Space Engineers

Space Engineers

(DX11) Steel Catwalk Trapdoor
93 条留言
[7HBK] Elrond McBong 2023 年 9 月 23 日 上午 7:06 
A small grid version and the new textures would be really favourable.
AngelMarc 2019 年 12 月 8 日 下午 12:32 
at Sandbox.Definitions.MyDefinitionManager.LoadDefinitions(List`1 contexts, List`1 definitionSets, Boolean failOnDebug, Boolean isPreload)
MOD_CRITICAL_ERROR: (DX11) Steel Catwalk Trapdoor, in file:
MOD PARTIALLY SKIPPED, LOADED ONLY 6/6 PHASES, Following Error occured:
Object reference not set to an instance of an object.
Maison De Cornusiac 2019 年 8 月 29 日 上午 5:57 
After all this time I still discover 'essentials'... ^^
Squidtank 2019 年 5 月 11 日 上午 8:21 
This and a few doors from other mods have an issue on dedicated servers where you will be rubber banded or bounced around if you try to go through them or sometimes just near them while the ship is moving. It happens with this door if you go near it while it's closed. There is no problem single player and it's also fine on a dedicated server if the ship is not moving. Any idea how to fix that?
Zolli 2018 年 9 月 22 日 下午 5:11 
Hello! Thx for this cool trapdoor!
Got an interesting scenario, maybe a bug: I cant place trap door above light armor slope or sloped window, but I can place it on light armor full cube. However, if I place a trapdoor (lets call this trapdoor 2) adjacent to the position I originally want to place my trapdoor at, then I can place the initial trapdoor, too. The problem is that when I delete (grind off) trapdoor 2 then the other trapdoor becomes inoperational, disappears from the terminal and any attempt interacting with it does nothing, except giving the default button sound. Is this a bug? Any ideas?

I tried placing the full cube, then trapdoor on top of it then grinding off the cube, no luck - trapdoor becomes inoperational. Maybe I am going to try in a simple world with no other mods loaded.
Dr.Dangerous 2018 年 8 月 28 日 下午 8:39 
Love this mod for PVP games. Wish it got an update so it was stealthy again. Kind of useless as is. Love your mods but I notice a lot of older ones being forgotten. It's unfortunate.
ATLANT 2017 年 7 月 8 日 上午 10:58 
Update for new style plz
Shroom 2016 年 12 月 20 日 上午 10:14 
woostyboy 2016 年 12 月 20 日 上午 4:32 
....and a 2x1x1 slope version.... :)
woostyboy 2016 年 12 月 20 日 上午 4:31 
I love these and use them for all sorts. Would love to see a small ship 1x1x1 version, great for concealing weapons. Also perhaps a 45 degree slope version please? :)
etrun3 2016 年 12 月 19 日 下午 4:45 
And, now you need to switch it to the new texture somehow.
jokerace45 2016 年 11 月 17 日 下午 2:10 
Fantastic. I love it. Would also love to see more of your ideas that could possably help in makeing secrete hidden spaces inside ships and stations
Engi 2016 年 9 月 11 日 下午 11:14 
Yes please! Would you make this airtight, please? Your passage way with light is airtight, which doesn't really make sense but this one should be and it isn't, which also doesn't make sense.
Xero 2016 年 8 月 1 日 上午 8:11 
Any chance for making them airtight? Also, I have a door idea that'd be simple for you to make since you are experienced with them. PM if interested.
TheBoot 2016 年 7 月 28 日 下午 1:54 
The non-terminal version does allow you to access a cargo container placed behind it when open. Unfortunately, it also allows you to access the cargo container when the trapdoor is closed too!
Dark_453 2016 年 7 月 21 日 下午 9:13 
@Eikester Nice mod there, Is this Dev Branch Compatable?
Planning on using for Dedi, so wanna make sure! :)
TheBoot 2016 年 7 月 21 日 下午 4:47 
The trapdoors are great. I've only run into one problem and maybe it's by design or a limitation of the door itself, but you can't use it to cover a cargo container. Seems like the "control box" to open/close the door covers the entire opening so that you cannot interact with a cargo container immediately behind the trapdoor.
jtfroh 2016 年 7 月 21 日 上午 10:07 
Are there construction models?
GAMEtatron 2016 年 7 月 14 日 上午 10:58 
Versions for small ships would be great for service hatches, landing gear etc.
Would also love versions that look like UncleSte's Armor Panels when closed.

Anyway, awesome work as allways! :)
Spacewolf2 2016 年 7 月 4 日 下午 9:56 
Hi, seeing as you have quite a few really good doors, would it be possible to get them all packaged together, rather than have 6-7 mods in my mods folder
TeddyChynski 2016 年 7 月 3 日 下午 4:00 
How do you set the thumbnail for a mod?
speedman79 2016 年 7 月 1 日 上午 9:52 
I feel like Han Solo! "Even I get boarded sometimes"
Kastuk 2016 年 6 月 29 日 下午 3:57 
Yay! Secret doors! Perfect for adventures!
GO!GO!gomes 2016 年 6 月 21 日 下午 3:48 
THANK YOU
737✈Garrus 2016 年 6 月 11 日 上午 1:57 
This would be most amazing in small grid variant too, like 1x5x5. That'd make me proud.

