武装突袭3

武装突袭3

Eden Objects
254 条留言
Flund 4 月 22 日 下午 11:01 
class IDAP_Mug_F;
class LAP3_Rescue_Mug_F: IDAP_Mug_F
{
scope = 2;
displayName = "LAP3 Rescue Mug";
author = "Lund";

model = "\lap3_rescue\addons\data\idap_mug_f.p3d";
hiddenSelections[] = {"camo"};
hiddenSelectionsTextures[] = {"\lap3_rescue\addons\data\lap3_mug_co.paa"};
hiddenSelectionsMaterials[] = {"\lap3_rescue\addons\data\IDAP_Mug.rvmat"}; // Point to your own copy of .rvmat
};
};
Flund 4 月 22 日 下午 11:01 
Hi
I am a big fan of your MOD, Eden Objects, and have without really paying attention to GCS - and which I have actually only now become fully aware of.

I have tried in every way to adjust your mug, and I have this code in my config on my MOD -

but no matter what I try the IDAP mug doesn't change. I can now retrieve my "LAP3_Rescue mug" in the editor, but it looks like IDAPS - - can you help in any way?
"setObjectTexture" has not worked. I think it would be fantastic to make a mug adjusted to my mod, and you should not doubt that you will be credited - hope you can help in any way :)

best thoughts and greetings
[Flund]
Medicus 4 月 13 日 上午 8:13 
Hi fella, just commenting as I'm part of a Unit that is looking to expand what it can add into our maps when editing but our mod guy doesn't want to add loads to our pack.
With your permission we would like to add this to our Aux mod with full credits of course and the Aux mod we have is internal use only.
Appreciate the time.
honger 2021 年 11 月 14 日 下午 2:42 
@Depressed meme lord it adds objects to the game, why would it be clientside?
Pigeon 2021 年 10 月 15 日 上午 12:19 
is this client side?
C.Ritter 2021 年 7 月 28 日 下午 4:31 
Is this needed for everyone else playing your scenario with this in use or no? can't see anything about it so wanted to make sure
GAlvares 2021 年 3 月 12 日 上午 9:42 
Very good this mod! If I use it on a mission, whoever is playing needs to download it or does it not create any dependency?
1mag1ne 2020 年 5 月 22 日 下午 8:40 
Could all these items be put into a single tab maybe or just list them in a doc? I love the look of all of these but they get trumped by the hundreds of other items added by other mods or just vanilla stuff.
Polka 2020 年 5 月 6 日 上午 2:52 
Just me or recently exhibition wall disappeared? I tried reinstalling the mod, didn't work. No new update tho.
Huwen 2020 年 2 月 29 日 上午 3:40 
Awesome mod! Would be even more interesting if you were able to actually lay in the bunk beds (similar to the bed in the base game ambulance)
Jobo 2020 年 2 月 4 日 上午 11:01 
Thank you for the permission, Kydoimos!
Kydoimos  [作者] 2020 年 2 月 4 日 上午 10:40 
@Jobo - I'm fine with it, mate; if it's for anything Arma / community related :) Greetings to you and your group, have fun!
Jobo 2020 年 2 月 3 日 下午 1:04 
Hi there, I'm a member of the Casual Arma Players Group. I was wondering if it is permissible to include your mod into our own @CAP mod server pack as we already have a 10 mile long mod list and we're thinking of grouping certain things into a single community folder. Or does this count as a breach of your EULA?
Marstruc 2020 年 1 月 7 日 下午 2:12 
The server key doesn't seem to be working? I'm not sure why.
State Farm Jake 2019 年 12 月 26 日 上午 7:36 
Hey, the Portable GCS Hub is not longer in, what happened?
CRIMEWAVE 2019 年 12 月 14 日 下午 12:47 
What happened to gun rack from the Arma 3 Resist campaing ?@Kydoimos
HorseFedDave 2019 年 7 月 27 日 上午 10:43 
Can you make this a mod that makes it so you can buy the items at a trader on exile server?
Lt. Ben Dover 2019 年 6 月 2 日 上午 4:16 
@InfectedArmour Yes.
Grand Master Darth Maul 2019 年 5 月 30 日 下午 12:03 
if i use this mods objects, will the players playing my missions need this mod?
Rookie 2019 年 5 月 25 日 上午 6:51 
Yea, and the newspaper by the looks of it, could we get a sneak peek if any more of your objects are going to be in the new expansion? :steamhappy:
theccccccccccccccccccccccccccccc 2019 年 5 月 24 日 上午 8:11 
so this heli is now retextured and part of the contact expansion?
Kaiser_ATF 2019 年 5 月 5 日 上午 3:34 
@Kydoimos, thank you for fast answer
Kydoimos  [作者] 2019 年 5 月 4 日 上午 11:28 
@Ulmann - Hi there! Sorry to hear you're having some issues. This thread here could be useful: killzonekid.com/arma-scripting-tutorials-uav-r2t-and-pip/ (if Steam kills the link, try Googling Killzone Kid and 'PiP'). There's a chance there could be an issue with the model - it was so long ago when I made it I honestly can't remember if there were any known issues. It may be the PDF guide I wrote is outdated / somehow inaccurate.

