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Probably best would be to edit the mod name to put like [Obsolete] or [Deprecated] or something.
I picked shadow over haywire though and regretted it. While awesome in the right situation, it doesn't seem to stack up against haywire in the long run.
Not even thru one campaign with it yet though, just first impression.
Great job!
A lot of my classes need balancing with one another; I haven't played in a while though. I was intending to put them all together at some point using the LW 3 perk system and extra rank when I have some free time. (This would be a seperate mod)
Well with Aim Assist and Kill Cam being able to be applied to other soldiers via the Gremlin the cooldown could be upped with a nerf for aim assist too.
By the way, i am using another couple of your classes at the moment too, and the Riflman class has a conflict with the infantry from Divinelucubration. Again, it is a skill template name : StickAndMove is shared by both.
I agree with broccoli, burning protocol feel a little weak compared of the other abilities. Perhaps it could do some damages on start, or perhaps you could remove the charges for a cooldown.
And, i feel at contrary that Aim Assist is too powerfull. I think i would like a longer cooldown here.
I have added the French localization thank you.
I may be changing some abilities in the future; When I have time I need to have a look at the changes broccoli suggested a little further down the comments.
But, there is a conflict between your class mod and the ADVENT Priest by Farkyrie because they both share the same skill name for DistortionField. Is it possible to change the name of the template for this skill on your mod to resolve this?
Again, great work on this class, it really fit a role in was looking for in my squads as I had the Sharpshooter for the sniper role, the Infantry for front line, mid range combat. The Rangers for close combat assault tactics. The Gunner/ Grenadier split mod allowed me to use the Grenadier like the LW Engineer and the Gunner as a Supression / anti-mech specialist. The Scout for well, scouting, along with hit n run tactics and the Specialist as a Medic. That left me in need of a hacker/ guaranteed damage or status effect unit. Your Technician fit perfectly. Thanks for helping to make my game complete.