安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=729192048
Currently setting up the LCD's, grouping blocks, etc. It's nearly finished.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=728832798
I'll take a look at the issue of the primary guns hitting the antenna. I'm currently working solo on these, so it'll be a little while.
Also, as a side note I noticed firing the primary guns from this variant of ship hit it's own starboard antanne.
That said, there is one thing that's bugged me for a while about this series. You've obviously made the Planatary Landing ability a major part of these builds, yet there isn't any easy ground access to the ship. All we have is the starboard airlock and the rear hanger, neither of which you can really get to from the ground.
I know this isn't really an actually issue of course, jetpacks and all, but it still feels weird to have a ship that is clearly designed for landing that doesn't have a way to load people (or cargo) from the ground.
Still an amazing ship, but just something I noticed.
http://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=697657025
The ship is currently undergoing its programming and testing phase, and I'm expecting it to be done shortly.