Space Engineers

Space Engineers

Simple Airlock & Hangar LCD Screen Manager (Script)
44 条留言
General Furry 2024 年 7 月 22 日 下午 4:41 
does this still works as of 2024?
General Furry 2024 年 7 月 22 日 下午 4:05 
WHY KEEN WHY WASNT THIS FUNCTIONALITY ADDED WITH THE ADDITION OF EVENT CONTROLLERS
Dillernissen 2017 年 4 月 27 日 上午 9:31 
i nead help my game wornt start eny other one got the same problem i just got a new cumpruter
SevenSins  [作者] 2017 年 4 月 2 日 上午 4:40 
mh?
Go Left 2017 年 4 月 2 日 上午 4:17 
MMaster know him?
SevenSins  [作者] 2017 年 2 月 18 日 上午 11:32 
Thanks! :)
Nyan 2017 年 2 月 18 日 上午 11:29 
Great! Nice Work again :D
SevenSins  [作者] 2017 年 2 月 18 日 上午 7:19 
Yeah am working on it! This script is out of date and I'm currently splitting it up into multiple seperated scripts.

- Simple LCD Button Commands [just released today]
- Simple Hangar LCD Manager
- Simple Elevator LCD Manager
- Simple Automated Airlock
...and a few more

All fully compatible with eachother.
Nyan 2017 年 2 月 18 日 上午 6:44 
hey can you modify it so it depressurizes the room for whosee that have an air lock?
for example you have a button panel to run the script with an argument like close then the script despressurizes the room and after that it opens the hangar doors btw very good script =D
SevenSins  [作者] 2017 年 2 月 16 日 下午 2:36 
@Rahl The Script is completely done now. I'll be creating a short tutorial Video on how to set it up and what the script can actually do.

So expect it to be on my workshop tomorrow at around 10:00 PM CET!
Depends when I get home :)
Dillernissen 2017 年 2 月 16 日 下午 12:16 
sounds cool :D
SevenSins  [作者] 2017 年 2 月 15 日 上午 11:29 
@Rahl Just finished the Basic Script. Will be adding the Group Management next so you only need 1 Programmable block to handle multiple Groups of Button Panels / LCD Panels without having to place a Programmable Block for each one.
SevenSins  [作者] 2017 年 2 月 15 日 上午 9:26 
@Rahl just came home from work. Will eat and then finish it :)
Âmøur 2017 年 2 月 15 日 上午 9:21 
@SevenSins
Any news about macro makeing?
SevenSins  [作者] 2017 年 2 月 9 日 下午 12:16 
@Rahl Ok I got ya! I didn't quite find the time yet since im renovating my appartment right now ^^* But I already know how to code the script and designed it in text form on my mobile phone so it should only take 1 or 2 hours to get it done once i find time to log on SE :)
Âmøur 2017 年 2 月 9 日 上午 9:16 
@SevenSins

=> Message part: 1.

What do i need it for:
I need to optimize work of several LCD panels useing a single Programming Block. I am useing SmallGrid for more button count, so i suppose...

...This script should work this way:

(for small grid - buttons)
Pressing [Button Name 1] button "1"
Changing [LCD Panel 1] image from "vanilla sign 1" into "vanilla sign 2"

Pressing [Button Name 2] button "1"
Changing [LCD Panel 2] image from "vanilla sign 3" into "vanilla sign 4"

Pressing [Button Name 3] button "1"
Changing etc.

(for large grid - button panel)
Pressing [Button Panel Name 1] button "1"
Changing [LCD Panel 1] image from "vanilla sign 1" into "vanilla sign 2"

Pressing [Button Panel Name 1] button "2"
Changing [LCD Panel 2] image from "vanilla sign 3" into "vanilla sign 4"

Pressing [Button Panel Name 1] button "3"
Changing etc.
Âmøur 2017 年 2 月 9 日 上午 9:15 
@SevenSins

=> Message part: 2.

But if it is imposible to create all in 1 script, it would be enough if it will work this short way:
(I will just add more Programming Blocks for each LCD & Button)

Pressing a Button - Changing [Lcd Name] image from "vanilla sign 1" into "vanilla sign 2"

Note: If Button 1 pressed second time, image is changing back from 2 into 1. (or into 3 is there is more signs is added for current LCD)
SevenSins  [作者] 2017 年 2 月 9 日 上午 5:49 
@Rahl So you wanted a script that changes LCD Panel Textures on Button press? For example you have a Button Panel with 4 assigned Buttons and a LCD Panel.

Button 1 - Changed LCD Image to Arrow
Button 2 - Changes LCD Image to No Entry
Button 3 - Changes LCD Image to Danger
Button 4 - Changes LCD Image to Construction

Fully customisable of course.

