Space Engineers

Space Engineers

[MWI]Telion - Anti-Fighter Turret(Gen2)
183 条留言
NightShift 2024 年 10 月 28 日 下午 2:38 
i loved this turret, too bad it has no sound anymore :(
Eisenwulf 2024 年 4 月 6 日 下午 5:09 
Cool design, but the big red text saying it REFUSES work with the Weapons Core was a bit of a bummer.
meatsock 2023 年 3 月 4 日 下午 2:48 
how do you craft the ammo for these guns?
funkillu90 2022 年 10 月 9 日 上午 9:32 
the small version would be cool. im working on a fighter with a co-pilot and small version of this is what i had in mind for the co-pilot.
TuxRiley 2020 年 10 月 7 日 下午 4:53 
hey i hate weapon core etc for this can you pls update the mod for thx donate i for you .
Nepu 2020 年 5 月 29 日 下午 8:27 
is the sound fixed yet?
Tototo191 2020 年 1 月 17 日 下午 12:01 
A small ship version would be awesome
Amboba 2019 年 12 月 11 日 上午 8:07 
still waiting for small ships version
Daniel_Nero_Drake 2019 年 9 月 17 日 下午 3:00 
hello can i pls use your turret for my own weapon pack thought using the energy version as base but you are original owner so im sking you also.
epflederer 2019 年 4 月 24 日 上午 7:22 
Can I use this model in a mod I'm putting together? I'm trying to build a dieselpunk drone mod, and this turret has the perfect look for use on some enemy bombers. You would get credit for the model of course
JD 2019 年 4 月 2 日 上午 4:55 
I have this from the Mexpex Warfare industries Pack v1.1.5 and I have the ammo management mod, but can't find the correct ammo for it. I've checked the comments and someone mentioned 30mm AF, unfortunately the pack doesn't have this ammo. What am I doing wrong?
Nepu 2019 年 3 月 23 日 上午 12:49 
is the audio fixed yet?
Skipper 2019 年 1 月 18 日 上午 12:53 
This turret have a problem since it tend to destroy your won ship faster than the ennemy. Anything to help with that, since it's a nice turret beside that.
SilverCyon 2019 年 1 月 13 日 上午 11:05 
what ammunition does this thing take
Ken Stormwolf 2019 年 1 月 13 日 上午 10:41 
what is the ammo type?
John Beer 2018 年 9 月 20 日 下午 1:50 
is it survival ready? i cant seem to put its ammunition into it.
Nitrogameace 2018 年 9 月 2 日 上午 11:38 
mexpex you going to update with fix?
Skallabjorn 2018 年 8 月 17 日 下午 6:48 
No problem at all
Mexpex  [作者] 2018 年 8 月 17 日 下午 4:05 
@Skallabjorn Thanks!
Skallabjorn 2018 年 8 月 16 日 下午 6:16 
Digi has come up with a fix script that will work for this turret and all others that are "missile" code turrets but firing projectiles. The sound error is specific to them.

https://pastebin.com/aBEVn7gR

insert the script in to the mod as such

Data / Scripts / anyfoldername / anyscriptname.cs

You just need to place your weapons id subtype into line 16 where it says YourSubtypeHere.

The script will have the game look at the ammo to trigger the fire instead of the barrel ( which is how missile sounds are triggered, the ammo vs the barrel)

All Hail Digi :)
Doctor_Redstone 2018 年 7 月 29 日 下午 4:28 
is it ok if i post a modification of this? i changed its stats to be a half damage gatling turret. i would obviously credit you because i did nearly nothing. and what should i do regarding the thumbnail?
J0K3R6397 2018 年 4 月 16 日 上午 1:40 
Sounds like poop, and the ugly white icon blocks the On/Off text in the hotbar. I prefer the TAFT from your MWI v1.0.2 ( https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=970804258 )
Ekaterinetta 2018 年 4 月 12 日 上午 3:13 
i love it
Cobra 2018 年 2 月 15 日 上午 9:21 
yes finaly a suicidal turret
Kuppie 2018 年 2 月 12 日 上午 8:04 
This turret really likes to shoot its own grid. even kills itself alot of times by hitting too close to itself.
Isy 2018 年 1 月 16 日 上午 3:24 
What Tiger means is the difference between subtypeId and blueprintId:

Item ID:
MyObjectBuilder_AmmoMagazine/TelionAF_PMagazine_Gen2

Assembler blueprint ID:
MyObjectBuilder_BlueprintDefinition/TelionAF_Gen2_Ammo

This was a find that occured while using my inventory manager script, that tries to create a blueprintId by combining the subtypeId with "MyObjectBuilder_BlueprintDefinition/" to create a MyDefinitionId for the assemblers. This works for most of the vanilla items with some exceptions that are already treated and also many other mods have their naming that way.

