Cities: Skylines

Cities: Skylines

Lift&Stairs 06R for PedOP
11 条留言
manu 2020 年 4 月 17 日 下午 3:01 
@mr.v, very useful that I don't know the snap issue which I know now. Thanks a ton to you.
mr.v 2020 年 4 月 16 日 上午 6:36 
very useful for my city. Update description about disable snapping to make path not snap to the ground would be good.
stmSantana  [作者] 2019 年 11 月 14 日 下午 11:27 
I confirmed I was making that mistake. I am very sorry.
leftbehind 2019 年 11 月 14 日 下午 10:00 
This asset has invalid LOD texture size, which causes other buildings to turn black when zoomed out. https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/667342976/1639789306562159404/
zaltocleotl[Banned@Paradox] 2019 年 4 月 21 日 下午 4:01 
These are great! Works awesomely with the HongKong pedestrian overpasses as well!
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1581540872
小潘 2018 年 11 月 15 日 下午 6:23 
stmSantana  [作者] 2018 年 11 月 15 日 下午 1:50 
@小潘 I do not know why.
Will it happen again after destroying that pedestrian road and recreating it?
BenKewell 2018 年 5 月 31 日 上午 10:05 
@stmSantana
Disable snapping fixed the issue of bridge node snapping to ground.
stmSantana  [作者] 2018 年 5 月 30 日 上午 2:42 
@BenKewell
Thanks for using my assets.
Perhaps, it is the work of snapping on the road.
Please use "Fine Road Anarchy" and toggle options.
Anarchy (Ctrl + A): Enable
Snapping (Ctrl + S): Disable
https://imgur.com/mkJWqB4.jpg
BenKewell 2018 年 5 月 28 日 上午 5:00 
issue after park life update for all 06B, 06L, 06R
the bridge node is snapped to ground by game when propped on empty space (i.e. no building around)
where should be the bridge pillar becomes a park bench
not happening on 09 meters version