Majesty Gold HD

Majesty Gold HD

Containment
24 条留言
ImNotAMuffinTV 10 月 2 日 下午 9:12 
It IS possible.

I would rank it up with spires of death in terms of difficulty, combined with vigil in terms of frustration.

There are no alternative ways to beat this quest. There is exactly one.

There are no fun strategies to use. Just cheesing and praying.

You build one guild. Krolm. You build as many as you can maintain.

Other than that, if you have the money, grab dwarves. Surround one village with Balistas. Now the next. So on. Whenever a town is overtaken, you spam rage of krolm until the horde is manageable again. Rince. Repeat. Pray.

So much luck involved. So many restarts. Such a slow, 10 day start. Bad quest, but doable, if you beat the entire game and thought it was too easy.

Took me 6 tries after I figured out the strat. Unfun. But winnable.
ImNotAMuffinTV 10 月 2 日 下午 8:39 
Try to spam eco? Again, doesnt matter, heroes run before horde. I had 56 heros, doesnt matter.

Rage of krolm spam? Again, impossible. Zombs will ignore heroes to beeline houses because FUCK YOU.

This quest is ass. Straight bad. Genuine dumbassery.

The idea that three in the vicinity of a house destroys it is bad enough, but managable if you kept the normal zombie ai. But no, you programmed them to beeline remaining houses because you hate babies and kick puppies.

And the designer marks it beginner. Beginner. Hilarious. The only beginner here is you designer man.

0/10, impossible.
ImNotAMuffinTV 10 月 2 日 下午 8:39 
Genuinely Dogwater Quest. Pretty much completely impossible to win.

Try to stay on top of it and kill zombs when they spawn? Fuck you, I just spawned 3 on a house immediately and that town is fucked now. Your heroes will run away from the horde.

Try to let one town die at a time to manage the horde? Congrats, ur fuckd. They will beeline the houses without ever fighting because they know they can just be near them and kill them via the power of intimidation.

I even spammed bastila towers everywhere. Like 4 times.

Try to surround a town? The zombies go right through the bastila towers ignoring them. And there are so many, even through three layers they will blitzkrieg.

Because they know they dont need hp. Just numbers and a genuinely braindead quest designer backing them.
Luke Danger 2021 年 10 月 8 日 下午 4:09 
Definitely not a beginner quest, and I think the biggest issue is that the zombies just instantly destroy buildings the moment a couple of them get close. This means that once they build steam (which is extremely easy to have happen), they can instantly demolish a settlement before your heroes can arrive to stop them. Since Houses and Inns are not particularly durable, I don't see why the instant-death script was necessary.

Love the idea of the quest, but the execution is rather frustrating for the user unless they cheese and maybe get lucky.
Tntmasta1 2021 年 8 月 30 日 下午 7:51 
Not a beginner quest at all. Doesn't really matter what strategy I use since all the inns are destroyed 17 days max into the game. If I invest in a lot of marketplaces, I have no heroes to defeat the hordes of zombies. If I get more heroes and say only 2 marketplaces, I don't have any income and quickly run out of money if I wanted to use spells.
SilverDragon 2020 年 7 月 16 日 上午 6:19 
As long as you put the bounty on zombies from the Hall of Champions...the paladins and solari just run around killing them ASAP. Best spell to use is the level 2 Temple of Helia upgrade Sun Scorch. Anytime I noticed 4 zombies in an area...1 or 2 sun scorches took care of it.

Once the big guy came out, I just kept it petrified until it died.

I did not build a blacksmith or bazaar because I didn't want my heroes getting distracted buying potions and weapons. They're only zombies so it's not like they're tough to take down. Was a pretty fun and low stress game.
SilverDragon 2020 年 7 月 16 日 上午 6:18 
Took me two times to beat the quest. I understood it after the first loss.

My strategy:

4 Market Places for the economy
1 Elves Guild to double the economy
1 Rangers Guild to explore
1 Temple of Dauros (for Paladins)
1 Temple of Agrela (in case I needed the res...ended up being unnecessary)
3-4 Warriors Guild
3-4 Temples to Helia
1 Hall of Champions