So a blueprintId "MyObjectBuilder_BlueprintDefinition/TelionAF_PMagazine_Gen2" would be awesome ;)
TiGeR 2018 年 1 月 15 日 下午 4:00 
Hello
Very nice modification and great look :)
I only have a small question.
Can you standardize the naming of the ID blueprint because in assembler there is another name for "ammunition" and another name see the scripts for example LCD2 or scripts for autocrafting.
Example:
what he sees in the assembler is called "Telion Impact Slug (Gen2)"
and the scripts see "Telion AF_PMagazine_Gen2"
Greetings and thanks for your work.
Zerek Masters 2017 年 11 月 26 日 下午 12:39 
It Uses 30mm AF Slugs
Flexible Games 2017 年 9 月 8 日 上午 4:30 
What the heck kind of ammo is it supposed to use? You'd think that'd be something to mention in the description.
HammerJuice *DEUS VULT* 2017 年 4 月 30 日 下午 1:28 
Hi mexpex. not sure if your aware of it but *some* of my friends are not able to join my world when I have this mod active. anyone else incountered this?
IArePotato 2017 年 4 月 20 日 下午 8:42 
Working well for me currently :)
Bloxn 2017 年 3 月 9 日 上午 9:43 
i use the mod but it doesent show up in my invintory.
Galactic.Devastator 2017 年 3 月 1 日 上午 6:47 
they are not working in my game!
TIGIRAN 2017 年 2 月 28 日 下午 8:59 
For me, as they are not modified. the bottom of the unit surplus, if to attach the bottom one container and then the conveyor belt as he will be stuck inside the ship.
Thrasher1021 2017 年 2 月 28 日 下午 3:03 
they look like they r from oblivion the movie
TIGIRAN 2017 年 2 月 22 日 上午 6:49 
It does not work campaign. 1 does Not respond to a moving target. And carpedm they shoot???
D3ATHCOM5 2017 年 2 月 20 日 下午 8:59 
Can you make a small ship version of this please? I know you said possibly. I have a ship design I just built, and this would look awesome on it.
FlawlessTheory 2017 年 1 月 25 日 下午 11:10 
That reminds me drones from "Oblivion" movie
Eldric 2017 年 1 月 20 日 下午 5:31 
chance of a small ship version? I have design in construction lm using small-grid and I love this mod would put it on my creation once completed.
Viper Covakel 2017 年 1 月 5 日 下午 8:34 
Excellent work Mexpex, I love the weapon, makes a very satisfying sound.

Can this weapon target meteors and/or missiles effectively? Or is there another weapon in the pack that would be more effective.
Alvargon 2016 年 12 月 16 日 下午 4:29 
"yes" means you could fix it? XD
HotshotJimmy 2016 年 12 月 16 日 上午 10:23 
Ammo Mex?
Mexpex  [作者] 2016 年 12 月 16 日 上午 9:37 
yes
Alvargon 2016 年 12 月 16 日 上午 9:14 
With the update, the texture die XD
Kraezon 2016 年 12 月 13 日 下午 1:48 
its great work but can you please let us know which ammo it uses :) also will this go into your weapons pack eventually? its much better when everything is in one pack.
HotshotJimmy 2016 年 12 月 10 日 上午 5:58 
What ammunition does it use?
KainDeamon 2016 年 11 月 9 日 上午 7:02 
any chance of a small ship version? im building a heavy gunship and these would be perfect for it.
Colony 2016 年 11 月 7 日 下午 12:47 
how's the balance on these guns? OP, or no?
Eldric 2016 年 10 月 17 日 下午 8:48 
Would love to see a small grid version :)
Helratz 2016 年 10 月 14 日 下午 2:18 
This model would make a great phaser ball turret. Would it possible to get it for flori1994 in a 1x2x1 model for small ships? It would really help me with a collection I'm building.