The error message you're receiving however, seems to imply there's an issue with the image itself. Textures in Arma 3 must be (512x512, 1024x1024, 2048x2048 or 512x1024 etc.). And in either .png or .paa format. It's tricky to troubleshoot, as there are a few reasons textures won't load. Good luck and fingers crossed, I hope you have some success :FIA:
Kaiser_ATF 2019 年 5 月 3 日 下午 1:00 
@Kydoimos,

Hello, I have a problem with GCS, I try to use it via script:

_UAV = UCAV;
_GCS = GCS;

_GCS setObjectTexture [0, "#[argb, 512, 512, 1]r2t[uavrtt,1]"];

_UAV lockCameraTo [GCS,[0]];

_camera = "Camera" camCreate [0,0,0];
_camera cameraEffect ["Internal","Back","uavrtt"];

_camera attachTo [UAV,[0,0,0],"PiP0_pos"];

_camera camSetFov 0.1;

addMissionEventHandler ["Draw3D",{
_dir=
[_UAV selectionPosition "PiP0_pos"]
vectorFromTo
[_UAV selectionPosition "PiP0_dir"];
_camera setVectorDirAndUp [
_dir,
_dir vectorCrossProduct [-[_dir select 1],_dir select 0,0]
];
}];


But I have a SetObjectTexture error (cannot load texture), how I can fix it?
Medical Idiot 2019 年 3 月 23 日 上午 7:15 
Is it possible to get a working AAN Helicopter?
Dr. John Gremory 2019 年 2 月 3 日 上午 4:23 
This pack does not run
Blaze 2019 年 2 月 3 日 上午 2:48 
dose the KA60 AAN exist in Arma 3 as a mod? or skin?
if so please tell me! I'd love to use it in my senareos
Kydoimos  [作者] 2018 年 11 月 20 日 下午 1:20 
@Kurt Meyer - hi, mate! I think there's some script errors in that old PDF - I think when I made it, I only half understood what the code meant (the original script was created by KillZone Kid) :P Looking at it what you've posted, some possible fixes: a) change the resolution (1024s) to 512 - I actually only discovered today that the 1024 isn't supported. So _GCS setObjectTexture [0, "#[argb, 512, 512, 1]r2t[uavrtt,1]"];

Also, b) "PIP0_pos" and "PIP0_dir" are correct for the Darter UAV, but judging by your variable, it looks like you want to use this for the Sentinel. These memory points might be different (you should be able to locate them in the config). The PDF predates Jets DLC, so I wasn't able to test it for this asset :P

I suggest troubleshooting with the Darter UAV first - to test to see if it works - and then trying the Sentinal UAV.

Everything else looks legit, though :) Good luck! I'll try to help more if I can :FIA:
Тень Волка 2018 年 11 月 18 日 下午 2:42 
hello sir , sorry for this question , but i have one problems for this script in yout pdf document .

