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https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1514107297
It still needs some fixes but I'll work on 'em soon...
Its alright. Planning to make better models and textures.
Nope, he didn't use the emulator. He get it from the raw game file.
He has an ability to get a models which I couldn't, like, reverse engineer with some tool.
You can get the Maya Student version. License for 3 years, you need account in Autodesk site.
Here is the price: http://www.autodesk.com/store/products/maya?licenseType=desktopSub&term=1year&support=basic&mktvar004=ilt_wwm_amer_us_nc__topseller3_maya___
There's also Maya LT version but pretty less Features and much cheaper, I'm not recommend it.
If you don't, get the pirate version somewhere in the deep side of internet. Its your own risk.
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There software need powerful computer enough to runs. Please vist: https://knowledge.autodesk.com/support/maya/troubleshooting/caas/sfdcarticles/sfdcarticles/System-requirements-for-Autodesk-Maya.html
Ratchet Mario [Thelombax51]
1.Thank you for responding
2.now i can tell my friends the diffrents between sfm and gmod thank you.
Usually Sonic stuff, and some Wii U games...
I have almost Mind Over Mutant models already extract in 3D but still not sure if I was come up with the Source yet. :P
Yeah, I already saw that.
And yeah, most of video games now made with Maya so far.
Yes it is. I'm trying the best to create the fur shader in Source Engine as the best I can. The best way if you don't like how it is rendering with the light, just avoid it or lower the light.
SFM is basically 3D animation program powered by Source Engine rendering but low development than other 3D programs like 3ds Max, Maya, and Blender for example.
Gmod is just a sandbox "video game" powered by Source Engine.
Peoples are takes up in the places what they like, or both. Just an opinions. Their experience.
Aria Neptuna Octavia ya but sfm takes up space tho and its hard like f**k and its not like a roam around game but its mostly animating with frames thats why i quit sfm