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and does it work for only player weapons?
Just as a shout out I would love it if someone would plz make a working version of either this or the 3x range version
i.e. the weapons are still capable of aiming at targets 2400m away just there is no way to set them to do so
Thats not what it says for this mod. Missiles and gatlings x3 range, THAT is what it says, and it doesnt work. So I am a bit confused, missiles and gatlings are both "turrets" If "turrets" are hard coded to 800, then why does it say.... "Changed the 800m range to 2400m. Gatling and Missiles, small and big" just a little confused now. Off to see if there are any other mods that will extend missile range.
I testet a new singelplayerworld and load just this mod . Result: Weaponrange 800m
Please fix it, or remove from workshop. Too many dead mods here :(
because i already check the Ammo.sbc and the number are right
and you'll see the <MaxTrajectory>2400</MaxTrajectory> line confirming that the mods should work, if it's not working then another mod is conflicting.
There is nothing else I can do for incompatibilities other than putting the mod at the top of the list.
I had this problem too.
Make sure the mod is at the top of your load order,another mod is probably conflicting.
So the Gattling and Rocket Turret can fire for 4 km.
But the AI wont Target enemys at 4 km right?
Do you now a script which just increases the targeting range to maybe 2 km or so?