Did i get that right?
Âmøur 2017 年 2 月 9 日 上午 3:36 
@SevenSins
Thanks for a good news, here is your VoteUp for current script becouse of your responsiveness and good work.
Just can't wait to see and test your new script!
SevenSins  [作者] 2017 年 2 月 8 日 上午 11:22 
Yeah sure i can do that! Just not today. Should have time to do that tomorrow I guess.
Âmøur 2017 年 2 月 8 日 上午 10:20 
@SevenSins
Could you make a script that also changing LCD pictures but changing them by pressing buttons on a panel?
For example i am taping button and LCD picture is changing from "ARROW" into "CROSS", tapting again and it is changing from "CROSS" to "ARROW' or to another pucture, and so on.
Dillernissen 2017 年 2 月 8 日 上午 9:59 
:steammocking:
SevenSins  [作者] 2017 年 2 月 8 日 上午 9:56 
Ok then :D I'll see wha I can do about that :p
Dillernissen 2017 年 2 月 8 日 上午 9:44 
yerh it cinda is but it cud be pretty cool (love watching vids) xD
SevenSins  [作者] 2017 年 2 月 8 日 上午 9:42 
mhh thought this is self explanatory :D but in that case I'll add a setup guide video then^^
Dillernissen 2017 年 2 月 8 日 上午 9:34 
allso try make a vidio how to set it up :steamhappy:
Dillernissen 2017 年 2 月 8 日 上午 9:27 
yay but make it simple :D
SevenSins  [作者] 2017 年 2 月 8 日 上午 8:22 
will do! :)
Dillernissen 2017 年 2 月 8 日 上午 8:09 
add ligth switshing
:steamhappy:
SevenSins  [作者] 2017 年 2 月 8 日 上午 6:17 
Thanks! Good to know :) Will need some love tho. Gonna look over it update and add some further features within the following weeks!
Dillernissen 2017 年 2 月 8 日 上午 5:35 
LOVE IT!!!!!
EnjoyCoke 2016 年 10 月 22 日 下午 12:15 
I was meant to check out your updates, but I've been working with Recon on the Orpington05 all weekend.
You should check it out if you like massive ships! (shameless self promo here)
SevenSins  [作者] 2016 年 10 月 17 日 上午 1:15 
No problem! :p Thanks for your Feedback ^-^
EnjoyCoke 2016 年 10 月 17 日 上午 1:13 
AMAZING!
I'm in the army at the moment and returning to base later today, after that I won't have a computer with sufficient power to run SE, sadly, but next weekend I'll without a doubt check out the updates to your script :D
Awesome, man!
SevenSins  [作者] 2016 年 10 月 16 日 下午 11:36 
By the way. I'll be back home this afternoon so it should be updated this evening / tomorrow :)
SevenSins  [作者] 2016 年 10 月 16 日 下午 11:24 
Anything is possible! Light support is actually a good call. Not sure why I haven't added it in first place ^^* While I'm at it I'l also program some sort of "combat status LCD script" as you've requested it :p Need anything specific for the script?
EnjoyCoke 2016 年 10 月 16 日 下午 12:41 
Ah, yeah SE does that all the time.
Hope it'll get fixed - the script concept is AWESOME and JUST wht I've been looking for!
Is there a way to add lights to this, and is it possible to use this script (the idea behind it) to look for other things than air pressure? I'd really love to have LCD screens change depending on whether or not guns are firing and other things.
SevenSins  [作者] 2016 年 10 月 16 日 上午 10:31 
One of the recent updates might have broken the code again :/ I'll have a look once I'm back home.

Thanks for mentioning!
EnjoyCoke 2016 年 10 月 16 日 上午 8:52 
Doesn't this need to communicate with an Air vent, to work?
Also, I'm not sure if it's just me, but it doesn't seem to affect anything, neither doors nor LCDs.
EnjoyCoke 2016 年 10 月 16 日 上午 8:13 
PERFECT!
Bobisback 2016 年 8 月 20 日 下午 1:35 
Awesome thanks!
SevenSins  [作者] 2016 年 8 月 20 日 上午 1:59 
I'll be adding Block Group support so you can control multiple hangar doors and also check what is causing the exeption. KSH is patching the modding APi alot recently :/ Hard to keep it all updated.

I'll see what I can do about that once i find time!
Bobisback 2016 年 8 月 19 日 下午 2:23 
This script is getting an null refrence expection in the latest build :(
Bobisback 2016 年 8 月 19 日 下午 2:17 
Is it possible to have moe then one hanger door/lcd? Do I need to run the script more then once?