安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
So, I'm kinda in a pirate mood, and I've commandeered the condor and I've been steadily hacking each and every piece of equipment. I've managed to find everything but the arc furnace, and I was hoping you could tell me where it is since there are no blueprints of it online!
Thanks if you can, or too lazy to if you can't! I get it!
But yeah, it'll be a help if you could also tell me where timer block three and four are!
The ship's pretty epic though, I was just gonna blow up the first civilian ship that flew my way, but then it ended up being the Condor and I couldn't help but take it over for myself! Thanks for the cool ship!
// return full type of item
public static string GetItemFullType(VRage.ModAPI.Ingame.IMyInventoryItem item)
{
string typeid = item.Content.TypeId.ToString();
typeid = typeid.Substring(typeid.LastIndexOf('_') + 1);
return item.Content.SubtypeName + " " + typeid;
}
it complained about Ingame and that it couldnt find VRgage.ModAPI library
About LCDs - you mean script in ship is ALREADY obsolete? Wow, time running so fast :O
P.S. You don't need to delete code, just choose new script from the list and it will be replaced
About thruster - what do you mean "keeps falling off"? They simply detach and fall, with no destruction? If so, that's known issue with small thruster mount points, I experienced it when tried to make compact large grid ship =/
Jump drive not working in the planetary gravity
I simply added all new planets in single world and just randomly spawned them, even don't remember their names :P
I will take a look