Left 4 Dead 2

Left 4 Dead 2

Innes Road Rash
96 件のコメント
yuuw 8月29日 7時45分 
有点过于空旷了说是,中规中矩
dw 8月29日 7時44分 
★★S.W.A.T★★ 8月19日 15時56分 
Good map but it's too big you can easily get lost and there are a lot of unnecessary rooms and doors and dead ends , 6 /10 .
EdwardKing2001 5月16日 5時19分 
地图太大太空旷容易迷路,摇滚乐倒是挺燃的,7/10
open求生2 3月10日 12時00分 
:steamthumbsup:
のあ 1月6日 0時23分 
Happy New Year and Thanks for fixing Christmas Edition. Now it works well.
I found this normal version have one error.
Map 5
Floating an object
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3401777107
neonfox1222 2024年10月14日 13時48分 
Masterpiece.
Mr. Bean 2024年8月11日 8時48分 
Good map. My gameplay: https://youtube.com/live/CISTP4Yb9jo
Z 2024年7月31日 10時00分 
Overall: Realistic and ultrawide as always/10. Difficulty: stroll in the hood with free M60 (ty btw)

bro recreated his hood in L4D2 lmao. super relaxing map without any challenges except for maybe finale.

some unoptimized areas, like that one road block that was an ambulance connected to a bus ?? :D ??
BECKBRU 2024年7月28日 21時04分 
the map is poorly optimized in some parts and the tank bugs when it respawns sometimes. Apart from that the map is 10/10 gameplayer : https://www.youtube.com/watch?v=hsDC4-DMe3w&ab_channel=BECKBRU
Siti Isabella Wulansari 2024年6月16日 9時56分 
Here's my gameplay:
https://youtu.be/lPm6-ccNvRI

Score: 63 / 100
Jai Ninja 2024年6月2日 16時33分 
Great map. First level ends at my house in Harwood Court. If that's not cool, I don't know what is.
10/10. Would let the creator have my baby.
A lot of blood and sweat went into this level. Great work!
President Penguin 2024年6月2日 3時25分 
its a good campaign..
but i like too add just a few suggestions.
one you can easily get lost so a few extra markers..
two, in the latter half its so dark so can you add more lighting?
and three i didnt see laser sights anywhere...
other then that 8/10
Pearl 🏳️‍🌈 2024年4月12日 23時59分 
That was pretty good
MyoRi_(묘리)♥ 2024年2月14日 8時58分 
It was a good, not bad map..8/10 :steamthumbsup:
★★S.W.A.T★★ 2023年11月12日 9時37分 
So cool , good job :steamthumbsup:
cryo_pyro 2023年11月4日 6時17分 
Good map overall, however I'm really disappointed from the amount of blockades and obstacles that you've put around the map to the point where the A.I. cannot detect the path their going to take (Ex. the third map)
Kronx. G 2023年11月4日 0時48分 
Is that how huge our roads are 1/1 scale here in Canada? Lol. Definitely one of the longer campaigns I have played with lots of space to explore, somehow just seems a bit empty. Aside from that the ambience is really on point, the plazas on the second map look exactly like what I would see going home from work during those depressing fall/winter months, all dark out. Lastly, ain't nothing like a rock & metal enjoyer! Very good taste in music. 10/10 campaign, can't wait to play pt.2 and pt.3. Cheers.
星空下的小森林 2023年10月17日 5時55分 
7地图,挺好玩的,场景很大,8.5/10
幸存者 2023年8月12日 5時09分 
partner? When will the new map be released?:steamhappy:
Rene 2023年7月5日 14時48分 
the more i play it love it more award for this game:steamthumbsup:
Rene 2023年5月9日 7時43分 
good map and game 10/10:steamhappy:
Jakiy 2023年4月8日 1時40分 
Not bad. You can get lost very easily in the forest and building area.
Murmkuma  [作成者] 2022年8月16日 17時18分 
@CaptPatrick01
Thanks for the feedback, appreciate it.
If you can give more specifics on any issues I can take a look at resolving them in any future updates, not planning much more development on this campaign but I will maintain it as much as possible. Bug reports always welcome.
CaptPatrick01 2022年8月16日 15時17分 
A very good campaign. While there are a few issues with detail at times such as floating trees, a fence you have to walk through, and overblown audio with the bar and finale chopper, as far as maps with large areas go, this is one of the few that mechanically does it right. Exploration is often well rewarded, and despite the size, the landmark that indicates progression through the map is always well lit, with other surrounding lights and key details almost always pointing players in the right direction. There are plenty of cars for Tanks to punt around, (the first such occurrence seeing it bulldoze a bunch of cars in the distance as it approaches the starting apartment was really cool), and finale was well executed, defending from hordes atop two floors of a partially destructible footbridge. 4/5
Freddy The Flamingo 2022年7月1日 19時49分 
Happy Canada Day
Murmkuma  [作成者] 2022年7月1日 17時40分 
v3.14 released - Happy Canada Day!
Updated nav's and some lighting, should solve spawning/finale issues.
Murmkuma  [作成者] 2022年6月26日 3時18分 
ok, thanks for the feedback, I will look into these issues and see if I can make some improvements!
虾仁猪心 2022年6月26日 0時35分 
I enjoy this campaign, your maps are always big, big city, big memory, low frequency of infected spawns, they match well. But Chapter 2 is buggy, you could be born in a locked room under the stairs.
trojan.exe 2022年4月8日 6時48分 
Прикольная кампания, с большими и просторными картами, на которых нет чёткого пути следования, но проходятся они довольно быстро. Боты особо не тупят, оружия\патронов всегда в достатке. Единственное, что в концовке есть небольшой баг - не бегут зомбаки, если сидеть далеко от рации, т.е. когда нажимаем рацию, надо сидеть около неё, хотя бы до первого танка, иначе не будет ни зомбаков, ни вертолёта. Ну а в целом, всё отлично.

