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Expediddly Full-flingingly Perplexifying.
1. The pipe jumps. This is not Assasin's Creed, 'mkay? Pointless. Test my brain, not my reflexes.
2. The Faith Plate near the exit- completely unnecessary, and messed up the end of my game when I accidentally walked over it to get the cube for the exit. No, I don't like restarting half the level because you put a FP that isn't needed for the solution there. Strongly recommend it's removal.
In the last room i think some func_portal_bumpers or something allows you to shoot a portal through the emancipation grill by shooting at the bottom of it. I loved this map and i hope you make more.
And thanks everyone else for playing.
(The description seems to have been cut off. It ends with "Cubes,")