
nukeguard  [作者] 2020 年 12 月 25 日 上午 11:49 
Actually now, I think it may cause weird things to happen with production
ATF_Coldblooded Carebear || 2020 年 12 月 25 日 上午 9:23 
Impossibly silly question here what would happen if you fill all the upgrade slot of the refinery/assembler with them?
TurbulentTurtle 2020 年 10 月 18 日 下午 3:37 
"Survival Ready"
nukeguard  [作者] 2020 年 4 月 7 日 上午 2:00 
yes you may sargety10, modify, upload, set to unlisted, and use a different thumbnail
sargety10 2020 年 4 月 7 日 上午 1:17 
it would be unlisted of course
sargety10 2020 年 4 月 7 日 上午 1:14 
yes iv played with them both what iv found is the modifier cap for productivity and such is at 1,000,000 so anything past that is creating that void that makes the ores and components disappear. you make an awesome mod man and with your permission may i tweak it just a little so it works perfectly for my server and only my server ? all credit to you of course
nukeguard  [作者] 2020 年 4 月 7 日 上午 12:45 
keen changed some stuff in the last year or so that makes inventories not work when stuff moves into them too fast, think basically it can't hold all the material so it just poofs it.

did you try my 500%-1000% version?
sargety10 2020 年 4 月 7 日 上午 12:44 
i figured it out my bad
sargety10 2020 年 4 月 7 日 上午 12:40 
also when im testing the mod in single player it runs the ore through the refinery but there is no production from it it like disappears
sargety10 2020 年 4 月 6 日 下午 11:58 
so im no modder by any means but im willing to put in the work to make my server better is there a guide or resource you could point me to for a bit of help
nukeguard  [作者] 2020 年 4 月 6 日 下午 11:31 
would have to overwrite blueprint with same subtypeid or comment it out , you can edit this mod, and upload on your workshop, but set it to unlisted, and don't use same thumb.jpg image
sargety10 2020 年 4 月 6 日 下午 11:15 
so how would i make it uncraftable and up the cost of them resource wise i want to use them as a rarity on my server
Godzilla fan for life 2020 年 3 月 17 日 下午 7:35 
I do too especially since it works with the Energy Shields mod
TurbulentTurtle 2020 年 3 月 17 日 下午 4:40 
I love how this is OP but it is extremely expensive, so it equals out. Amazing job!
Godzilla fan for life 2020 年 3 月 6 日 下午 6:37 
okay
nukeguard  [作者] 2020 年 3 月 6 日 下午 6:36 
yes
Godzilla fan for life 2020 年 3 月 6 日 下午 4:56 
so does this still work properly?
clevercole98 2019 年 12 月 20 日 下午 9:50 
Please keep it craftable.
nukeguard  [作者] 2019 年 8 月 2 日 下午 6:07 
I bet it's out of range for speed, hmm, may have to lower the %
LousyClient 2019 年 8 月 1 日 下午 4:47 
Just tested and its doing the same bug with stone and gold so far.
WariousGaming 2019 年 3 月 22 日 下午 1:19 
but we encountered that on magnesium that it dissapeared, but we did not tested on other ores than platinum (platinum is refined without any problems), anyway we are playing on x40 inventory size or even x50 ;)
Mircea The Young 2019 年 3 月 21 日 上午 10:18 
Also, interestingly, removing the mod also removes the excess ingots.
Mircea The Young 2019 年 3 月 21 日 上午 10:13 
I encountered that problem as well, but I do believe I have figured out what is happening. Before, with the cube, 1 ore would yield 1 ingot, but now it seems that the refinery is churning out a lot more processed resource than you put in, so much so that it probably can't even fit in the refinery's inventory so it simply glitches out of existence as now, 10 ore yields 10k ingots.
WariousGaming 2019 年 3 月 21 日 上午 9:53 
I am confirming what xXPredzioXx said
xXPredzioXx 2019 年 3 月 21 日 上午 9:51 
hi i found strange bug after making the immposibilitz core it refine some resources normallz but some disipear when refined like magnesium ore.
namelz the magnesium ore is refined but no magnesium powder comes out.
WariousGaming 2019 年 3 月 15 日 上午 5:05 
Thanks for answer ;)
nukeguard  [作者] 2019 年 3 月 15 日 上午 3:04 
i'll send an update soon
WariousGaming 2019 年 3 月 14 日 上午 6:05 
MOD_ERROR: Ntech Impossibility Upgrade
2019-03-14 13:41:43.499 - Thread: 1 -> in file: A:/Steam/steamapps/workshop/content/244850/691850807/87099658850782240_legacy.bin/Data/Blueprints_InfiniUpgrade_nukeguard.sbc
2019-03-14 13:41:43.499 - Thread: 1 -> Resource not found, setting to null. Resource path: A:/Steam/steamapps/workshop/content/244850/691850807/87099658850782240_legacy.bin/Textures/GUI/Icons/component/ImpossibilityCube.dds
nukeguard  [作者] 2019 年 2 月 18 日 上午 10:28 
likely a typo, i have this mod in a server mod and just found it (the typo)