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此模组与 Mevieval Town 1.0 、 1.1 和 1.1b 的存档不兼容
这个模组与《殖民地宪章》系列100%兼容,即使你在模组窗口中得到一点公平的红色警告。这是由于 CC 和 NMT 之间故意共享完全相同的文件。
该模组包含一些由 BlackLiquid / ColonialCharter 团队慷慨提供的资源和文件。
谢谢。
I've been using this lovely mod for a couple of weeks and finally worked out why the stone count in the town summary panel was going haywire. It's counting the bricks made by the kiln with clay from the Medieval Clay Pit as stone but the numbers are correct in the main inventory screen.
Any chance this could be fixed? Screenshot attached . Stone count is actually zero and this was the first batch of bricks I'd made in this town, none bought from a trader. I haven't tested what happens with the roof tiles.
Thanks for your great work. Would love a green roof variation ;-)
I'm not sure of the advantage of smoking/salting/butchering meats are for example
Either way props for your mod still working for everything except that 6 years later!
这个版本不兼容Mevieval Town 1.0版、1.1版和1.1版
这个Mod 100%兼容殖民宪章系列,即使你在Mod窗口中得到一点公平和红色警告。这是由于CC和NMT之间共享的文件完全相同。
这个mod包含了BlackLiquid / ColonialCharter团队提供的一些资源和文件。
谢谢你。
not sure if you need to destroy and rebuild the TP though..
http://worldofbanished.com/index.php?topic=1665.msg32039#msg32039
In any case there are things I like! THANK YOU for all these mods dude! For now I will continue like this with Medieval Town. But do you think I can not buy some seeds because of these crashes?