围攻
Pepper Mill
36 条留言
arthur.john.favela 2016 年 11 月 1 日 下午 5:40 
to mlg :steamhappy:
JIN 2016 年 10 月 8 日 上午 4:50 
I LOVE IT
imag2OOO 2016 年 7 月 17 日 上午 11:54 
lol this thing is op
StardustLegend 2016 年 6 月 5 日 下午 5:09 
Ross P.  [作者] 2016 年 5 月 21 日 上午 6:33 
I'd be interested in seeing that! If you added all that stuff to a machine that's only 3 blocks, it's a unique design now. So feel free to add it to your robot shop! Please let me know so I can check it out. :steamhappy:
StardustLegend 2016 年 5 月 7 日 下午 6:48 
Simple but amazing! XD I actually changed your design a little and added a drill and more gears for easier turning and more power, but really awesome design!
Ross P.  [作者] 2016 年 5 月 6 日 下午 10:57 
Thanks! The main reason I didn't add a grabber is because I was going for the absolute minimum block count. But also, the weight of it makes the machine tip forward, so it actually doesn't maneuver as well. The grabber does help in the Pine Lumber Site and the Diom Well , though.
cmyk_enny 2016 年 5 月 6 日 下午 8:18 
Add a grabber on the front and it's perfect.
Incognito 2016 年 5 月 6 日 下午 1:26 
Uuu... Amazing.
Cup 2016 年 5 月 6 日 上午 9:05 
Its beautiful!! :rcry: :2015holly::TEDDY_BEAR:
KenroX 2016 年 5 月 6 日 上午 4:57 
♥♥♥♥♥♥♥ genius. :mug:
Ross P.  [作者] 2016 年 5 月 6 日 上午 3:47 
My comment wasn't meant to be insulting, although looking back, I can see how you might take it that way. I just wanted you to reconsider your reason for downvoting me.

When I mentioned Draegast's request, I just thought of it as a way to start the description. It let me work a Futurama reference into my first video, and it might even get me a feature on a popular YouTube channel. The Futurama reference alone was worth it, so I went with it.

The video was meant to be the main focus. I spent hours beating zones over and over to record the fastest, cleanest zone completions I could. I arranged my schedule to record the voice work first thing in the morning, just to make the voice-over sound a little better. I even added a whole separate video, just to go from 22 zones completed to 23. Then there's the photoshop work.

I know none of this is hugely impressive, but I think it shows effort nonetheless. Even if you don't agree, can you see where I'm coming from?
Sav 2016 年 5 月 5 日 下午 1:45 
Welp, great, small, effective, u need a grabber on the front :papyrus:
Koi 2016 年 5 月 5 日 上午 10:49 
I think he meant an increase of 33% from the original total. It's awesome that something so small can complete so many levels! Thumbs up!
Sapphire 2016 年 5 月 4 日 下午 10:02 
This seems based on the persons perspective on when they add it up. Granted, 100 -10% would be 90, then +10% would 99, but when adding a base to an already set number, shouldn't it increase based on the division after the sum is finalized? 3+1 would be 4, meaning a 25% increase in the final sum. The only way I could see 33% becoming the answer is if the percentage was calculated before the sum. So 3+33% would in fact be 3.99 (4 rounded). But considering I failed a math class because I do things the wrong way (8+8 to me is 10+10-4, not just 16). Anyways, don't want to clutter your comments section. Nice job on the build.
Ross P.  [作者] 2016 年 5 月 4 日 下午 9:17 
I thought that at first, too. But to to get 4, you'd have to multiply 3 by 1.33, which is adding 33%.

