安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Also changed the name to Species - Cylons to help keep mod lists organized
1:Nach dem erstellen wo alle spielen speichern
2:Spiel verlassen alle mods abschalten
3:Das savegame ohne mods laden
4:wenn alle spieler wieder im spiel sind abspeichern
5:Spiel verlassen mods wieder aktivieren
6:Das neue save laden wieder beitreten und fertig
viel Spaß
Second question - would it be possible to have different subspecies, like Number 5s, 6s etc as pops or is that impossible?
In any case, thank you for your great work.
I posted it on the thread Ironbuket mentioned, maybe this could help you.
I think I may give in and edit my images, but Im keeping the old ones incase they switch it back again :\
Thanks I tried to fix it, but as you said messing with the sizes in the files made changes on a global level...
If anyone know of a way to fix this apart from redoing the portraits, as I need to make them a very odd size and position to make it fit, please let me know.
Many of your leaders now partially disappear off the left in the Empire>Leaders window for example.
Ive reported the portrait realignment in 1.1.0 as a bug in the PDX forums, please support it via the link below.
https://forum.paradoxplaza.com/forum/index.php?threads/v1-1-0-ed47-static-leader-portraits-misaligned.940228/
If PDX leave things as they are it will either force all static modders to edit their images or start changing global values. Probably both will occur producing a big incompatible mess...
If modders wish to realign their static images I think the most compatible way is to actually edit the images. Im not keen on that as a solution, because PDX may change the values again. I have a feeling it's an unintentional change because PDX dont work with static images and so just didn’t noticed they threw statics off-centre.
NB: Animated portraits are not affected by the change.
I have looked at the possibilities of this and might do it in the future if it is feasible