Sid Meier's Civilization V

Sid Meier's Civilization V

[FALLOUT 4] The Institute
43 条留言
CGanimated1227 2018 年 4 月 17 日 下午 3:08 
It would be nice if there was diplomatic dialouge for the AI version of the CiV.
LethalGlezzle 2018 年 4 月 3 日 上午 8:02 
Best mod creator ever!:steamhappy:
Picard 2018 年 3 月 19 日 下午 7:26 
A lot of the images are broken, The Spies all have error messages for names, and the Civ itself is really mediocre until late game.
FonzThyWolf 2017 年 6 月 23 日 下午 4:05 
They look more like coursers.
Usernamehere 2017 年 3 月 13 日 上午 9:44 
Would you consider making a version that can settle more than one city?
God Emperor D 2016 年 12 月 25 日 上午 4:41 
Would you be willing to make an Oasis Civ?
Leader: Tree Father Birch
UA: The Hidden Oasis: Cannot Build or Gain Settlers, double religious pressure from Capital, and plus 1 food and production from forrest tiles.
UB: Harold's Grove: a palace replacement that produces faith, an unique promotion to units "Barkskin"(which provides plus 15% combat strength when defending)
UI: Minded Woods: can only be built on a forrest tile, provides +1 Hapiness, +2 Culture and Faith.
Sovereign 2016 年 9 月 12 日 上午 9:04 
I feel like this civ is still a bit underhwelming. I mean one citiy? With the exception of the free settler from the liberty policy? They always die early.
atinfi89 2016 年 7 月 28 日 上午 3:13 
doesnt work. The mod does not appear in my selection when i create a new game under the mod option. How can i get this to work?
Doc Croc 2016 年 6 月 29 日 下午 1:19 
needs bonus for spies
annasaska 2016 年 6 月 27 日 上午 8:03 
Can no Build a Synth:steamsad:
Death2all546 2016 年 6 月 27 日 上午 3:10 
Anyone else feel like something relating to spies should be thrown into the mix? Considering the 3rd gen synths.
(THESNIFFLES-19) 2016 年 6 月 13 日 下午 1:43 
This needs some work
CGanimated1227 2016 年 6 月 10 日 下午 10:36 
This mod needs a diplomacy image for the civ when it's an AI player. Contact me if you need any help with that.
KimKhan 2016 年 5 月 25 日 上午 11:57 
The Powerplant can replace the Palace, and the UB can be Laser Turrets that increase defense and reduces Spy efficiency?

Alternatively The Institute can be like Venice and have only one city, and using Replacement Synths/Synth Infiltrators to take over Cities!
Magma Axis 2016 年 5 月 22 日 上午 4:52 
Does this require Brave New World?
IonFox 2016 年 4 月 28 日 下午 8:32 
I think this is a pretty good mod, but it DEFINITELY needs work on the civilopedia/descriptions.
Matikanetannhäuser 2016 年 4 月 16 日 上午 8:11 
Aaand now, we gotta wait for other major Factions, btw, it is alright for me.
schnaps4321 2016 年 4 月 10 日 上午 9:01 
funny
Tuna Dave 2016 年 4 月 7 日 下午 3:06 
I'm not sure how useful a UB is going to be for a OCC... Especially one that's this underwhelming to begin with. Personally I'd go for a stronger XCOM replacement called the courser. For late game science-fueld dom strats.
Exodus2490 2016 年 4 月 7 日 上午 9:46 
shouled not the UB becouled mass fushion reacter. and the trait souled give you small permant inflouins with city states to mack up for bing one city limit
Z3r0_ 2016 年 4 月 6 日 下午 2:58 
Agreed that the UA should be renamed Mankind Redefined.

Also, I'm not sure if a 'Synth Nuclear Powerplant' is a good unique building. Instead I can think of a couple different UUs to replace it:

Synth Caravan: Replaces Caravans. Provides an addition science bonus from trade routes with other civilizations.

Courser: Replaces Marines. Has the same stealh promotion as the one seen on submarines, making them invisible to enemy units until they attack. The drawback of such a powerful ability would either be a resource requirement (i.e. Aluminum) or a very high production cost.
Lordenheim 2016 年 4 月 3 日 下午 4:02 
Wouldn't it be better if the UA was called "Mankind Redefined" since that's their motto?
Langham_94 (Filthy Casual) 2016 年 4 月 3 日 上午 6:24 
Even Super mutant race?
Langham_94 (Filthy Casual) 2016 年 4 月 3 日 上午 6:24 
Awesome! BoS and Enclave would be awesome!
Zany 2016 年 4 月 3 日 上午 4:52 
Minutemen and Brotherhood of Steel pls. Amazing so far
StupidFox 2016 年 4 月 2 日 下午 8:48 
Very cool mod, also I also think you should make more FO4 mods.
Reman Scimitar 2016 年 4 月 2 日 上午 3:56 
Brotherhood of Steel, need I say more?
Hans Jedermann 2016 年 4 月 2 日 上午 3:19 
and diamond city, good neighbor etc
Mark Corrigan  [作者] 2016 年 4 月 2 日 上午 2:50 
@BrosephStalin do you mean like minutemen etc?
Manimalcrackers 2016 年 4 月 1 日 下午 7:17 
make the othe factions and cities
savion999 2016 年 4 月 1 日 下午 12:36 
11/10
Hans Jedermann 2016 年 3 月 31 日 上午 2:58 
yay
Mark Corrigan  [作者] 2016 年 3 月 31 日 上午 2:42 
#Everyonegetreadyforsomeupdates
Toheck 2016 年 3 月 30 日 下午 9:29 
Looks cool, but I think it could stand to be buffed.
dragoni 2016 年 3 月 30 日 下午 6:50 
Finally, Fallout 4 mods
Hans Jedermann 2016 年 3 月 30 日 下午 4:11 
Does the Synth Power Plant have less maintenence than a regular one?
The Mongoose 2016 年 3 月 30 日 下午 2:27 
Should be only allowed to found only one city also? Like Venice...
Mark Corrigan  [作者] 2016 年 3 月 30 日 上午 10:15 
@Voodoo Child It does indeed ;) (Well it should)
ShadesOfThey 2016 年 3 月 30 日 上午 8:42 
Does the synth power plant need uranium?
Hans Jedermann 2016 年 3 月 30 日 上午 4:57 
You should show the civ's Unique Ability aswell
papa pasta 2016 年 3 月 29 日 下午 12:54 
really great mod, thanks for uploading been looking for this mod for a while:steamhappy: maybe you should add some more screen shots to make people download it
Mark Corrigan  [作者] 2016 年 3 月 29 日 下午 12:50 
@Purple Leo Will do, cheers m8 :iambread:
A Rather Purple June 2016 年 3 月 29 日 下午 12:01 
Heya, you should probably add the civilisation tag to this so people can find it easier, also you should probably upload at least like 3 screenshots of the actual mod so people know it works as well as a better idea of what the civ is like in-game