安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Could you figure out if you could make upgraded mining and research stations, with percent or flat bonuses?
Could be impossible. Could be a number change.
It's compatible with all saves and other mods
I'll also look in to if they finally updated their modding system so that to update a few stats you don't need to have the entire file in the mod
Rest of your mod sounds interesting but those changes clash with other popular mods out there.
Changed battle computers around
I'm aware that range_mult doesn't work, so I've just finished re-adjusting spaceport weapons (and since the range is now what I wanted, I've reduced their damage) and removed it from the balanced computers (buffed the other stats instead)
As for renaming the mod, screenshots, and videos, well that may all come in time - it's still a work in progress, and I'm not really advertising it or anything. Thanks for your input though!