Please.
woostyboy 2016 年 6 月 10 日 上午 5:58 
I'm thinking landing gear doors.... :)
woostyboy 2016 年 6 月 10 日 上午 5:55 
These are great! Can we have another set that opens downward please? That way you can have people fall through, hahaha! Also small block version please. Brilliant work! :)
Rocker 2016 年 6 月 9 日 下午 9:25 
Thank you! Having lots of fun with this mod, Elkesters.
Something of a Scientist 2016 年 6 月 8 日 下午 6:09 
looks pretty cool. i'll have to try it out now
Tzeentch's Aeldari Spirit Stones 2016 年 6 月 8 日 上午 7:53 
very interesting, now if only i could get an articulating catwalk (like those seen in the kennedy space center or in nuclear missile silo's.. (pls do it xD)
Daniel L Parry 2016 年 6 月 5 日 上午 9:43 
These look like they would be useful for concealing a PMW guided missile silo, might have to try that out
MiiTCH 2016 年 6 月 1 日 上午 9:15 
Nice, looks cool
H3xx 2016 年 5 月 24 日 下午 7:59 
I'm imagining a singlewide corridor with windows down the length. Hidden above the trap is a sensor with several focused gravity generators. Someone boards your ship, you turn on the trap which simply opens the door and gravity slams them down at high speeds, possibly into the waiting maw of an active grinder.... with a collector down there too, so you get their loot... mwahahaha
woostyboy 2016 年 5 月 23 日 上午 7:30 
Very nice, thank you! Will there be a small block version?
64bitrobot 2016 年 5 月 20 日 下午 7:24 
Are these usable in survival?
XCanG 2016 年 5 月 4 日 上午 2:44 
Useful mod, you may use it not as trap, but as catwalk, where you may running stright or going down.
Also useful with ladder mod (for descend just down).
Motor 2016 年 5 月 3 日 下午 11:07 
BUG: Found a pretty big problem with these otherwise wonderful trapdoors, they are airtight when closed - but on the WRONG side... meaning the opposite side of the "block" to where the trapdoor is is the face of the "block" that actually goes airtight. I assume a mistake and probably fairly easy to sort - but it certainly mean I cannot use them for the purpose I had intended ;-(
andbruu 2016 年 4 月 27 日 上午 6:00 
@Eikester
You mention ladders in the description. Could you work with Digi to make a catwalk block with ladder?
Engi 2016 年 4 月 25 日 上午 10:04 
Is there a way to make it so you can access inventories behind the open trap door? Currently the interaction box covers anything behind the door.
http://images.akamai.steamusercontent.com/ugc/263834439536224376/347CACB8D1F492AFD179A0B797C0B83AC344C1CC/
Kawaii RanYuri 2016 年 4 月 20 日 上午 3:51 
fuck yeah its nice mod bro! but...you dont have make 2x2 catwalks trapdoor?
Jhett 2016 年 4 月 17 日 下午 8:06 
forever on front page
Nova Viper Dwagoness 2016 年 4 月 17 日 下午 6:17 
This is perfect to put in some matnance passageways under catwalks, Nice job!
Zero Enna 2016 年 4 月 15 日 下午 1:33 
is it airtight?
Lex174 2016 年 4 月 15 日 上午 9:05 
@Hitori

As for the tree, there is a mod for trees and bushes
(hopefully nobody will mind when there's a lot of somewhat darker trees).
Hitori 2016 年 4 月 14 日 上午 11:21 
Quote: "Should it not open the other way?" Just turn it 180 degree silly. Anyhow nice one. Only thing we missing now is cammo blocks for planets and asteroids, no one would suspect a base hangar door to be under a tree.
GreyscaleVixen ΘΔ 2016 年 4 月 14 日 上午 9:51 
Could there also be a 1x1x2 version? That way you can have a staircase underneath without almost decapitating yourself when you go down because you forgot to open the second door xD
Rusted Droid 2016 年 4 月 14 日 上午 2:59 
Nice mod. Can you do somehow the one side 45° version? so player can make ramps / secret stairs in low space conditions...
MongooseCalledFred 2016 年 4 月 13 日 下午 6:44 
This is the kind of thing I really need in Medieval Engineers... I'll see how it works here.
Ben879102 2016 年 4 月 13 日 下午 3:41 
well a new way to hide my engine room.
KitsuneKas 2016 年 4 月 13 日 下午 3:05 
Also nice job Eikester. TBH first thing of yours in a bit that I've actually been interested in.