XCOM 2
Mythrell's Season 4 LP installed mods.
6 条留言
Mythrell  [作者] 2016 年 5 月 19 日 下午 1:31 
Just to let you know, I removed Hazmat Vest Fix and Strip Primary Weapons due to them coming in patch. What I think about this collection balance is that as DabHand said, starting with 6 man squad would've made a lot more sense than with 4, that way you can rock on with all the mods enabled from the beginning.

I personally also feel that Lucubrations Infantry Class is a bit unbalanced right off the bat and so I really do not recommend using that in this collection.

Otherwise, 14 missions in, I feel it's OK so far.
DabHand 2016 年 5 月 4 日 上午 1:21 
Start with more troops. 25 if 40 is a bit much - which it is.

You should use notoriety instead as they is less punishing for low level troops. I am sort of holding out for a re-imagining of fatigue with stat loss risks.

If you start with 6 soldiers going up to 8 you can get away with IESS+ and even add a nice pip of armour to all advent troops and MECs (not stun lancers because f*ck them). I am running this set up in my current play through.

This all works together with cover bonus and DR to give more extended firefights, rather than alpha strikes as the only way to succeed. Mission timers might get a bit tight, and as weapon damage scales up l suspect it might tip away from early game balance.
Mythrell  [作者] 2016 年 5 月 3 日 下午 11:18 
As it turns out, there are few mods you probably should not enable right from the beginning unless you really want to challenge yourself. Delaying them the first month or even a bit beyond that might be the way to balance them out.

- Additional Mission Types (to roll the new missino types as 3rd and 4th missions have a high ironman campaing ending possibility)

- Fatigue (This can make first missions very tough)

- Increased Enemy Squad Size (I recon this will be good when you get to end game 6+ squad size)
DabHand 2016 年 5 月 3 日 上午 6:48 
Mythrell  [作者] 2016 年 5 月 3 日 上午 6:30 
That's probably true, it's how the vanilla LP went. Maybe I'll need to add that.
DabHand 2016 年 5 月 3 日 上午 3:15 
Nice mix. Needs Grenade damage falloff or it'll simply turn into grenade crutch play style. Will check out your lets play.