That was pretty much my strategy. I did lose 2 towns that created graveyards. I put a Wizard's Guild at each graveyard with 2 wizards in each guild to keep the constant spawn of zombies occupied. That was my fault for not monitoring it, I got lazy.
Witch Doctor 2020 年 1 月 28 日 下午 8:23 
Finally beat it. Had to borg the map with wizard towers and get two level three market places with elves to keep the economy going. Lightning bolt every zombie that pops up. If you lose one inn you may as well restart as a graveyard automatically appears as a result that will spam zombies that your heroes won't keep up with. Make sure to get a level three sorcerers abode before day 25 and either petrify or vines. You'll need it for the boss given how many zombies he spawns.
Your Fav Baka 2019 年 3 月 19 日 下午 10:01 
This is a very cool & interesting quest but it DEFINITELY not Beginner! This is almost like Master for me (as I keep losing before day 15) I like it but I haven't won it >< any ideas? I did try Gunnar's strategy but still failed D:
jglenn1562 2016 年 9 月 6 日 上午 11:10 
@Crazyenigma: This is a very minor error, the quest is labeled as a "beginner" quest, but I think it should be listed as "Expert" because it is a very difficult quest. :steammocking:
Ganenge 2016 年 9 月 5 日 上午 11:11 
Best custom quest in the workshop. Good work.
Gunnar 2016 年 6 月 21 日 下午 11:11 
Too bad couldnt find a way to beat without ballistas, but maybe if I tried again could still do it since heroes were good at defending their homes. Was mostly trying earlier to do this mission without turtling, but seems impossible to defend more than one village or to put bounties on zombies when they appear (didnt even bother with bounties for the one I won, just used hall of champions because I forgot it existed!)
Gunnar 2016 年 6 月 21 日 下午 11:11 
2.

Also, Hall of Champions is very good here to put trophy on zombies to keep champions fighting. (had hall of champsions running almost entire time after money was coming in)

As soon as I had one of each guild, I started building a few ballistas. From then simply keep extorting and keep building ballistas, doesnt even need to be very thick. A constant stream of zombies will come, but your heroes will be able to fight them all back if you got all of them quick enough.

Zombies will not attack your buildings except maybe guard houses and ballista towers, they bee line to red buildings

---

Make sure to have level 3 wizards guild near the end, there might be a surprise!

---

Gunnar 2016 年 6 月 21 日 下午 11:11 
1.

I tried many different strategies but only one could I get to work. Tried about 10 different things!

Simply must turtle at one settlement. That is, at start I built a blacksmith and got it to level 3 as soon as possible at home castle, and then OUTPOST at one of the far corner settlements. Immediatly after finishing outpost, (while upgrading market and blacksmith), built three trading posts. From then, built 2 krypta, 2 fervus 1 wizard (i imagined, their skeletons and animals would distract zombies). From there, built 1 of each guild I could as money allowed. (Once having a rogues guild, extort was useful for all cash flow, as most caravans will not make it to the market once zombies are everywhere, nor tax collectors) One of the other things I built was a Magic Bizaar, as it seems to bring lots of money. Built it near edge of settlement to encourage combat

All guilds were built at the corner settlement surrounding outpost and the red inn and peasant houses

mocachild 2016 年 5 月 27 日 下午 7:54 
so, any tips on how to survive. i get over run by day 12 or 13. could use a couple of suggestions. pretty cool scenario though.
Crazyenigma  [作者] 2016 年 3 月 29 日 下午 5:31 
Definitely fixed the crashes that were reported earlier. Thanks for your help!
Phoenix7786 2016 年 3 月 27 日 下午 6:32 
Ahhh ok. Might want to throw that bone at us the intro, possibly. Since they have no visible HP bars I simply assumed it was coded in as a scripted event. Thanks for the prompt reply by the way!
Crazyenigma  [作者] 2016 年 3 月 27 日 下午 6:26 
If three are around a house it collapses. If there are 6 around an inn it collapses and spawns a graveyard that spawns zombies continuously
Phoenix7786 2016 年 3 月 27 日 下午 6:21 
The way the houses randomly collapse, is that coded in to happen automatically or is it linked to the presence of the zombies around them?
eggeterloest 2016 年 3 月 21 日 下午 10:47 
Very interesting quest.
I had a crash a day or two after day 20 - but I could finish after loading the autosave.
Got no clues for the crash -but I had a couple of zombies walking around with 0 HP. Any bounty placed on them disappeared and heroes ignored them.
Crazyenigma  [作者] 2016 年 3 月 21 日 下午 7:38 
Can't recreate, but I made some change that should resolve the crash. Please post if you experience anymore.
Joe 2016 年 3 月 19 日 上午 4:44 
Crashes on the 9th day
Crazyenigma  [作者] 2016 年 3 月 17 日 下午 4:42 
Can't recreate, but I made some changes that might have caught the error.
Peach Jelly 2016 年 3 月 17 日 上午 11:42 
Game crashed on the 6th day. I'll give it another go, though.