From The Depths

From The Depths

Gerbil Space Program Test Site
45 条留言
Kethrian  [作者] 2019 年 2 月 18 日 下午 3:03 
Its been a couple of years since I built this... who knows what changes to game physics have been made since then!
Varogon Razorwing 2019 年 2 月 18 日 下午 2:09 
okay, issue... i launch teh rocket now and the capsul never detaches it all just falls back down then baloons and returns
Red40 2017 年 7 月 19 日 下午 5:06 
You might as well called it kerbal space program
Kethrian  [作者] 2016 年 8 月 12 日 上午 5:16 
yeah, stick a chair on the capsule, start the count down then use 3rd person view to sit yourself in the chair before it takes off
2Fort2Furious 2016 年 8 月 12 日 上午 4:09 
Awesome! is it possible to put yourself into a capsule and launch yourself to space?
Kethrian  [作者] 2016 年 7 月 25 日 下午 4:50 
Read the instructions above
HadalAbyss 2016 年 7 月 25 日 下午 2:42 
HOW DOES THIS EVEN WORK! IT LOOKS CRAZY!
Kethrian  [作者] 2016 年 7 月 15 日 下午 5:41 
In space, no one can here you derp... so its all good
FancyMelon 2016 年 7 月 15 日 下午 5:34 
V Nevermind! I derped. :c
FancyMelon 2016 年 7 月 15 日 下午 5:21 
V On the launch site.
FancyMelon 2016 年 7 月 15 日 下午 5:21 
Uhh? My rocket goes into space and all that, but my orbiter just kind of sits there.
Kethrian  [作者] 2016 年 7 月 14 日 下午 4:53 
Thanks for the support. Check out the latest one:
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=724567439
Hello_There 2016 年 7 月 14 日 下午 4:38 
Oh damn thats smart...I applaude you for such an awesome looking platform and such a freaking smart control system...AWESOME JOB AND KEEP UP THE AWESOME WORK!!!!!
Kethrian  [作者] 2016 年 7 月 14 日 上午 6:10 
Most of it is done by setting custom controls on an ACB block. If you have a look at some of the ACBs dotted around and look at the custom control tab, you will see alot of them have one or more letter highlighted in green. Whenever the corresponding key is pressed, it will activate the ACB effect (often with a delay).

Things like flashing lights are produced by using spin blocks that pass in front of ACBs that detect the presence of som,ething in front of them...

The rocket launch is triggered in a similar manner. There is a hole in the launch pad and an ACB in the base of the rocket that looks for objects passing in front of it. When the launch sequence is activated, an arm swings out under the launch pad to cover the hole and the ACB on the rockset sets a delayed command to start the engines.

Everything else is triggers by standard ACB commands
Hello_There 2016 年 7 月 14 日 上午 12:24 
Awesome job!!!!! I use it to start off my space program of weapons and spy satilites. Just one question, how were you able to make this this work???? By this I mean the controls and what happens when you hit Y and T
Kethrian  [作者] 2016 年 5 月 29 日 下午 6:41 
The current one is only using about 50% capacity Its got plenty of scope for larger payloads
Petunia 2016 年 5 月 29 日 下午 6:22 
i think your already doing this but a more heavy duty rocket for sending large objects into space
Kethrian  [作者] 2016 年 5 月 29 日 下午 5:54 
30 block long cruise missile maybe... platforms not designed to go into co,bat though
Petunia 2016 年 5 月 29 日 下午 5:50 
maybe a sort of missile wepon? im working on one right now for it.
Kethrian  [作者] 2016 年 5 月 29 日 下午 5:37 
what would you want to launch?
Petunia 2016 年 5 月 29 日 下午 5:35 
whoops it wasnt fully out. thanks. love this design.
for your next one maybe more launch platforms?
Kethrian  [作者] 2016 年 5 月 29 日 下午 2:19 
Is the patform moving, works 99% of time as long as the fortress is stationary
Petunia 2016 年 5 月 29 日 下午 2:14 
the orbiter isnt steating right in the middle causing it to fall off at launch
Kethrian  [作者] 2016 年 5 月 11 日 下午 6:40 
I should point out at this point... that the reason the orbiter isnt attached to the rocket via a docking station is that doing so causes the entire vehicle to fall through the world........ I'm not being lazy with this design, it just wont work the way i conceived it!
Kethrian  [作者] 2016 年 5 月 11 日 下午 6:38 
well at least we cleared that up!
Neurosys 2016 年 5 月 11 日 下午 6:36 
Stop stop you had me at 'fiery death'

