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报告翻译问题






Do robots also have the same species rights as biological life forms?
If yes, you can purge them too.
Do robots have an extra tab for there species rights?
Then it's may not affacted by this mod.
should work fine now - but plöease note that I still don't play Stellaris anymore and only did the most basic testing ;)
I will (or I plan to) check my mods during july and want to update them for the current game version - but if it still works, feel free to use this mod anyways :D
So - in theory it's totally save to add midgame.
But since there where several new updates, I think this mod isn't compatible to the current game version sadly. You can try, but please only with a backup savegame.
I'm totally off with Stellaris arm and focused on other things. I want to update all my mods once, but I think nor before this summer.
Alright, so many thanks for using this mod and happy bug hunting :)
I may have time to look into it, but no promises. I do not use this mod myself, so it has no priority. But if have some spare time I try to look into the files.
I remember I used to be able to, not sure
This mod overwrites two files, 00_citizenship_ship and 00_policeis - if any mod also edits these, sadly this mod in incompatible.
Should i have it at the bottom of my list?
I'm pretty sure I will not have time to investigate this issue before the end of september, but I will keep it in mind for sure and looking after it asap.
Sadly I have atm totally no time for Stellaris, so I can not investigate your report right now.
Maybe do you use any other mod? Since this one modifies 00_policies.txt and 00_citizenship_types.txt, it's not compatible with mods which do the same.
I go to purging under policies but it still tells me my only option is displacement, and that setting it to allowed requires Xenophobe?
@TBlevs:
I've checked the files, and tbh, I'm not sure what mechanic you exactly speak about^^ I didn't played stellaris that much recently and never used robots at all. If you can make a screenshot of the exact policy/right you mean, I can search for it... but if I'm right, the new purge types are not inside the files I've modded for this mod, thus changes to these new purge option would make necesary to edit additional files (which decrease the compatability of this mod which is something I like to prevent).
Pdox did massice changes in the code. I guess your issue was because of that; the mod was just not compatible at all.
Should work normally now.
Anyways I guess this mod is currently not up to date and may can cause bugs. I will update my Stellaris mods onetime in June.
Is there a way you could allow us to purge only certain machines species?
But please note that I not use this mod myself and only tested it for some 15 minutes. I can't garantee for anything, please keep that in mind :)
your welcome :)
Kill the mutant !!! (and Xenos!)
Purge the unclean Xenos !!!
Thank you for the mod
Merry christmas!
thanks for using it :)
THank you for this mod.
iirc I just removed all the limits for purge policy. This would mean yes, you also can purge with xenophiles. But I can't tell it for sure, would have to check the files first.