_UAV = sentinel;
_GCS = EYE;

_GCS setObjectTexture [0,"#[argb,1024,1024,1]r2t[uavrtt,1]"];

_UAV lockCameraTo [GCS,[0]];

_camera = "Camera" camCreate [0,0,0];
_camera cameraEffect ["Internal","Back","uavrtt"];

_camera attachTo [UAV,[0,0,0],"PiP0_pos"];

_camera camSetFov 0.1;

addMissionEventHandler ["Draw3D",{
_dir=
[_UAV selectionPosition "PiP0_pos"]
vectorFromTo
[_UAV selectionPosition "PiP0_dir"];
_camera setVectorDirAndUp [
_dir,
_dir vectorCrossProduct [-[_dir select 1],_dir select 0,0]
];
}];
Fish 2018 年 10 月 10 日 上午 5:19 
wow great mod really was wondering if there was a full list of all the items added?
Tittoffer 2018 年 9 月 8 日 上午 3:42 
Should these objects appear in Zeus? I cannot seem to find them at all, even though they appear just fine in Eden. Checked the config and scopeCurator is set to 2, which makes me think something might be broke?
Sergeant Smith 2018 年 7 月 29 日 下午 9:23 
Hey I was wondering If I am allowed to use this mod in a map I am making.
Kydoimos  [作者] 2018 年 7 月 22 日 上午 3:02 
@Dedmen Miller - No, I don't believe so, as this would infringe upon the Steam's Subscriber User Agreement: https://psteamproxy.yuanyoumao.com/subscriber_agreement/ . The content here is for only non-commercial usage. ;)
Dedmen Miller 2018 年 7 月 20 日 上午 2:03 
Are your mods allowed to be used commercially on a monetized Arma server?
User 2018 年 5 月 12 日 上午 11:37 
a very highly polished product
Atlas 2018 年 4 月 14 日 上午 9:11 
This is soooo nice! But why is the Mod "sign" or Logo in chinese?
mr. walkway 2018 年 3 月 26 日 下午 4:33 
Do you have a PSD/template for the newspaper's texture?
Kydoimos  [作者] 2018 年 3 月 7 日 上午 11:02 
@III Tay III - in addition to my below post, perhaps this could help?: https://forums.bohemia.net/forums/topic/190498-make-all-playersobjects-appear-in-zeus/
Kydoimos  [作者] 2018 年 3 月 7 日 上午 11:00 
@III Tay III - strange! I've listed all objects in the config (units[]), which should by proxy make them available in Zeus. If you filter by mod, are any showing or are they all missing? I will try to troubleshoot soon for you. :NATO:
\\ Tay // 2018 年 3 月 6 日 下午 4:38 
The Ground Control terminals aren't accessible in Zeus. Some items avaiable in Eden are just not attainable when trying to place them around in Zeus, is there anyway to fix this?
Kydoimos  [作者] 2018 年 3 月 3 日 上午 7:32 
@nolpe132 - they should all be usable in Zeus ;) If you encounter any problems, shoot me a line! Enjoy :NATO:
nolpe 2018 年 1 月 31 日 上午 7:12 
Are these in Zeus? If not could you guys add them to zeus, would be awesome!
Dilly (Legally Epic) 2017 年 11 月 15 日 下午 8:07 
HMMM i LIKE OBJECTS
Slammer ꧁꧂ 2017 年 10 月 30 日 上午 6:38 
Yes v
OBSOLETE 2017 年 10 月 29 日 下午 3:34 
Will players need to download this addon in order to play the maps/missions I create including its contents?
Kydoimos  [作者] 2017 年 10 月 21 日 下午 2:31 
@C.Ritter - oh, my bad, must have neglected to add it in an update :) I'll return it in the future. For now, you can access the PDF here: https://www.dropbox.com/s/z1kqyfmvk54cn45/User%27s%20Manual.pdf?dl=0
C.Ritter 2017 年 10 月 12 日 下午 2:01 
There is none PDF documents in you're mod, only PSD's
C.Ritter 2017 年 9 月 12 日 下午 12:43 
Can you use this in a mission without having others to download it aswell?
jad 2017 年 7 月 20 日 下午 6:44 
are you able to use these objects in an online server? (altis life)
Andrew_Ghrandt 2017 年 7 月 5 日 下午 3:01 
How install this ?