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报告翻译问题






There is a way to override the cost for crafting as you can see from this example...
Examples
ConfigOverrideItemCraftingCosts is used in Game.ini on the server.
#Stone hatchet override
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_WeaponStoneHatchet_C",BaseCraftingResourceRequirements=((ResourceItemTypeString="PrimalItemResource_Thatch_C",BaseResourceRequirement=1.0,bCraftingRequireExactResourceType=false),(ResourceItemTypeString="PrimalItemAmmo_ArrowStone_C",BaseResourceRequirement=2.0,bCraftingRequireExactResourceType=false)))
So you can't spawn them in unless you load supertranq as the first mod, and then you have to try with ids around 390. I don't remember last id.
I spawn in what i need to craft them.
Admincheat GiveItemNum 123 2500 20 0|Admincheat GiveItemNum 251 2500 20 0|Admincheat GiveItemNum 250 2500 20 0|Admincheat GiveItemNum 144 50 20 0|Admincheat GiveItemNum 74 200 20 0
cheat giveitemnum 437 50 0 0
If it's not the first mod to be loaded, it won't work with path spawn command.
The path spawn command if you want to try is: cheat giveitem "Blueprint'/Game/Mods/656133973/PrimalItemAmmo_STTranqDart.PrimalItemAmmo_STTranqDart'" 50 0 false