Age of Mythology: Extended Edition

Age of Mythology: Extended Edition

UMC Age of Warcraft Horde
17 条留言
Ceypher 2023 年 4 月 24 日 上午 3:18 
how do you get this to work?
Callistonian  [作者] 2018 年 3 月 14 日 下午 2:34 
This mod has been updated to include some new Thrall audio.
Mix Heart 2017 年 12 月 23 日 上午 1:52 
WARCRAFT 4?
Callistonian  [作者] 2016 年 12 月 3 日 上午 11:11 
@paws4effect - You also need to subscribe to the High Priority mod. It's listed in the required items.
paws4effect 2016 年 12 月 3 日 上午 5:06 
dont want to sound like a noob but how would i get these to work on editor?
WollieWoltaz 2016 年 6 月 30 日 下午 12:15 
You mean all horde?
The Seventh Soul 2016 年 6 月 28 日 下午 11:28 
It's all Ogre now!
WollieWoltaz 2016 年 5 月 3 日 上午 9:50 
yes this works with TotD
Aus best mushroom Chef 2016 年 5 月 3 日 上午 3:27 
does this work with tales of the dragon same question for all othe rWC mods u put into this game
Callistonian  [作者] 2016 年 4 月 16 日 上午 11:50 
@TheGam3 - If you check the description you will see that they do not. UMC mods do not overwrite any original game files. They just add these units to the editor.
Umbra Invicta 2016 年 4 月 16 日 上午 7:20 
Do your mods overwrite the original AOM units?
Dean  [作者] 2016 年 3 月 28 日 下午 2:22 
:)

AOM / WC3 two of my favourite RTS games, originally wanted to try and put WC3 models into AOM but my animating skills are poor at best so when I found I could port these I was so happy haha, I just wish I could find a way to make them look like the screenshots from the old version of AOM and not be so dark in extended edition - I might just edit all of the texture files to make them brighter and see if it helps!
RossenX 2016 年 3 月 28 日 上午 11:35 
Oh snap o.o i never thought of Warcraft units in AoM o.o this is kinda briliant :O
Dean  [作者] 2016 年 3 月 27 日 下午 1:11 
the chieftan unit has now been fixed/updated so all units in this pack work now
Android 2016 年 3 月 18 日 上午 11:29 
Nice. I like your work :)
Callistonian  [作者] 2016 年 3 月 18 日 上午 11:28 
Yes, that's pretty much it. The xml's don't take up any space so people can run whichever compatible mods they want without having to run all of them at once (not that that would even make a difference). On top of that, the proto is additional advertising for mods that people don't have installed yet (because they can see the units in the editor but can't place them).
Android 2016 年 3 月 18 日 上午 11:03 
"UMC is a standardized data format that allows AoM unit mods to be mutually compatible with one another."

... basically you're having one big proto/techtree etc file for ALL your mods? That what it means? Nice idea though