This reminds me of an example of the equivocation fallacy that I saw a long time ago. I still remember it because I liked the sneaky mathematical sleight of hand involved. The person in the example claimed that since they cut your pay by 10%, then increased your pay by 10%, you were back where you started. But that wasn't true, since the percentages applied to different amounts.
Sapphire 2016 年 5 月 4 日 下午 7:17 
Wouldn't adding a camera increase the block count by 25%? Not 33?
Ross P.  [作者] 2016 年 5 月 4 日 下午 5:00 
Sorry you don't like Draegast, but how I introduce my content has little to do with the content itself. I will give you props for at least admitting to downvoting me, but I think it would be more fair to rate me based on what I produced. If you look at what I made this machine do in the demo video, I think you'll appreciate the work that went into it.
Mr. No One 2016 年 5 月 4 日 下午 3:11 
Who gives a ♥♥♥♥ what some lame youtuber wants? Thumbs down for pandering.
Ross P.  [作者] 2016 年 5 月 4 日 下午 1:22 
You probably have an earlier version of Besiege. The current version, 0.27, has 30 zones.
Sharkgoat 2016 年 5 月 4 日 下午 1:16 
i only have zones 1-15 wtf?
Ross P.  [作者] 2016 年 5 月 4 日 下午 1:05 
The zone in the video thumbnail is the Grand Crystal (zone 21).
Sharkgoat 2016 年 5 月 4 日 下午 12:57 
zone i meant.
Ross P.  [作者] 2016 年 5 月 4 日 下午 12:39 
What does "zoe" mean?
Sharkgoat 2016 年 5 月 4 日 下午 12:29 
what is the zoe in the video????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????????
sáñtä 2016 年 5 月 4 日 上午 10:44 
no it is 33,33333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333333.....
MrJones 2016 年 5 月 4 日 上午 8:36 
Congrads on top spot Ross!
Drew P. Wienner 2016 年 5 月 4 日 上午 6:17 
Very spicy!
sáñtä 2016 年 5 月 1 日 上午 1:51 
thanks:steamhappy:
CrypticSands 2016 年 4 月 30 日 下午 9:55 
yay thanks for letting me know :steamhappy:
Ross P.  [作者] 2016 年 4 月 30 日 上午 10:29 
@A Wizard Man I added a brace to the bottom of your machine to lower the center of mass. It took some trial and error, but I have a brace that's altered to give the lower center of mass, and stays attached to the machine.

If you copy/paste the text below just under the last block in the bsg file, it will add the brace to lower your center of mass. (Sorry I couldn't include the blank spaces in a comment, but the Besiege program will still be able to read the text.) Balancing will still be needed, but this should get you started in the right direction.

<Block id="7" guid="c1e3d23b-e6fd-43ff-b89e-09186091339b">
<Transform>
<Position x="0" y="-0.5" z="0" />
<Rotation x="0.7071068" y="0" z="0" w="0.7071068" />
<Scale x="1" y="1" z="0.001" />
</Transform>
<Data>
<Vector3 key="start-position">
<X>0</X>
<Y>0</Y>
<Z>10</Z>
</Vector3>
<Vector3 key="end-position">
<X>0</X>
<Y>0</Y>
<Z>10</Z>
</Vector3>
</Data>
</Block>
sáñtä 2016 年 4 月 30 日 上午 9:23 
you dont have to but i would be happy if you did:steamhappy:
sáñtä 2016 年 4 月 30 日 上午 9:22 
hi Ross do you think you can help me to lower the center of mass in my
"The cube" i have tried everything. please:steamsad:
KamikazeKitaze 2016 年 4 月 30 日 上午 6:49 
great machine thanks for featuring my bot :D
Shadé 2016 年 4 月 30 日 上午 3:10 
...can't.. comprehend..
how did you came up with this idea.. three blocks is ridiculous
Drako🐉 2016 年 4 月 30 日 上午 1:51 
you are the master of patience XD
Its a great idea indeed, and thanks to make one easiest to control haha
Next one a 2 blocks machine, one core block and one rocket backwards, in the correct angle, that will be able to push the core block forward to complete levels, with the help of "rotate the machine" default tool... :steammocking: