Інсталювати Steam
увійти
|
мова
简体中文 (спрощена китайська)
繁體中文 (традиційна китайська)
日本語 (японська)
한국어 (корейська)
ไทย (тайська)
Български (болгарська)
Čeština (чеська)
Dansk (данська)
Deutsch (німецька)
English (англійська)
Español - España (іспанська — Іспанія)
Español - Latinoamérica (іспанська — Латинська Америка)
Ελληνικά (грецька)
Français (французька)
Italiano (італійська)
Bahasa Indonesia (індонезійська)
Magyar (угорська)
Nederlands (нідерландська)
Norsk (норвезька)
Polski (польська)
Português (португальська — Португалія)
Português - Brasil (португальська — Бразилія)
Română (румунська)
Русский (російська)
Suomi (фінська)
Svenska (шведська)
Türkçe (турецька)
Tiếng Việt (в’єтнамська)
Повідомити про проблему з перекладом
a_fj 12. Feb. um 11:22
Hey guys, this one should be placed above Sound Fixes pack, is that correct?
It might still be worth it to make a bug report on the SCS forum if there is a crossing that is clearly signed as a no train horn zone and the train is still sounding the horn.
Due to differences in train length between the vanilla version and my modded version, It would be preferable if both players were in the same location near a railroad crossing when testing.
Things I mainly want to know is if the train length will be identical between two players with one having the mod enabled and the other not enabled.
If there are any other issues discovered, please write them in the comments.
Will you be updating to 1.44?
This was a excellent MOD.
Sounds great.
The default value for this is "1.0"
You can set it to anything up to "10.0"
This should increase the spawn rate, however this value affects ALL traffic including the trains so there might be performance issues that come along with increasing this value, and potentially causing too many trains to spawn one after another. So, use at own risk.
Finally managed to make new horn sounds for the crossing (New video showcases this).
Refer to changelog for additional info.