xD
Kethrian  [作者] 2016 年 5 月 11 日 下午 6:35 
It works pretty well but I cant discount the occasional FtD physics failure... such as the orbiter clipping through the rocket (which results in fiery death) or the rocket falling through the launch pad (which results in clipping issues followed by fiery death), or the orbiter becoming entangled in the ro0cket or the gantry or both, which results in..... fiery death...... These are all FtD physics issues and entirely out of my control
Neurosys 2016 年 5 月 11 日 下午 6:16 
".... upto a height of about 1750m. The rocket should be on a balloon coming down towards you.... OR everything exploded and you are dead. "

Possibilities.
KZFKreation 2016 年 5 月 11 日 上午 8:22 
Not sure if a reference to actual gerbals... or kerbals.
pee ness 2016 年 5 月 10 日 下午 2:12 
send hamsters to space
Comfort Creature 2016 年 5 月 9 日 上午 2:04 
Wish there was nuclear weapons in this game... i would put all the warheads on this rocket!
Kethrian  [作者] 2016 年 5 月 8 日 下午 8:12 
Colerocks - It may be down to a difference in skills, but I cant tell without more info. Go into build mode on the probe during a launch to see what is happening.

Have you mounted the orbiter on the launch gantry successfully?
When you pressed Y, did the orbiter seat itself on the rocket correctly
Is the rocket launching straight up?
Is the probe falling off the rocket too early?
what altitude does the probe reach before starting to lose altitude?
Have you pressed "I" key (as this will recall the rocket and probe)?
Are you being patient between key presses? Each step should take about 15 to 20 seconds and rushing it can cause instability.

If the probe is not getting to 1000m before falling back to earth, you can try and tweak the rocket thrust. Go into build mode on the rocket and look for the Automated Control block thats painted bright Pink about half way up - Adjust the desired speed from 0.6 to 0.7 and see if that solves your problem.
Varogon Razorwing 2016 年 5 月 8 日 下午 7:31 
ah, now that i have launching equipment... no wi just need to figure out how to spacestation and combat spaceship
THATS THAT ME PROSECCO 2016 年 5 月 8 日 上午 11:42 
:KOh::KSad::KSmiley::Khappy:
bsuppertime 2016 年 5 月 8 日 上午 10:33 
Hey Kethrian im having trouble getting the probe into low orbit, any tips/help?
thanks
CakesDontLie 2016 年 5 月 7 日 下午 8:45 
Two favorite games in one? WOOOO now all i need is a giant polandball space ship and i can conquer Neter.
teag2 2016 年 5 月 7 日 下午 3:22 
Scared of heights :KScared:
AVIYL 2016 年 5 月 7 日 上午 2:15 
my balls fell off because i laughed so hard.
SolarFlare1234 2016 年 5 月 6 日 上午 10:18 
@Edchimera Space Pilkington engage!
Paul Woods 2016 年 5 月 6 日 上午 7:19 
Great idea :Khappy:
Kethrian  [作者] 2016 年 5 月 5 日 下午 2:20 
Hope you found it easy to use! Ive had a few people ask me for further instructions on parts of the launch, but i think thats down to not reading the instructions.
artemus_Z 2016 年 5 月 5 日 下午 2:01 
absolutely brilliant
ComStar Knight 2016 年 5 月 5 日 下午 12:37 
Aww yeaaa, now I can send my battleships to space!
Elektroniksupersonik 2016 年 5 月 5 日 上午 2:29 
Oh good, now I have a great launch pad for my Hopper Rockets!
Clan Bones 2016 年 5 月 4 日 下午 1:56 
Awsome ! !

Consider yourself upgraded to Mostly Harmless - well done !