安装 Steam						
					
				
				
									登录
											 | 
						语言
						
																																															繁體中文(繁体中文)
																													日本語(日语)
																													한국어(韩语)
																													ไทย(泰语)
																													български(保加利亚语)
																													Čeština(捷克语)
																													Dansk(丹麦语)
																													Deutsch(德语)
																													English(英语)
																													Español-España(西班牙语 - 西班牙)
																													Español - Latinoamérica(西班牙语 - 拉丁美洲)
																													Ελληνικά(希腊语)
																													Français(法语)
																													Italiano(意大利语)
																													Bahasa Indonesia(印度尼西亚语)
																													Magyar(匈牙利语)
																													Nederlands(荷兰语)
																													Norsk(挪威语)
																													Polski(波兰语)
																													Português(葡萄牙语 - 葡萄牙)
																													Português-Brasil(葡萄牙语 - 巴西)
																													Română(罗马尼亚语)
																													Русский(俄语)
																													Suomi(芬兰语)
																													Svenska(瑞典语)
																													Türkçe(土耳其语)
																													Tiếng Việt(越南语)
																													Українська(乌克兰语)
																									报告翻译问题
							
						
 
											 
													







https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=963265186
YAY. Would like if someone dug through the code and made sure it actually does work and doesn't funk anything up behind the scenes. But it seems to work fine :)
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=869980960
And i agree, the table should cost at least 3 times as many resources.
As for the beauty, I haven't looked into that but I'm fairly confident that that can be addressed. (At least you used to be able to address it in previous game versions without .dll modding.)
Right now there is absolutely no point in getting the vanilla tables over yours ( your table cost only 5 resource per tile, compared to vanilla ~12, plus yours is, well .. modular :p ) A fair cost would be between 13 and 15 per tile I think.
<li>
<compClass>CompQuality</compClass>
</li>