Garry's Mod

Garry's Mod

[TTT] Round End - Slow Motion
16 条留言
Serylt 2022 年 10 月 23 日 下午 4:20 
Still does not work with TTT2.

[[TTT] Round End - Slow Motion] gamemodes/terrortown/entities/entities/ttt_ending_slow_motion.lua:17: bad argument #1 to 'WriteInt' (number expected, got string)
1. WriteInt - [C]:-1
2. fn - gamemodes/terrortown/entities/entities/ttt_ending_slow_motion.lua:17
3. Run - lua/ulib/shared/hook.lua:109
4. EndRound - gamemodes/terrortown/gamemode/server/sv_main.lua:1339
5. unknown - gamemodes/terrortown/gamemode/server/sv_main.lua:779

Timer Failed! [winchecker][@gamemodes/terrortown/gamemode/server/sv_main.lua (line 847)]
MichaelYTGaming 2020 年 8 月 31 日 上午 8:33 
can do the bind key too?
MadM 2020 年 7 月 5 日 上午 10:31 
I get this lua error after every round:

[[TTT] Round End - Slow Motion] gamemodes/terrortown/entities/entities/ttt_ending_slow_motion.lua:16: Calling net.Start with unpooled message name! [ http://goo.gl/qcx0y ]
1. Start - [C]:-1
2. fn - gamemodes/terrortown/entities/entities/ttt_ending_slow_motion.lua:16
3. Call - lua/ulib/shared/hook.lua:109
4. EndRound - gamemodes/terrortown/gamemode/server/sv_main.lua:1323
5. unknown - gamemodes/terrortown/gamemode/server/sv_main.lua:668

Timer Failed! [winchecker][@gamemodes/terrortown/gamemode/server/sv_main.lua (line 734)]

MadM 2020 年 6 月 24 日 下午 4:31 
tested with TTT2 and it didnt work :(
FrostedWyrm 2020 年 6 月 4 日 下午 11:23 
Does this work with TTT2?
SovetskiDuck 2019 年 8 月 2 日 下午 11:59 
Refusing to load ttt_ending_slow_motion because it is missing Type and Base keys error in console, how do I find the type and base keys?
TOExHEAD 2019 年 3 月 3 日 下午 6:54 
Where do I put sound files in my dedicated server for the ttt_sm_startsound and ttt_sm_endsound and do I put these commands in my server.cfg
Southpaw 2019 年 2 月 24 日 下午 3:54 
[Southpaw|2|STEAM_0:1:104921903] Lua Error:
Refusing to load ttt_ending_slow_motion because it is missing Type and Base keys!
-=PYPA=- Sgnolbo 2017 年 4 月 16 日 上午 2:33 
@Zaratusa I did that, but the mod stops working entirely then.
Zaratusa  [作者] 2017 年 4 月 11 日 上午 10:32 
Here is the link to the GMod Wiki: http://wiki.garrysmod.com/page/Global/DrawToyTown
The only thing you can do is to remove the function call from the script :steamsad:
-=PYPA=- Sgnolbo 2017 年 4 月 10 日 下午 11:52 
@Zaratusa What exactly is this function, and is there any way of fixing it?

Thanks for replying by the way!
Zaratusa  [作者] 2017 年 4 月 9 日 上午 11:01 
@-=PYPA=- Apeture It seems to be a problem with the DrawToyTown function...
Postino 2017 年 4 月 5 日 上午 3:50 
Hey man, what HUD is that? It looks cool.
-=PYPA=- Sgnolbo 2017 年 4 月 5 日 上午 3:40 
During the slow motion, this happens:

https://gfycat.com/MediocreSmoggyElephant

Do you know anyway that I can fix the issue??
foom, excess of x-axis stop 2017 年 3 月 13 日 下午 10:37 
Still works great as of march 2017. Nice work!
Mythoclast 2016 年 5 月 20 日 上午 10:18 
very nice :) works perfectly. - thanks!