8\10
StevAna 2022年1月26日 20時47分 
8/10, maps are huge
Pearl 🏳️‍🌈 2021年9月3日 22時34分 
How long would the campaign and how easy is it? like such as getting lost?
_tensor 2021年7月19日 21時34分 
the campaign is really good....but the optimisation of finale map is really bad.... my fps dropped from 400 to 90
Murmkuma  [作成者] 2021年4月26日 1時08分 
My Baby by Black Market Candy
I've made the music used in my campaigns available here:
https://www.infinitytheoryproductions.com/soundtracks
RoyDJ 2021年4月25日 20時27分 
there was a custom song in a bar or restaurant, i think it was chap 3?
does anyone know the song name
Murmkuma  [作成者] 2021年2月20日 7時05分 
Re-compiled and repackaged the campaign.
Murmkuma  [作成者] 2021年2月18日 19時52分 
This should be a quick fix, should just have to recompile in HDR mode, should have an update soon
76561198193229874 2021年2月18日 19時45分 
I just uploaded their screenshot, i'll send one of their screenshot. https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2400424826
Murmkuma  [作成者] 2021年2月18日 19時44分 
I'll take a look at this campaign this weekend, where is the broken glass in ch 3?
76561198193229874 2021年2月18日 17時18分 
And one more thing, fix the broken glass texture in chapter 3
76561198193229874 2021年2月18日 17時11分 
can you at least update this campaign to disable the fullbright?
krit9122 2021年1月18日 18時38分 
after map 2 all maps played afterword go fullbright until the game is restarted.
Sraigius 2020年12月9日 4時05分 
Yesterday playtested maps 4 and 5. Navmesh is pretty good, though I did noticed some serious fps drops in finale area.
Murmkuma  [作成者] 2020年12月5日 19時20分 
v 3.12 Update released with some modifications to maps and nav meshes, added models, re-worked lev 5 nav's slightly.
Murmkuma  [作成者] 2020年11月29日 5時27分 
@All Dwighty Then
Thanks, this is helpfull feedback, I'll take a look
solpaca 2020年11月28日 20時35分 
The building under where the heli waits seems to be off the nav mesh. So we could just cheese it by sitting there and waiting for tanks to despawn.
Murmkuma  [作成者] 2020年8月30日 7時33分 
Any Nav issues?
Murmkuma  [作成者] 2020年8月22日 16時55分 
The updates have been uploaded, let me know if you guys are still having issues, most importantly the nav meshes on chapter 5 rescue vehicle should be fixed.
Murmkuma  [作成者] 2020年8月21日 19時08分 
I've updated the nav mesh, the issues around the rescue should be resolved, increased the area, cleaned up the nav meshes a bit. I'll work on a few other updates/fixes and release an update with the fixes soon
Murmkuma  [作成者] 2020年8月20日 19時15分 
OK, Thanks for the feedback guys, I will make some time to take a look at and fix the nav meshes