Total War: ATTILA

Total War: ATTILA

Hotfix: Pentarchy See Cities
33 条留言
C9H13N 10 月 17 日 上午 3:26 
Yoooooooo! Not only does it work even today, but it also works with already progressed campaigns! Awesome ^^
Hellseeker13 10 月 14 日 下午 1:10 
@Luna No, I could not, same for many others. It is impossible to build any religious building other than pentarchic churches in any of the Five Sees cities, without any mod. Prior to the use of this hotfix of yours, I had tried everything, even uninstalling and installing the whole game. Didn't work. That's why I thought it was more than a mere bug at the time.

Nevertheless, our mod did the job. So thank you for it.
Luna  [作者] 10 月 14 日 上午 11:47 
@Hellseeker13 You could always build pagan temples in the other 3 Pentarchy See Cities. So I honestly think this is just a bug and not a "lousy game mechanic", hence the title "hotfix".
Hellseeker13 9 月 23 日 下午 1:29 
@Deku Nuts You're welcome.:steamthumbsup:
Deku Nuts 9 月 23 日 下午 12:51 
@hellseeker13 -- I put it to the front of the mod load order which did not initially seem fix it. I gave up and went to bed and now I've booted the game up again this evening and it miraculously works! Thanks for the reply.
Hellseeker13 9 月 23 日 上午 1:12 
@Deku Nuts It does work for me. I think.
Deku Nuts 9 月 22 日 下午 5:38 
Does this mod still work? I converted to Roman Paganism and I can't seem to build a Consecrated Ground at Rome.
Hellseeker13 7 月 11 日 上午 11:21 
That mod is definitely one of my favourite. That inability to build other religious buildings than the Pentarchy Sees in the five centers of Christianity always felt like a lousy game mechanic to nudge/force you into playing with Christianity as State Religion. And not accurate to history at all : the five Sees' cities did have large pagan communities well into the 5th century AD, if I remember right.

Feels more accurate now.
Algebraist 2020 年 3 月 4 日 上午 7:16 
Thanks man. Still being downloaded even now.
[HAN]BIGGUO 2019 年 8 月 2 日 上午 3:47 
好东西,太感谢了!
Dansken👻 2019 年 7 月 25 日 上午 6:52 
awesome, thanks
TheOneWhoKnocks 2018 年 9 月 15 日 上午 4:51 
Die erste Version des Community Patches ist fertig!

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1513074313

Danke nochmal! :)
TheOneWhoKnocks 2018 年 9 月 14 日 下午 12:46 
Cool, danke! :D

Ich werde die erste Version des Community Patches wahrscheinlich morgen fertig haben! :)
Luna  [作者] 2018 年 9 月 14 日 下午 12:39 
A Community Patch is a neat idea!
I'd be more than happy to contribute this small fix to it.
Permission is hereby granted.
TheOneWhoKnocks 2018 年 9 月 13 日 上午 9:52 
Hi!

I'm currently working on an unofficial community patch for Attila combining all the fixes I can find on the workshop as well making them all compatible with one another.

I'd like to get your permission to use your mod as part of the patch. You will of course be credited and linked to in the description. :)
ReFleXzZ 2018 年 3 月 9 日 上午 12:50 
hmmm das kann natürlich sein, hab mich nur gewundert, weil ich ne karte gesehen hab an der Londinium diesen Sitz nicht hat.
aber dann ist was wahrscheinlich eine inkompatibilität mit dem mod den ich nutze :D
Luna  [作者] 2018 年 2 月 25 日 上午 10:53 
Die von dir benutzte Mod muss die Möglichkeit dann bewusst entfernt haben.
Londinium hat die entsprechende Baukette ja eigentlich aktiviert. Die Macher haben dann wohl die Kette geändert, anstatt die Pentarchy See Kette separat hinzuzufügen.
ReFleXzZ 2018 年 2 月 18 日 上午 4:07 
sorry, vergiss es. Hab gar nicht bemerkt, dass einer meiner Mods, Londinium erst so nen Sitz verpasst hat :'D
ReFleXzZ 2018 年 2 月 16 日 下午 8:43 
Ich hab das Problem, dass ich in Londinium keine heidentümlichen Gebäude bauen kann, oder war das gar nicht so gewollt? Ist dieser Mod vielleicht fraktionsabhängig also insofern, dass das z.B. nur mit den normalen Standard Fraktionen funktioniert? Spiele nämlich den "Terminus Total War - Imperium" Mod und da sind ein paar andere Fraktionen dabei die ich gerade spiele. :p
mxxmmllm 2017 年 7 月 20 日 上午 10:40 
Geht
Luna  [作者] 2017 年 7 月 5 日 上午 11:35 
Yes. That's exactly what the mod is for. The mod enables the building chain "religious buildings - minor settlements" for aelia capitolina, thus you can build regular religious buildings of any religion.
CMDR Mawortz 2017 年 7 月 5 日 上午 7:22 
I'm playing as Himyar with Judaism as religion and I can build religious buildings in Alexandria but not in Aelia Capitolina for some reason, does this mod fix this? thanks
Luna  [作者] 2017 年 6 月 24 日 下午 4:45 
Habe aufjedenfall gerade für dich extra noch mal mit den Slaven getestet: https://puu.sh/wtqKG/17fd0a265e.jpg

Wie du siehst, kann ich ohne Probleme einen slavischen Tempel in Jerusalem bauen.
Luna  [作者] 2017 年 6 月 24 日 下午 4:44 
Hast du andere Mods installiert die ggf die gleiche Tabelle ändern? Falls ja, lad meine Mod zuletzt. Dann sollte es gehen.
mxxmmllm 2017 年 6 月 24 日 下午 2:24 
Bitte die neue Slawen Religion hinzufügen! Danke !
Penumbra 2017 年 3 月 28 日 上午 9:01 
Does what it says. Works perfectly. 5/5 thanks!
Metal Izanagi 2016 年 5 月 19 日 下午 5:51 
Taunetho, it's a pretty sound argument. Why the hell would CA set these two cities up to only allow the two Pentarchy See churches to be built? What if a faction with a different religion takes over these cities? Are they just supposed to never take Roma or Aelia Capitolina, or deal with massive unrest related to the religious conversion the two cities put out/demolish the churches and get no religious conversion in those regions at all? Try to think a bit more than not at all, man. It's obviously a bug.
Oswald 2016 年 5 月 19 日 下午 2:58 
is that your argument ?
Luna  [作者] 2016 年 5 月 18 日 上午 11:41 
If it was meant this way, it would be extremely random and historically inaccurate.
Oswald 2016 年 5 月 18 日 上午 11:19 
or mabye it was meant this way.
PES1979 2016 年 4 月 27 日 下午 2:49 
This is brilliant. Not being able to build temples or similar in Rome seems like a mistake. Thank you for fixing it.
Metal Izanagi 2016 年 4 月 25 日 下午 4:23 
@Dorian, CA didn't fix it because the only person they have working on Attila these days is Jimmy the intern.
Sean 2016 年 4 月 19 日 上午 11:07 
Works like a charm, for Greco-Roman Paganism anyway. Thanks for makng this. Makes you wonder why CA didn't fix it themselves haha